Fix Debug building on Windows

This commit is contained in:
Cheng Zhao 2017-01-26 16:09:45 +09:00
parent 94fdcb4f48
commit a749a3dd2a
4 changed files with 2 additions and 7 deletions

View file

@ -100,10 +100,6 @@ void ViewsDelegate::OnBeforeWidgetInit(
}
base::TimeDelta ViewsDelegate::GetDefaultTextfieldObscuredRevealDuration() {
return base::TimeDelta();
}
bool ViewsDelegate::WindowManagerProvidesTitleBar(bool maximized) {
#if defined(OS_LINUX)
// On Ubuntu Unity, the system always provides a title bar for maximized

View file

@ -51,7 +51,6 @@ class ViewsDelegate : public views::ViewsDelegate {
void OnBeforeWidgetInit(
views::Widget::InitParams* params,
views::internal::NativeWidgetDelegate* delegate) override;
base::TimeDelta GetDefaultTextfieldObscuredRevealDuration() override;
bool WindowManagerProvidesTitleBar(bool maximized) override;
private:

View file

@ -56,7 +56,7 @@ bool NotificationPresenterWin::Init() {
base::string16 NotificationPresenterWin::SaveIconToFilesystem(
const SkBitmap& icon, const GURL& origin) {
std::string filename = base::MD5String(origin.spec()) + ".png";
base::FilePath path = temp_dir_.path().Append(base::UTF8ToUTF16(filename));
base::FilePath path = temp_dir_.GetPath().Append(base::UTF8ToUTF16(filename));
if (base::PathExists(path))
return path.value();
if (SaveIconToPath(icon, path))

@ -1 +1 @@
Subproject commit 446afde7ffbd4dd2f73d4d7ae9811f093b1c017c
Subproject commit b71afafe59998daf0cb275b50140378b8c88b101