Implement beforeunload event.
Unlike normal browser which would show a dialog to choose whether to continue, you can just return a empty string in the handler to prevent unloading.
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@ -40,6 +40,8 @@ class Size;
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namespace atom {
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class AtomJavaScriptDialogManager;
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class NativeWindow : public content::WebContentsDelegate,
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public content::WebContentsObserver,
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public content::NotificationObserver {
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@ -115,6 +117,8 @@ class NativeWindow : public content::WebContentsDelegate,
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const string16& frame_name,
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const GURL& target_url,
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content::WebContents* new_contents) OVERRIDE;
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virtual content::JavaScriptDialogManager*
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GetJavaScriptDialogManager() OVERRIDE;
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// Implementations of content::WebContentsObserver.
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virtual bool OnMessageReceived(const IPC::Message& message) OVERRIDE;
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@ -141,6 +145,8 @@ class NativeWindow : public content::WebContentsDelegate,
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// Stores all windows.
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static std::vector<NativeWindow*> windows_;
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scoped_ptr<AtomJavaScriptDialogManager> dialog_manager_;
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scoped_ptr<brightray::InspectableWebContents> inspectable_web_contents_;
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DISALLOW_COPY_AND_ASSIGN(NativeWindow);
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