Implement beforeunload event.
Unlike normal browser which would show a dialog to choose whether to continue, you can just return a empty string in the handler to prevent unloading.
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35
browser/atom_javascript_dialog_manager.h
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35
browser/atom_javascript_dialog_manager.h
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// Copyright (c) 2013 GitHub, Inc. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef ATOM_BROSER_ATOM_JAVASCRIPT_DIALOG_MANAGER_H_
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#define ATOM_BROSER_ATOM_JAVASCRIPT_DIALOG_MANAGER_H_
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#include "content/public/browser/javascript_dialog_manager.h"
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namespace atom {
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class AtomJavaScriptDialogManager : public content::JavaScriptDialogManager {
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public:
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// content::JavaScriptDialogManager implementations.
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virtual void RunJavaScriptDialog(
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content::WebContents* web_contents,
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const GURL& origin_url,
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const std::string& accept_lang,
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content::JavaScriptMessageType javascript_message_type,
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const string16& message_text,
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const string16& default_prompt_text,
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const DialogClosedCallback& callback,
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bool* did_suppress_message) OVERRIDE {}
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virtual void RunBeforeUnloadDialog(
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content::WebContents* web_contents,
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const string16& message_text,
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bool is_reload,
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const DialogClosedCallback& callback) OVERRIDE;
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virtual void ResetJavaScriptState(
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content::WebContents* web_contents) OVERRIDE {}
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};
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} // namespace atom
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#endif // ATOM_BROSER_ATOM_JAVASCRIPT_DIALOG_MANAGER_H_
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