test: disable flaky macOS panel test & refactor screen capture testing (#41441)
* Disable flaky test * Add helper for storing test artifacts * Refactor screen capture tests We have a pattern for inspecting a screen capture, so this refactor codifies that pattern into a helper. This gives us shorter test code, consistency (previously, the display in test code and the display captured could theoretically be different), and better debugging/observability on failure.
This commit is contained in:
parent
267c0796dd
commit
a6133e85d1
8 changed files with 215 additions and 141 deletions
|
@ -1,60 +1,18 @@
|
|||
import * as path from 'node:path';
|
||||
import * as fs from 'node:fs';
|
||||
import { screen, desktopCapturer, NativeImage } from 'electron';
|
||||
|
||||
const fixtures = path.resolve(__dirname, '..', 'fixtures');
|
||||
import { createArtifactWithRandomId } from './artifacts';
|
||||
import { AssertionError } from 'chai';
|
||||
|
||||
export enum HexColors {
|
||||
GREEN = '#00b140',
|
||||
PURPLE = '#6a0dad',
|
||||
RED = '#ff0000',
|
||||
BLUE = '#0000ff',
|
||||
WHITE = '#ffffff'
|
||||
};
|
||||
WHITE = '#ffffff',
|
||||
}
|
||||
|
||||
/**
|
||||
* Capture the screen at the given point.
|
||||
*
|
||||
* NOTE: Not yet supported on Linux in CI due to empty sources list.
|
||||
*/
|
||||
export const captureScreen = async (point: Electron.Point = { x: 0, y: 0 }): Promise<NativeImage> => {
|
||||
const display = screen.getDisplayNearestPoint(point);
|
||||
const sources = await desktopCapturer.getSources({ types: ['screen'], thumbnailSize: display.size });
|
||||
// Toggle to save screen captures for debugging.
|
||||
const DEBUG_CAPTURE = process.env.DEBUG_CAPTURE || false;
|
||||
if (DEBUG_CAPTURE) {
|
||||
for (const source of sources) {
|
||||
await fs.promises.writeFile(path.join(fixtures, `screenshot_${source.display_id}_${Date.now()}.png`), source.thumbnail.toPNG());
|
||||
}
|
||||
}
|
||||
const screenCapture = sources.find(source => source.display_id === `${display.id}`);
|
||||
// Fails when HDR is enabled on Windows.
|
||||
// https://bugs.chromium.org/p/chromium/issues/detail?id=1247730
|
||||
if (!screenCapture) {
|
||||
const displayIds = sources.map(source => source.display_id);
|
||||
throw new Error(`Unable to find screen capture for display '${display.id}'\n\tAvailable displays: ${displayIds.join(', ')}`);
|
||||
}
|
||||
return screenCapture.thumbnail;
|
||||
};
|
||||
|
||||
const formatHexByte = (val: number): string => {
|
||||
const str = val.toString(16);
|
||||
return str.length === 2 ? str : `0${str}`;
|
||||
};
|
||||
|
||||
/**
|
||||
* Get the hex color at the given pixel coordinate in an image.
|
||||
*/
|
||||
export const getPixelColor = (image: Electron.NativeImage, point: Electron.Point): string => {
|
||||
// image.crop crashes if point is fractional, so round to prevent that crash
|
||||
const pixel = image.crop({ x: Math.round(point.x), y: Math.round(point.y), width: 1, height: 1 });
|
||||
// TODO(samuelmaddock): NativeImage.toBitmap() should return the raw pixel
|
||||
// color, but it sometimes differs. Why is that?
|
||||
const [b, g, r] = pixel.toBitmap();
|
||||
return `#${formatHexByte(r)}${formatHexByte(g)}${formatHexByte(b)}`;
|
||||
};
|
||||
|
||||
const hexToRgba = (hexColor: string) => {
|
||||
function hexToRgba (
|
||||
hexColor: string
|
||||
): [number, number, number, number] | undefined {
|
||||
const match = hexColor.match(/^#([0-9a-fA-F]{6,8})$/);
|
||||
if (!match) return;
|
||||
|
||||
|
@ -63,34 +21,148 @@ const hexToRgba = (hexColor: string) => {
|
|||
parseInt(colorStr.substring(0, 2), 16),
|
||||
parseInt(colorStr.substring(2, 4), 16),
|
||||
parseInt(colorStr.substring(4, 6), 16),
|
||||
parseInt(colorStr.substring(6, 8), 16) || 0xFF
|
||||
parseInt(colorStr.substring(6, 8), 16) || 0xff
|
||||
];
|
||||
};
|
||||
}
|
||||
|
||||
function formatHexByte (val: number): string {
|
||||
const str = val.toString(16);
|
||||
return str.length === 2 ? str : `0${str}`;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the hex color at the given pixel coordinate in an image.
|
||||
*/
|
||||
function getPixelColor (
|
||||
image: Electron.NativeImage,
|
||||
point: Electron.Point
|
||||
): string {
|
||||
// image.crop crashes if point is fractional, so round to prevent that crash
|
||||
const pixel = image.crop({
|
||||
x: Math.round(point.x),
|
||||
y: Math.round(point.y),
|
||||
width: 1,
|
||||
height: 1
|
||||
});
|
||||
// TODO(samuelmaddock): NativeImage.toBitmap() should return the raw pixel
|
||||
// color, but it sometimes differs. Why is that?
|
||||
const [b, g, r] = pixel.toBitmap();
|
||||
return `#${formatHexByte(r)}${formatHexByte(g)}${formatHexByte(b)}`;
|
||||
}
|
||||
|
||||
/** Calculate euclidian distance between colors. */
|
||||
const colorDistance = (hexColorA: string, hexColorB: string) => {
|
||||
function colorDistance (hexColorA: string, hexColorB: string): number {
|
||||
const colorA = hexToRgba(hexColorA);
|
||||
const colorB = hexToRgba(hexColorB);
|
||||
if (!colorA || !colorB) return -1;
|
||||
return Math.sqrt(
|
||||
Math.pow(colorB[0] - colorA[0], 2) +
|
||||
Math.pow(colorB[1] - colorA[1], 2) +
|
||||
Math.pow(colorB[2] - colorA[2], 2)
|
||||
Math.pow(colorB[1] - colorA[1], 2) +
|
||||
Math.pow(colorB[2] - colorA[2], 2)
|
||||
);
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Determine if colors are similar based on distance. This can be useful when
|
||||
* comparing colors which may differ based on lossy compression.
|
||||
*/
|
||||
export const areColorsSimilar = (
|
||||
function areColorsSimilar (
|
||||
hexColorA: string,
|
||||
hexColorB: string,
|
||||
distanceThreshold = 90
|
||||
): boolean => {
|
||||
): boolean {
|
||||
const distance = colorDistance(hexColorA, hexColorB);
|
||||
return distance <= distanceThreshold;
|
||||
};
|
||||
}
|
||||
|
||||
function imageCenter (image: NativeImage): Electron.Point {
|
||||
const size = image.getSize();
|
||||
return {
|
||||
x: size.width / 2,
|
||||
y: size.height / 2
|
||||
};
|
||||
}
|
||||
/**
|
||||
* Utilities for creating and inspecting a screen capture.
|
||||
*
|
||||
* NOTE: Not yet supported on Linux in CI due to empty sources list.
|
||||
*/
|
||||
export class ScreenCapture {
|
||||
/** Use the async constructor `ScreenCapture.create()` instead. */
|
||||
private constructor (image: NativeImage) {
|
||||
this.image = image;
|
||||
}
|
||||
|
||||
public static async create (): Promise<ScreenCapture> {
|
||||
const display = screen.getPrimaryDisplay();
|
||||
return ScreenCapture._createImpl(display);
|
||||
}
|
||||
|
||||
public static async createForDisplay (
|
||||
display: Electron.Display
|
||||
): Promise<ScreenCapture> {
|
||||
return ScreenCapture._createImpl(display);
|
||||
}
|
||||
|
||||
public async expectColorAtCenterMatches (hexColor: string) {
|
||||
return this._expectImpl(imageCenter(this.image), hexColor, true);
|
||||
}
|
||||
|
||||
public async expectColorAtCenterDoesNotMatch (hexColor: string) {
|
||||
return this._expectImpl(imageCenter(this.image), hexColor, false);
|
||||
}
|
||||
|
||||
public async expectColorAtPointOnDisplayMatches (
|
||||
hexColor: string,
|
||||
findPoint: (displaySize: Electron.Size) => Electron.Point
|
||||
) {
|
||||
return this._expectImpl(findPoint(this.image.getSize()), hexColor, true);
|
||||
}
|
||||
|
||||
private static async _createImpl (display: Electron.Display) {
|
||||
const sources = await desktopCapturer.getSources({
|
||||
types: ['screen'],
|
||||
thumbnailSize: display.size
|
||||
});
|
||||
|
||||
const captureSource = sources.find(
|
||||
(source) => source.display_id === display.id.toString()
|
||||
);
|
||||
if (captureSource === undefined) {
|
||||
const displayIds = sources.map((source) => source.display_id).join(', ');
|
||||
throw new Error(
|
||||
`Unable to find screen capture for display '${display.id}'\n\tAvailable displays: ${displayIds}`
|
||||
);
|
||||
}
|
||||
|
||||
return new ScreenCapture(captureSource.thumbnail);
|
||||
}
|
||||
|
||||
private async _expectImpl (
|
||||
point: Electron.Point,
|
||||
expectedColor: string,
|
||||
matchIsExpected: boolean
|
||||
) {
|
||||
const actualColor = getPixelColor(this.image, point);
|
||||
const colorsMatch = areColorsSimilar(expectedColor, actualColor);
|
||||
const gotExpectedResult = matchIsExpected ? colorsMatch : !colorsMatch;
|
||||
|
||||
if (!gotExpectedResult) {
|
||||
// Save the image as an artifact for better debugging
|
||||
const artifactName = await createArtifactWithRandomId(
|
||||
(id) => `color-mismatch-${id}.png`,
|
||||
this.image.toPNG()
|
||||
);
|
||||
throw new AssertionError(
|
||||
`Expected color at (${point.x}, ${point.y}) to ${
|
||||
matchIsExpected ? 'match' : '*not* match'
|
||||
} '${expectedColor}', but got '${actualColor}'. See the artifact '${artifactName}' for more information.`
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
private image: NativeImage;
|
||||
}
|
||||
|
||||
/**
|
||||
* Whether the current VM has a valid screen which can be used to capture.
|
||||
|
@ -101,6 +173,8 @@ export const areColorsSimilar = (
|
|||
* - Win32 ia32: skipped
|
||||
*/
|
||||
export const hasCapturableScreen = () => {
|
||||
return process.platform === 'darwin' ||
|
||||
(process.platform === 'win32' && process.arch === 'x64');
|
||||
return (
|
||||
process.platform === 'darwin' ||
|
||||
(process.platform === 'win32' && process.arch === 'x64')
|
||||
);
|
||||
};
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue