refactor: omit redundant map searches (#19929)
* refactor: don't walk maps twice to remove elements * refactor: don't walk maps twice to read elements * refactor: don't walk maps twice to insert elements * refactor: don't walk map 3x on UvTaskRunner timeout * refactor: more don't-walk-maps-twice cleanup * fixup! refactor: don't walk maps twice to insert elements * refactor: don't walk containers twice when erasing * refactor: omit excess lookups in RemoteObjectFreer
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14 changed files with 88 additions and 86 deletions
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@ -294,9 +294,8 @@ void AtomSandboxedRendererClient::SetupExtensionWorldOverrides(
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void AtomSandboxedRendererClient::WillReleaseScriptContext(
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v8::Handle<v8::Context> context,
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content::RenderFrame* render_frame) {
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if (injected_frames_.find(render_frame) == injected_frames_.end())
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if (injected_frames_.erase(render_frame) == 0)
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return;
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injected_frames_.erase(render_frame);
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auto* isolate = context->GetIsolate();
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v8::HandleScope handle_scope(isolate);
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