docs: update setAspectRatio documentation (#19945)
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		|  | @ -963,13 +963,10 @@ Perhaps there are 15 pixels of controls on the left edge, 25 pixels of controls | |||
| on the right edge and 50 pixels of controls below the player. In order to | ||||
| maintain a 16:9 aspect ratio (standard aspect ratio for HD @1920x1080) within | ||||
| the player itself we would call this function with arguments of 16/9 and | ||||
| [ 40, 50 ]. The second argument doesn't care where the extra width and height | ||||
| { width: 40, height: 50 }. The second argument doesn't care where the extra width and height | ||||
| are within the content view--only that they exist. Sum any extra width and | ||||
| height areas you have within the overall content view. | ||||
| 
 | ||||
| Calling this function with a value of `0` will remove any previously set aspect | ||||
| ratios. | ||||
| 
 | ||||
| #### `win.setBackgroundColor(backgroundColor)` | ||||
| 
 | ||||
| * `backgroundColor` String - Window's background color as a hexadecimal value, | ||||
|  |  | |||
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