Add maximum depth when converting V8 object to base::Value
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parent
5bed184014
commit
95dd73bd1d
2 changed files with 96 additions and 58 deletions
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@ -4,6 +4,7 @@
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#include "atom/common/native_mate_converters/v8_value_converter.h"
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#include <map>
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#include <string>
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#include <utility>
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@ -13,12 +14,70 @@
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namespace atom {
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namespace {
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const int kMaxRecursionDepth = 100;
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} // namespace
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// The state of a call to FromV8Value.
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class V8ValueConverter::FromV8ValueState {
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public:
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// Level scope which updates the current depth of some FromV8ValueState.
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class Level {
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public:
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explicit Level(FromV8ValueState* state) : state_(state) {
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state_->max_recursion_depth_--;
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}
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~Level() {
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state_->max_recursion_depth_++;
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}
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private:
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FromV8ValueState* state_;
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};
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FromV8ValueState() : max_recursion_depth_(kMaxRecursionDepth) {}
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// If |handle| is not in |unique_map_|, then add it to |unique_map_| and
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// return true.
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//
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// Otherwise do nothing and return false. Here "A is unique" means that no
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// other handle B in the map points to the same object as A. Note that A can
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// be unique even if there already is another handle with the same identity
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// hash (key) in the map, because two objects can have the same hash.
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bool UpdateAndCheckUniqueness(v8::Handle<v8::Object> handle) {
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typedef HashToHandleMap::const_iterator Iterator;
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int hash = handle->GetIdentityHash();
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// We only compare using == with handles to objects with the same identity
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// hash. Different hash obviously means different objects, but two objects
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// in a couple of thousands could have the same identity hash.
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std::pair<Iterator, Iterator> range = unique_map_.equal_range(hash);
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for (Iterator it = range.first; it != range.second; ++it) {
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// Operator == for handles actually compares the underlying objects.
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if (it->second == handle)
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return false;
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}
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unique_map_.insert(std::make_pair(hash, handle));
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return true;
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}
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bool HasReachedMaxRecursionDepth() {
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return max_recursion_depth_ < 0;
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}
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private:
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typedef std::multimap<int, v8::Handle<v8::Object> > HashToHandleMap;
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HashToHandleMap unique_map_;
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int max_recursion_depth_;
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};
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V8ValueConverter::V8ValueConverter()
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: date_allowed_(false),
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reg_exp_allowed_(false),
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function_allowed_(false),
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strip_null_from_objects_(false),
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avoid_identity_hash_for_testing_(false) {}
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strip_null_from_objects_(false) {}
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void V8ValueConverter::SetDateAllowed(bool val) {
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date_allowed_ = val;
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@ -48,8 +107,8 @@ base::Value* V8ValueConverter::FromV8Value(
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v8::Local<v8::Context> context) const {
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v8::Context::Scope context_scope(context);
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v8::HandleScope handle_scope(context->GetIsolate());
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HashToHandleMap unique_map;
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return FromV8ValueImpl(val, &unique_map);
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FromV8ValueState state;
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return FromV8ValueImpl(&state, val, context->GetIsolate());
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}
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v8::Local<v8::Value> V8ValueConverter::ToV8ValueImpl(
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@ -141,10 +200,16 @@ v8::Local<v8::Value> V8ValueConverter::ToV8Object(
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return result;
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}
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base::Value* V8ValueConverter::FromV8ValueImpl(v8::Local<v8::Value> val,
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HashToHandleMap* unique_map) const {
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base::Value* V8ValueConverter::FromV8ValueImpl(
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FromV8ValueState* state,
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v8::Handle<v8::Value> val,
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v8::Isolate* isolate) const {
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CHECK(!val.IsEmpty());
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FromV8ValueState::Level state_level(state);
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if (state->HasReachedMaxRecursionDepth())
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return NULL;
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if (val->IsNull())
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return base::Value::CreateNullValue();
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@ -170,7 +235,7 @@ base::Value* V8ValueConverter::FromV8ValueImpl(v8::Local<v8::Value> val,
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if (!date_allowed_)
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// JSON.stringify would convert this to a string, but an object is more
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// consistent within this class.
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return FromV8Object(val->ToObject(), unique_map);
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return FromV8Object(val->ToObject(), state, isolate);
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v8::Date* date = v8::Date::Cast(*val);
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return new base::FundamentalValue(date->NumberValue() / 1000.0);
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}
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@ -178,35 +243,36 @@ base::Value* V8ValueConverter::FromV8ValueImpl(v8::Local<v8::Value> val,
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if (val->IsRegExp()) {
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if (!reg_exp_allowed_)
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// JSON.stringify converts to an object.
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return FromV8Object(val->ToObject(), unique_map);
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return FromV8Object(val->ToObject(), state, isolate);
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return new base::StringValue(*v8::String::Utf8Value(val->ToString()));
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}
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// v8::Value doesn't have a ToArray() method for some reason.
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if (val->IsArray())
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return FromV8Array(val.As<v8::Array>(), unique_map);
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return FromV8Array(val.As<v8::Array>(), state, isolate);
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if (val->IsFunction()) {
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if (!function_allowed_)
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// JSON.stringify refuses to convert function(){}.
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return NULL;
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return FromV8Object(val->ToObject(), unique_map);
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return FromV8Object(val->ToObject(), state, isolate);
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}
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if (val->IsObject()) {
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return FromV8Object(val->ToObject(), unique_map);
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return FromV8Object(val->ToObject(), state, isolate);
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}
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LOG(ERROR) << "Unexpected v8 value type encountered.";
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return NULL;
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}
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base::Value* V8ValueConverter::FromV8Array(v8::Local<v8::Array> val,
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HashToHandleMap* unique_map) const {
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if (!UpdateAndCheckUniqueness(unique_map, val))
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base::Value* V8ValueConverter::FromV8Array(
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v8::Handle<v8::Array> val,
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FromV8ValueState* state,
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v8::Isolate* isolate) const {
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if (!state->UpdateAndCheckUniqueness(val))
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return base::Value::CreateNullValue();
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v8::Isolate* isolate = v8::Isolate::GetCurrent();
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scoped_ptr<v8::Context::Scope> scope;
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// If val was created in a different context than our current one, change to
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// that context, but change back after val is converted.
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@ -228,7 +294,7 @@ base::Value* V8ValueConverter::FromV8Array(v8::Local<v8::Array> val,
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if (!val->HasRealIndexedProperty(i))
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continue;
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base::Value* child = FromV8ValueImpl(child_v8, unique_map);
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base::Value* child = FromV8ValueImpl(state, child_v8, isolate);
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if (child)
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result->Append(child);
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else
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@ -241,10 +307,11 @@ base::Value* V8ValueConverter::FromV8Array(v8::Local<v8::Array> val,
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base::Value* V8ValueConverter::FromV8Object(
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v8::Local<v8::Object> val,
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HashToHandleMap* unique_map) const {
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if (!UpdateAndCheckUniqueness(unique_map, val))
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FromV8ValueState* state,
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v8::Isolate* isolate) const {
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if (!state->UpdateAndCheckUniqueness(val))
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return base::Value::CreateNullValue();
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v8::Isolate* isolate = v8::Isolate::GetCurrent();
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scoped_ptr<v8::Context::Scope> scope;
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// If val was created in a different context than our current one, change to
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// that context, but change back after val is converted.
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@ -281,7 +348,7 @@ base::Value* V8ValueConverter::FromV8Object(
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child_v8 = v8::Null(isolate);
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}
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scoped_ptr<base::Value> child(FromV8ValueImpl(child_v8, unique_map));
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scoped_ptr<base::Value> child(FromV8ValueImpl(state, child_v8, isolate));
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if (!child.get())
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// JSON.stringify skips properties whose values don't serialize, for
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// example undefined and functions. Emulate that behavior.
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@ -317,24 +384,4 @@ base::Value* V8ValueConverter::FromV8Object(
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return result.release();
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}
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bool V8ValueConverter::UpdateAndCheckUniqueness(
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HashToHandleMap* map,
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v8::Local<v8::Object> handle) const {
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typedef HashToHandleMap::const_iterator Iterator;
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int hash = avoid_identity_hash_for_testing_ ? 0 : handle->GetIdentityHash();
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// We only compare using == with handles to objects with the same identity
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// hash. Different hash obviously means different objects, but two objects in
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// a couple of thousands could have the same identity hash.
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std::pair<Iterator, Iterator> range = map->equal_range(hash);
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for (Iterator it = range.first; it != range.second; ++it) {
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// Operator == for handles actually compares the underlying objects.
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if (it->second == handle)
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return false;
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}
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map->insert(std::pair<int, v8::Local<v8::Object> >(hash, handle));
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return true;
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}
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} // namespace atom
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@ -5,8 +5,6 @@
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#ifndef ATOM_COMMON_NATIVE_MATE_CONVERTERS_V8_VALUE_CONVERTER_H_
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#define ATOM_COMMON_NATIVE_MATE_CONVERTERS_V8_VALUE_CONVERTER_H_
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#include <map>
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#include "base/basictypes.h"
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#include "base/compiler_specific.h"
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#include "v8/include/v8.h"
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@ -34,7 +32,7 @@ class V8ValueConverter {
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v8::Local<v8::Context> context) const;
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private:
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typedef std::multimap<int, v8::Local<v8::Object> > HashToHandleMap;
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class FromV8ValueState;
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v8::Local<v8::Value> ToV8ValueImpl(v8::Isolate* isolate,
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const base::Value* value) const;
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@ -44,21 +42,16 @@ class V8ValueConverter {
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v8::Isolate* isolate,
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const base::DictionaryValue* dictionary) const;
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base::Value* FromV8ValueImpl(v8::Local<v8::Value> value,
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HashToHandleMap* unique_map) const;
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base::Value* FromV8Array(v8::Local<v8::Array> array,
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HashToHandleMap* unique_map) const;
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base::Value* FromV8ValueImpl(FromV8ValueState* state,
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v8::Handle<v8::Value> value,
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v8::Isolate* isolate) const;
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base::Value* FromV8Array(v8::Handle<v8::Array> array,
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FromV8ValueState* state,
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v8::Isolate* isolate) const;
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base::Value* FromV8Object(v8::Local<v8::Object> object,
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HashToHandleMap* unique_map) const;
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// If |handle| is not in |map|, then add it to |map| and return true.
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// Otherwise do nothing and return false. Here "A is unique" means that no
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// other handle B in the map points to the same object as A. Note that A can
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// be unique even if there already is another handle with the same identity
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// hash (key) in the map, because two objects can have the same hash.
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bool UpdateAndCheckUniqueness(HashToHandleMap* map,
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v8::Local<v8::Object> handle) const;
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FromV8ValueState* state,
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v8::Isolate* isolate) const;
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// If true, we will convert Date JavaScript objects to doubles.
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bool date_allowed_;
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// into Values.
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bool strip_null_from_objects_;
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bool avoid_identity_hash_for_testing_;
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DISALLOW_COPY_AND_ASSIGN(V8ValueConverter);
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};
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