Refactor code in taskbarHost

This commit is contained in:
Cheng Zhao 2015-08-06 12:44:07 +08:00
parent a28f70e85c
commit 958658513c
5 changed files with 92 additions and 88 deletions

View file

@ -438,16 +438,18 @@ void Window::SetOverlayIcon(const gfx::Image& overlay,
window_->SetOverlayIcon(overlay, description);
}
void Window::SetThumbarButtons(mate::Arguments* args) {
bool Window::SetThumbarButtons(mate::Arguments* args) {
#if defined(OS_WIN)
std::vector<TaskbarHost::ThumbarButton> buttons;
if (!args->GetNext(&buttons)) {
args->ThrowError();
return;
return false;
}
auto window = static_cast<NativeWindowViews*>(window_.get());
window->taskbar_host().SetThumbarButtons(window->GetAcceleratedWidget(),
buttons);
return window->taskbar_host().SetThumbarButtons(
window->GetAcceleratedWidget(), buttons);
#else
return false;
#endif
}

View file

@ -130,7 +130,7 @@ class Window : public mate::TrackableObject<Window>,
void SetProgressBar(double progress);
void SetOverlayIcon(const gfx::Image& overlay,
const std::string& description);
void SetThumbarButtons(mate::Arguments* args);
bool SetThumbarButtons(mate::Arguments* args);
void SetMenu(v8::Isolate* isolate, v8::Local<v8::Value> menu);
void SetAutoHideMenuBar(bool auto_hide);
bool IsMenuBarAutoHide();

View file

@ -8,49 +8,40 @@
#include <string>
#include "base/stl_util.h"
#include "base/win/scoped_comptr.h"
#include "base/win/win_util.h"
#include "base/win/wrapped_window_proc.h"
#include "base/win/scoped_gdi_object.h"
#include "base/strings/utf_string_conversions.h"
#include "third_party/skia/include/core/SkBitmap.h"
#include "ui/gfx/icon_util.h"
#include "ui/gfx/win/hwnd_util.h"
namespace atom {
namespace {
// From MSDN: https://msdn.microsoft.com/en-us/library/windows/desktop/
// dd378460(v=vs.85).aspx#thumbbars
// From MSDN: https://msdn.microsoft.com/en-us/library/windows/desktop/dd378460(v=vs.85).aspx#thumbbars
// The thumbnail toolbar has a maximum of seven buttons due to the limited room.
const int kMaxButtonsCount = 7;
const size_t kMaxButtonsCount = 7;
// The base id of Thumbar button.
const int kButtonIdBase = 40001;
bool GetThumbarButtonFlags(const std::vector<std::string>& flags,
THUMBBUTTONFLAGS* out) {
if (flags.empty()) {
*out = THBF_ENABLED;
return true;
}
THUMBBUTTONFLAGS result = static_cast<THUMBBUTTONFLAGS>(0);
THUMBBUTTONFLAGS result = THBF_ENABLED; // THBF_ENABLED == 0
for (const auto& flag : flags) {
if (flag == "enabled") {
result |= THBF_ENABLED;
} else if (flag == "disabled") {
if (flag == "disabled")
result |= THBF_DISABLED;
} else if (flag == "dismissonclick") {
else if (flag == "dismissonclick")
result |= THBF_DISMISSONCLICK;
} else if (flag == "nobackground") {
else if (flag == "nobackground")
result |= THBF_NOBACKGROUND;
} else if (flag == "hidden") {
else if (flag == "hidden")
result |= THBF_HIDDEN;
} else if (flag == "noninteractive") {
else if (flag == "noninteractive")
result |= THBF_NONINTERACTIVE;
} else {
else
return false;
}
}
*out = result;
return true;
@ -58,7 +49,7 @@ bool GetThumbarButtonFlags(const std::vector<std::string>& flags,
} // namespace
TaskbarHost::TaskbarHost() : is_initialized_(false) {
TaskbarHost::TaskbarHost() : thumbar_buttons_added_(false) {
}
TaskbarHost::~TaskbarHost() {
@ -66,9 +57,6 @@ TaskbarHost::~TaskbarHost() {
bool TaskbarHost::SetThumbarButtons(
HWND window, const std::vector<ThumbarButton>& buttons) {
if (buttons.size() > kMaxButtonsCount)
return false;
base::win::ScopedComPtr<ITaskbarList3> taskbar;
if (FAILED(taskbar.CreateInstance(CLSID_TaskbarList,
nullptr,
@ -77,59 +65,67 @@ bool TaskbarHost::SetThumbarButtons(
return false;
}
callback_map_.clear();
// The number of buttons in thumbar can not be changed once it is created,
// so we have to claim kMaxButtonsCount buttons initialy in case users add
// more buttons later.
base::win::ScopedHICON icons[kMaxButtonsCount] = {};
THUMBBUTTON thumb_buttons[kMaxButtonsCount] = {};
thumbar_button_clicked_callback_map_.clear();
// Once a toolbar with a set of buttons is added to thumbnail, there is no way
// to remove it without re-creating the window.
// To achieve to re-set thumbar buttons, we initialize the buttons with
// HIDDEN state and only updated the caller's specified buttons.
//
// Initialize all thumb buttons with HIDDEN state.
for (int i = 0; i < kMaxButtonsCount; ++i) {
thumb_buttons[i].iId = kButtonIdBase + i;
thumb_buttons[i].dwMask = THB_FLAGS; // dwFlags is valid.
thumb_buttons[i].dwFlags = THBF_HIDDEN;
}
for (size_t i = 0; i < kMaxButtonsCount; ++i) {
THUMBBUTTON& thumb_button = thumb_buttons[i];
// Update the callers' specified buttons.
for (size_t i = 0; i < buttons.size(); ++i) {
if (!GetThumbarButtonFlags(buttons[i].flags, &thumb_buttons[i].dwFlags))
return false;
thumb_buttons[i].dwMask = THB_ICON | THB_FLAGS;
thumb_buttons[i].hIcon = IconUtil::CreateHICONFromSkBitmap(
buttons[i].icon.AsBitmap());
if (!buttons[i].tooltip.empty()) {
thumb_buttons[i].dwMask |= THB_TOOLTIP;
wcscpy_s(thumb_buttons[i].szTip,
base::UTF8ToUTF16(buttons[i].tooltip).c_str());
// Set ID.
thumb_button.iId = kButtonIdBase + i;
thumb_button.dwMask = THB_FLAGS;
if (i >= buttons.size()) {
// This button is used to occupy the place in toolbar, and it does not
// show.
thumb_button.dwFlags = THBF_HIDDEN;
continue;
}
thumbar_button_clicked_callback_map_[thumb_buttons[i].iId] =
buttons[i].clicked_callback;
// This button is user's button.
const ThumbarButton& button = buttons[i];
// Generate flags.
thumb_button.dwFlags = THBF_ENABLED;
if (!GetThumbarButtonFlags(button.flags, &thumb_button.dwFlags))
return false;
// Set icon.
if (!button.icon.IsEmpty()) {
thumb_button.dwMask |= THB_ICON;
icons[i] = IconUtil::CreateHICONFromSkBitmap(button.icon.AsBitmap());
thumb_button.hIcon = icons[i].Get();
}
// Set tooltip.
if (!button.tooltip.empty()) {
thumb_button.dwMask |= THB_TOOLTIP;
wcscpy_s(thumb_button.szTip, base::UTF8ToUTF16(button.tooltip).c_str());
}
// Save callback.
callback_map_[thumb_button.iId] = button.clicked_callback;
}
bool is_success = false;
if (!is_initialized_) {
is_initialized_ = true;
is_success = taskbar->ThumbBarAddButtons(
window, buttons.size(), thumb_buttons) == S_OK;
} else {
is_success = taskbar->ThumbBarUpdateButtons(
window, kMaxButtonsCount, thumb_buttons) == S_OK;
}
// Finally add them to taskbar.
HRESULT r;
if (thumbar_buttons_added_)
r = taskbar->ThumbBarUpdateButtons(window, kMaxButtonsCount, thumb_buttons);
else
r = taskbar->ThumbBarAddButtons(window, kMaxButtonsCount, thumb_buttons);
// Release thumb_buttons' icons, the taskbar makes its own copy.
for (size_t i = 0; i < buttons.size(); ++i) {
::DestroyIcon(thumb_buttons[i].hIcon);
}
return is_success;
thumbar_buttons_added_ = true;
return SUCCEEDED(r);
}
bool TaskbarHost::HandleThumbarButtonEvent(int button_id) {
if (thumbar_button_clicked_callback_map_.find(button_id) !=
thumbar_button_clicked_callback_map_.end()) {
auto callback = thumbar_button_clicked_callback_map_[button_id];
if (ContainsKey(callback_map_, button_id)) {
auto callback = callback_map_[button_id];
if (!callback.is_null())
callback.Run();
return true;

View file

@ -8,6 +8,7 @@
#include <windows.h>
#include <map>
#include <string>
#include <vector>
#include "base/callback.h"
@ -27,15 +28,19 @@ class TaskbarHost {
TaskbarHost();
virtual ~TaskbarHost();
// Add or update the buttons in thumbar
bool SetThumbarButtons(
HWND window, const std::vector<ThumbarButton>& buttons);
// Called by the window that there is a button in thumbar clicked.
bool HandleThumbarButtonEvent(int button_id);
private:
using ThumbarButtonClickedCallbackMap = std::map<int, base::Closure>;
ThumbarButtonClickedCallbackMap thumbar_button_clicked_callback_map_;
using CallbackMap = std::map<int, base::Closure>;
CallbackMap callback_map_;
bool is_initialized_;
// Whether we have already added the buttons to thumbar.
bool thumbar_buttons_added_;
DISALLOW_COPY_AND_ASSIGN(TaskbarHost);
};

View file

@ -646,23 +646,24 @@ __Note:__ This API is only available on Windows (Windows 7 and above)
### BrowserWindow.setThumbarButtons(buttons)
* `buttons` Array of `button` objects
* `buttons` Array
* `button` Object
* `icon` [NativeImage](native-image.md) - The icon showing in thumbnail
toolbar.
* `tooltip` String - (Option) - The text of the button's tooltip.
* `flags` Array of Strings - (Option) Control specific states and behaviors
of the button. By default, it uses `enabled`.
* `enabled` - The button is active and available to the user.
* `disabled` - The button is disabled. It is present, but has a visual
state that indicates that it will not respond to user action.
* `dismissonclick` - When the button is clicked, the taskbar button's
flyout closes immediately.
* `nobackground` - Do not draw a button border, use only the image.
* `hidden` - The button is not shown to the user.
* `noninteractive` - The button is enabled but not interactive; no
pressed button state is drawn. This value is intended for instances
where the button is used in a notification.
* `tooltip` String (optional) - The text of the button's tooltip.
* `flags` Array (optional) - Control specific states and behaviors
of the button. By default, it uses `enabled`. It can include following
Strings:
* `enabled` - The button is active and available to the user.
* `disabled` - The button is disabled. It is present, but has a visual
state that indicates that it will not respond to user action.
* `dismissonclick` - When the button is clicked, the taskbar button's
flyout closes immediately.
* `nobackground` - Do not draw a button border, use only the image.
* `hidden` - The button is not shown to the user.
* `noninteractive` - The button is enabled but not interactive; no
pressed button state is drawn. This value is intended for instances
where the button is used in a notification.
* `click` - Function
Add a thumbnail toolbar with a specified set of buttons to the thumbnail image