Disable swiftshader for arm32
This commit is contained in:
parent
1d9170f1bb
commit
95386ef56f
2 changed files with 23 additions and 0 deletions
|
@ -70,3 +70,4 @@ support_mixed_sandbox_with_zygote.patch
|
||||||
disable_color_correct_rendering.patch
|
disable_color_correct_rendering.patch
|
||||||
disable_time_ticks_dcheck.patch
|
disable_time_ticks_dcheck.patch
|
||||||
autofill_size_calculation.patch
|
autofill_size_calculation.patch
|
||||||
|
revert_build_swiftshader_for_arm32.patch
|
||||||
|
|
|
@ -0,0 +1,22 @@
|
||||||
|
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
||||||
|
From: deepak1556 <hop2deep@gmail.com>
|
||||||
|
Date: Wed, 6 Feb 2019 06:36:32 +0530
|
||||||
|
Subject: Revert "Build swiftshader for ARM32."
|
||||||
|
|
||||||
|
This reverts commit e7caa7ca82fc015675aea8cecf178c83a94ab3a7.
|
||||||
|
|
||||||
|
diff --git a/ui/gl/BUILD.gn b/ui/gl/BUILD.gn
|
||||||
|
index 77750dc5e9f24347bba17811da7d86c9ef28e99c..07fb1573d21cf84dfd295927104fb82a254664a8 100644
|
||||||
|
--- a/ui/gl/BUILD.gn
|
||||||
|
+++ b/ui/gl/BUILD.gn
|
||||||
|
@@ -15,8 +15,8 @@ declare_args() {
|
||||||
|
enable_swiftshader = (is_win || is_linux || (is_mac && use_egl) ||
|
||||||
|
is_chromeos || is_fuchsia) &&
|
||||||
|
(target_cpu == "x86" || target_cpu == "x64" ||
|
||||||
|
- target_cpu == "arm" || target_cpu == "arm64" ||
|
||||||
|
- target_cpu == "mipsel" || target_cpu == "mips64el")
|
||||||
|
+ target_cpu == "arm64" || target_cpu == "mipsel" ||
|
||||||
|
+ target_cpu == "mips64el")
|
||||||
|
|
||||||
|
# Whether service side logging (actual calls into the GL driver) is enabled
|
||||||
|
# or not.
|
Loading…
Reference in a new issue