fix: cherry-pick 04dab5a91b61 from chromium (#23179)
* [LayoutNG] Make HitTestResult::LocalPoint() for inline element as same as legacy layout https://chromium-review.googlesource.com/c/chromium/src/+/2151775 * update patches Co-authored-by: Electron Bot <anonymous@electronjs.org>
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1bbb407dc9
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2 changed files with 195 additions and 0 deletions
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@ -90,3 +90,4 @@ fix_undo_redo_broken_in_webviews.patch
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fix_account_for_print_preview_disabled_when_printing_to_pdf.patch
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web_contents.patch
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ui_gtk_public_header.patch
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layoutng_make_hittestresult_localpoint_for_inline_element.patch
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@ -0,0 +1,194 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Yoshifumi Inoue <yosin@chromium.org>
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Date: Fri, 17 Apr 2020 09:22:24 +0000
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Subject: Make HitTestResult::LocalPoint() for inline element as same as legacy
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layout
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This patch changes |NGBoxFragmentPainter::NodeAtPoint()| to set offset in
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containing block instead of offset in underlying element for inline element as
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legacy layout to make hit testing on inline element with ::after pseudo class
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with adapting |PositionForPoint()|.
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The document[1] contains investigation notes of this CL.
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[1] https://bit.ly/2REZ7P9 Hit Test with ::after
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Bug: 1043471
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Change-Id: I81ada0ccd7bff31a84ce4746785ea83eb175937c
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Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/2151775
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Commit-Queue: Koji Ishii <kojii@chromium.org>
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Auto-Submit: Yoshifumi Inoue <yosin@chromium.org>
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Reviewed-by: Koji Ishii <kojii@chromium.org>
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Cr-Commit-Position: refs/heads/master@{#759982}
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diff --git a/third_party/blink/renderer/core/layout/hit_testing_test.cc b/third_party/blink/renderer/core/layout/hit_testing_test.cc
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index 8927df5bbd218cf3dc400930a9894103780a58f6..76f912f90958e3532e203d7d28a2751f2cb5317d 100644
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--- a/third_party/blink/renderer/core/layout/hit_testing_test.cc
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+++ b/third_party/blink/renderer/core/layout/hit_testing_test.cc
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@@ -3,11 +3,72 @@
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// found in the LICENSE file.
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#include "third_party/blink/renderer/core/css/css_property_names.h"
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+#include "third_party/blink/renderer/core/editing/text_affinity.h"
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#include "third_party/blink/renderer/core/testing/core_unit_test_helper.h"
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namespace blink {
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-class HitTestingTest : public RenderingTest {};
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+class HitTestingTest : public RenderingTest {
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+ protected:
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+ bool LayoutNGEnabled() const {
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+ return RuntimeEnabledFeatures::LayoutNGEnabled();
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+ }
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+
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+ PositionWithAffinity HitTest(const PhysicalOffset offset) {
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+ const HitTestRequest hit_request(HitTestRequest::kActive);
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+ const HitTestLocation hit_location(offset);
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+ HitTestResult hit_result(hit_request, hit_location);
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+ if (!GetLayoutView().HitTest(hit_location, hit_result))
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+ return PositionWithAffinity();
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+ // Simulate |PositionWithAffinityOfHitTestResult()| in
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+ // "selection_controller.cc"
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+ LayoutObject* const layout_object =
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+ hit_result.InnerPossiblyPseudoNode()->GetLayoutObject();
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+ if (!layout_object)
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+ return PositionWithAffinity();
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+ return layout_object->PositionForPoint(hit_result.LocalPoint());
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+ }
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+};
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+
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+// http://crbug.com/1043471
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+TEST_F(HitTestingTest, PseudoElementAfter) {
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+ LoadAhem();
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+ InsertStyleElement(
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+ "body { margin: 0px; font: 10px/10px Ahem; }"
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+ "#cd::after { content: 'XYZ'; margin-left: 100px; }");
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+ SetBodyInnerHTML("<div id=ab>ab<span id=cd>cd</span></div>");
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+ const auto& text_ab = *To<Text>(GetElementById("ab")->firstChild());
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+ const auto& text_cd = *To<Text>(GetElementById("cd")->lastChild());
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+
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+ EXPECT_EQ(PositionWithAffinity(Position(text_ab, 0)),
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+ HitTest(PhysicalOffset(5, 5)));
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+ // Because of hit testing at "b", position should be |kDownstream|.
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+ EXPECT_EQ(PositionWithAffinity(Position(text_ab, 1),
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+ LayoutNGEnabled() ? TextAffinity::kDownstream
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+ : TextAffinity::kUpstream),
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+ HitTest(PhysicalOffset(15, 5)));
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+ EXPECT_EQ(PositionWithAffinity(Position(text_cd, 0)),
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+ HitTest(PhysicalOffset(25, 5)));
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+ // Because of hit testing at "d", position should be |kDownstream|.
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+ EXPECT_EQ(PositionWithAffinity(Position(text_cd, 1),
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+ LayoutNGEnabled() ? TextAffinity::kDownstream
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+ : TextAffinity::kUpstream),
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+ HitTest(PhysicalOffset(35, 5)));
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+ // Because of hit testing at right of <span cd>, result position should be
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+ // |kUpstream|.
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+ EXPECT_EQ(PositionWithAffinity(Position(text_cd, 2),
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+ LayoutNGEnabled() ? TextAffinity::kUpstream
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+ : TextAffinity::kDownstream),
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+ HitTest(PhysicalOffset(45, 5)));
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+ EXPECT_EQ(PositionWithAffinity(Position(text_cd, 2),
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+ LayoutNGEnabled() ? TextAffinity::kUpstream
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+ : TextAffinity::kDownstream),
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+ HitTest(PhysicalOffset(55, 5)));
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+ EXPECT_EQ(PositionWithAffinity(Position(text_cd, 2),
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+ LayoutNGEnabled() ? TextAffinity::kUpstream
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+ : TextAffinity::kDownstream),
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+ HitTest(PhysicalOffset(65, 5)));
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+}
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TEST_F(HitTestingTest, OcclusionHitTest) {
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SetBodyInnerHTML(R"HTML(
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diff --git a/third_party/blink/renderer/core/layout/ng/inline/ng_inline_cursor.cc b/third_party/blink/renderer/core/layout/ng/inline/ng_inline_cursor.cc
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index deee88b999df15150546fe23fe1a90a1d651a69a..abc391f152c509963ead262460323f8579df4d49 100644
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--- a/third_party/blink/renderer/core/layout/ng/inline/ng_inline_cursor.cc
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+++ b/third_party/blink/renderer/core/layout/ng/inline/ng_inline_cursor.cc
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@@ -818,6 +818,25 @@ PositionWithAffinity NGInlineCursor::PositionForPointInInlineBox(
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}
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}
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+ if (container->Type() == NGFragmentItem::kLine) {
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+ // There are no inline items to hit in this line box, e.g. <span> with
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+ // size and border. We try in lines before |this| line in the block.
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+ // See editing/selection/last-empty-inline.html
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+ NGInlineCursor cursor;
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+ cursor.MoveTo(*this);
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+ const PhysicalOffset point_in_line =
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+ point - Current().OffsetInContainerBlock();
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+ for (;;) {
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+ cursor.MoveToPreviousLine();
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+ if (!cursor)
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+ break;
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+ const PhysicalOffset adjusted_point =
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+ point_in_line + cursor.Current().OffsetInContainerBlock();
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+ if (auto position = cursor.PositionForPointInInlineBox(adjusted_point))
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+ return position;
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+ }
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+ }
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+
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return PositionWithAffinity();
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}
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diff --git a/third_party/blink/renderer/core/paint/ng/ng_box_fragment_painter.cc b/third_party/blink/renderer/core/paint/ng/ng_box_fragment_painter.cc
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index 043e361924d993fb711951a45edbb2b690b757f0..1f2db82194572337acd767de97a808d475717672 100644
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--- a/third_party/blink/renderer/core/paint/ng/ng_box_fragment_painter.cc
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+++ b/third_party/blink/renderer/core/paint/ng/ng_box_fragment_painter.cc
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@@ -1722,9 +1722,25 @@ bool NGBoxFragmentPainter::NodeAtPoint(const HitTestContext& hit_test,
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if (fragment.IsInlineBox())
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bounds_rect = PhysicalRect(PixelSnappedIntRect(bounds_rect));
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if (hit_test.location.Intersects(bounds_rect)) {
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- if (hit_test.AddNodeToResult(fragment.NodeForHitTest(), bounds_rect,
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- physical_offset))
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- return true;
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+ // We set offset in container block instead of offset in |fragment| like
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+ // |NGBoxFragmentPainter::HitTestTextFragment()|.
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+ // See http://crbug.com/1043471
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+ if (box_item_ && box_item_->IsInlineBox()) {
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+ if (hit_test.AddNodeToResult(
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+ fragment.NodeForHitTest(), bounds_rect,
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+ physical_offset - box_item_->OffsetInContainerBlock()))
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+ return true;
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+ } else if (paint_fragment_ &&
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+ paint_fragment_->PhysicalFragment().IsInline()) {
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+ if (hit_test.AddNodeToResult(
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+ fragment.NodeForHitTest(), bounds_rect,
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+ physical_offset - paint_fragment_->OffsetInContainerBlock()))
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+ return true;
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+ } else {
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+ if (hit_test.AddNodeToResult(fragment.NodeForHitTest(), bounds_rect,
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+ physical_offset))
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+ return true;
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+ }
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}
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}
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diff --git a/third_party/blink/renderer/core/paint/ng/ng_paint_fragment.cc b/third_party/blink/renderer/core/paint/ng/ng_paint_fragment.cc
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index 9cd79dd07b2098fbf7efe7d85b3a63b0382ff1c2..bec5324a026e679965873afe387236a0b5e60f85 100644
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--- a/third_party/blink/renderer/core/paint/ng/ng_paint_fragment.cc
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+++ b/third_party/blink/renderer/core/paint/ng/ng_paint_fragment.cc
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@@ -1039,6 +1039,25 @@ PositionWithAffinity NGPaintFragment::PositionForPointInInlineLevelBox(
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return child_position.value();
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}
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+ if (PhysicalFragment().IsLineBox()) {
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+ // There are no inline items to hit in this line box, e.g. <span> with
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+ // size and border. We try in lines before |this| line in the block.
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+ // See editing/selection/last-empty-inline.html
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+ NGInlineCursor cursor(*Parent());
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+ cursor.MoveTo(*this);
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+ const PhysicalOffset point_in_line = point - OffsetInContainerBlock();
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+ for (;;) {
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+ cursor.MoveToPreviousLine();
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+ if (!cursor)
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+ break;
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+ const NGPaintFragment& line = *cursor.CurrentPaintFragment();
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+ const PhysicalOffset adjusted_point =
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+ point_in_line + line.OffsetInContainerBlock();
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+ if (auto position = line.PositionForPointInInlineLevelBox(adjusted_point))
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+ return position;
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+ }
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+ }
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+
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return PositionWithAffinity();
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}
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