commit
916fa4b9a8
14 changed files with 88 additions and 307 deletions
15
README.md
15
README.md
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@ -1,5 +1,7 @@
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|||
# Electron [![Build Status](https://travis-ci.org/atom/electron.svg?branch=master)](https://travis-ci.org/atom/electron)
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:zap: *formerly known as Atom Shell* :zap:
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The Electron framework lets you write cross-platform desktop applications
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using JavaScript, HTML and CSS. It is based on [io.js](http://iojs.org) and
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[Chromium](http://www.chromium.org) and is used in the [Atom
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@ -10,6 +12,17 @@ editor](https://github.com/atom/atom).
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Prebuilt binaries and debug symbols of Electron for Linux, Windows and Mac can
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be found on the [releases](https://github.com/atom/electron/releases) page.
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You can also use [`npm`](https://docs.npmjs.com/) to install prebuilt electron
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binaries:
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```
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# Install the `electron` command globally in your $PATH
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npm install electron-prebuilt -g
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# Install as a development dependency
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npm install electron-prebuilt --save-dev
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```
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### Mirrors
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- [China](https://npm.taobao.org/mirrors/atom-shell)
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@ -22,5 +35,5 @@ contains documents describing how to build and contribute to Electron.
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## Community
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There is an [`atom-shell` category on the Atom forums](http://discuss.atom.io/category/atom-shell)
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There is an [`electron` category on the Atom forums](http://discuss.atom.io/category/electron)
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as well as an `#atom-shell` channel on Freenode.
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@ -26,7 +26,19 @@ int NodeMain(int argc, char *argv[]) {
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JavascriptEnvironment gin_env;
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node::Environment* env = node::CreateEnvironment(
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gin_env.isolate(), gin_env.context(), argc, argv, exec_argc, exec_argv);
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gin_env.isolate(), uv_default_loop(), gin_env.context(), argc, argv,
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exec_argc, exec_argv);
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// Start debugger.
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node::node_isolate = gin_env.isolate();
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if (node::use_debug_agent)
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node::StartDebug(env, node::debug_wait_connect);
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node::LoadEnvironment(env);
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// Enable debugger.
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if (node::use_debug_agent)
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node::EnableDebug(env);
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bool more;
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do {
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@ -4,6 +4,7 @@
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#include "atom/browser/api/atom_api_power_monitor.h"
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#include "atom/browser/browser.h"
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#include "base/power_monitor/power_monitor.h"
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#include "base/power_monitor/power_monitor_device_source.h"
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#include "native_mate/dictionary.h"
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@ -38,8 +39,14 @@ void PowerMonitor::OnResume() {
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}
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// static
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mate::Handle<PowerMonitor> PowerMonitor::Create(v8::Isolate* isolate) {
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return CreateHandle(isolate, new PowerMonitor);
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v8::Handle<v8::Value> PowerMonitor::Create(v8::Isolate* isolate) {
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if (!Browser::Get()->is_ready()) {
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node::ThrowError("Cannot initialize \"power-monitor\" module"
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"before app is ready");
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return v8::Null(isolate);
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}
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return CreateHandle(isolate, new PowerMonitor).ToV8();
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}
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} // namespace api
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@ -57,9 +64,8 @@ void Initialize(v8::Handle<v8::Object> exports, v8::Handle<v8::Value> unused,
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using atom::api::PowerMonitor;
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v8::Isolate* isolate = context->GetIsolate();
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mate::Handle<PowerMonitor> power_monitor = PowerMonitor::Create(isolate);
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mate::Dictionary dict(isolate, exports);
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dict.Set("powerMonitor", power_monitor);
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dict.Set("powerMonitor", PowerMonitor::Create(isolate));
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}
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} // namespace
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@ -17,7 +17,7 @@ namespace api {
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class PowerMonitor : public mate::EventEmitter,
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public base::PowerObserver {
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public:
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static mate::Handle<PowerMonitor> Create(v8::Isolate* isolate);
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static v8::Handle<v8::Value> Create(v8::Isolate* isolate);
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protected:
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PowerMonitor();
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@ -8,7 +8,6 @@
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#include "atom/browser/atom_browser_context.h"
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#include "atom/browser/browser.h"
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#include "atom/browser/javascript_environment.h"
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#include "atom/browser/node_debugger.h"
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#include "atom/common/api/atom_bindings.h"
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#include "atom/common/node_bindings.h"
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#include "base/command_line.h"
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@ -60,16 +59,9 @@ void AtomBrowserMainParts::PostEarlyInitialization() {
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node_bindings_->Initialize();
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// Support the "--debug" switch.
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node_debugger_.reset(new NodeDebugger(js_env_->isolate()));
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// Create the global environment.
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global_env = node_bindings_->CreateEnvironment(js_env_->context());
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// Make sure node can get correct environment when debugging.
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if (node_debugger_->IsRunning())
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global_env->AssignToContext(v8::Debug::GetDebugContext());
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// Add atom-shell extended APIs.
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atom_bindings_->BindTo(js_env_->isolate(), global_env->process_object());
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|
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@ -14,7 +14,6 @@ class AtomBindings;
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class Browser;
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class JavascriptEnvironment;
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class NodeBindings;
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class NodeDebugger;
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class AtomBrowserMainParts : public brightray::BrowserMainParts {
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public:
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@ -46,7 +45,6 @@ class AtomBrowserMainParts : public brightray::BrowserMainParts {
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scoped_ptr<JavascriptEnvironment> js_env_;
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scoped_ptr<NodeBindings> node_bindings_;
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scoped_ptr<AtomBindings> atom_bindings_;
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scoped_ptr<NodeDebugger> node_debugger_;
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base::Timer gc_timer_;
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@ -1,202 +0,0 @@
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// Copyright (c) 2014 GitHub, Inc.
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// Use of this source code is governed by the MIT license that can be
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// found in the LICENSE file.
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#include "atom/browser/node_debugger.h"
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#include <string>
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#include "base/bind.h"
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#include "base/command_line.h"
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#include "base/strings/string_number_conversions.h"
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#include "base/strings/stringprintf.h"
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#include "base/strings/utf_string_conversions.h"
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#include "content/public/browser/browser_thread.h"
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#include "net/socket/tcp_listen_socket.h"
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#include "atom/common/node_includes.h"
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namespace atom {
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namespace {
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// NodeDebugger is stored in Isolate's data, slots 0, 1, 3 have already been
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// taken by gin, blink and node, using 2 is a safe option for now.
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const int kIsolateSlot = 2;
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const char* kContentLength = "Content-Length";
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} // namespace
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NodeDebugger::NodeDebugger(v8::Isolate* isolate)
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: isolate_(isolate),
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thread_("NodeDebugger"),
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content_length_(-1),
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weak_factory_(this) {
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bool use_debug_agent = false;
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int port = 5858;
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bool wait_for_connection = false;
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std::string port_str;
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base::CommandLine* cmd = base::CommandLine::ForCurrentProcess();
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if (cmd->HasSwitch("debug")) {
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use_debug_agent = true;
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port_str = cmd->GetSwitchValueASCII("debug");
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}
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if (cmd->HasSwitch("debug-brk")) {
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use_debug_agent = true;
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wait_for_connection = true;
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port_str = cmd->GetSwitchValueASCII("debug-brk");
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}
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if (use_debug_agent) {
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if (!port_str.empty())
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base::StringToInt(port_str, &port);
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isolate_->SetData(kIsolateSlot, this);
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v8::Debug::SetMessageHandler(DebugMessageHandler);
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if (wait_for_connection)
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v8::Debug::DebugBreak(isolate_);
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// Start a new IO thread.
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base::Thread::Options options;
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options.message_loop_type = base::MessageLoop::TYPE_IO;
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if (!thread_.StartWithOptions(options)) {
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LOG(ERROR) << "Unable to start debugger thread";
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return;
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}
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// Start the server in new IO thread.
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thread_.message_loop()->PostTask(
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FROM_HERE,
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base::Bind(&NodeDebugger::StartServer, weak_factory_.GetWeakPtr(),
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port));
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}
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}
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NodeDebugger::~NodeDebugger() {
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thread_.Stop();
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}
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bool NodeDebugger::IsRunning() const {
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return thread_.IsRunning();
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}
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void NodeDebugger::StartServer(int port) {
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server_ = net::TCPListenSocket::CreateAndListen("127.0.0.1", port, this);
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if (!server_) {
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LOG(ERROR) << "Cannot start debugger server";
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return;
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}
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}
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void NodeDebugger::CloseSession() {
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accepted_socket_.reset();
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}
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void NodeDebugger::OnMessage(const std::string& message) {
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if (message.find("\"type\":\"request\",\"command\":\"disconnect\"}") !=
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std::string::npos)
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CloseSession();
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base::string16 message16 = base::UTF8ToUTF16(message);
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v8::Debug::SendCommand(
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isolate_,
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reinterpret_cast<const uint16_t*>(message16.data()), message16.size());
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content::BrowserThread::PostTask(
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content::BrowserThread::UI, FROM_HERE,
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base::Bind(&v8::Debug::ProcessDebugMessages));
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}
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void NodeDebugger::SendMessage(const std::string& message) {
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if (accepted_socket_) {
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std::string header = base::StringPrintf(
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"%s: %d\r\n\r\n", kContentLength, static_cast<int>(message.size()));
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accepted_socket_->Send(header);
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accepted_socket_->Send(message);
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}
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}
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void NodeDebugger::SendConnectMessage() {
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accepted_socket_->Send(base::StringPrintf(
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"Type: connect\r\n"
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"V8-Version: %s\r\n"
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"Protocol-Version: 1\r\n"
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"Embedding-Host: %s\r\n"
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"%s: 0\r\n",
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v8::V8::GetVersion(), ATOM_PRODUCT_NAME, kContentLength), true);
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}
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// static
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void NodeDebugger::DebugMessageHandler(const v8::Debug::Message& message) {
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NodeDebugger* self = static_cast<NodeDebugger*>(
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message.GetIsolate()->GetData(kIsolateSlot));
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|
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if (self) {
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std::string message8(*v8::String::Utf8Value(message.GetJSON()));
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self->thread_.message_loop()->PostTask(
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FROM_HERE,
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base::Bind(&NodeDebugger::SendMessage, self->weak_factory_.GetWeakPtr(),
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message8));
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}
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}
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void NodeDebugger::DidAccept(net::StreamListenSocket* server,
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scoped_ptr<net::StreamListenSocket> socket) {
|
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// Only accept one session.
|
||||
if (accepted_socket_) {
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socket->Send(std::string("Remote debugging session already active"), true);
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return;
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||||
}
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accepted_socket_ = socket.Pass();
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SendConnectMessage();
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}
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void NodeDebugger::DidRead(net::StreamListenSocket* socket,
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const char* data,
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int len) {
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||||
buffer_.append(data, len);
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|
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do {
|
||||
if (buffer_.size() == 0)
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return;
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|
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// Read the "Content-Length" header.
|
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if (content_length_ < 0) {
|
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size_t pos = buffer_.find("\r\n\r\n");
|
||||
if (pos == std::string::npos)
|
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return;
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|
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// We can be sure that the header is "Content-Length: xxx\r\n".
|
||||
std::string content_length = buffer_.substr(16, pos - 16);
|
||||
if (!base::StringToInt(content_length, &content_length_)) {
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DidClose(accepted_socket_.get());
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return;
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||||
}
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||||
|
||||
// Strip header from buffer.
|
||||
buffer_ = buffer_.substr(pos + 4);
|
||||
}
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||||
|
||||
// Read the message.
|
||||
if (buffer_.size() >= static_cast<size_t>(content_length_)) {
|
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std::string message = buffer_.substr(0, content_length_);
|
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buffer_ = buffer_.substr(content_length_);
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OnMessage(message);
|
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|
||||
// Get ready for next message.
|
||||
content_length_ = -1;
|
||||
}
|
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} while (true);
|
||||
}
|
||||
|
||||
void NodeDebugger::DidClose(net::StreamListenSocket* socket) {
|
||||
// If we lost the connection, then simulate a disconnect msg:
|
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OnMessage("{\"seq\":1,\"type\":\"request\",\"command\":\"disconnect\"}");
|
||||
}
|
||||
|
||||
} // namespace atom
|
|
@ -1,59 +0,0 @@
|
|||
// Copyright (c) 2014 GitHub, Inc.
|
||||
// Use of this source code is governed by the MIT license that can be
|
||||
// found in the LICENSE file.
|
||||
|
||||
#ifndef ATOM_BROWSER_NODE_DEBUGGER_H_
|
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#define ATOM_BROWSER_NODE_DEBUGGER_H_
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||||
#include <string>
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||||
|
||||
#include "base/memory/scoped_ptr.h"
|
||||
#include "base/memory/weak_ptr.h"
|
||||
#include "base/threading/thread.h"
|
||||
#include "net/socket/stream_listen_socket.h"
|
||||
#include "v8/include/v8-debug.h"
|
||||
|
||||
namespace atom {
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||||
|
||||
// Add support for node's "--debug" switch.
|
||||
class NodeDebugger : public net::StreamListenSocket::Delegate {
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public:
|
||||
explicit NodeDebugger(v8::Isolate* isolate);
|
||||
virtual ~NodeDebugger();
|
||||
|
||||
bool IsRunning() const;
|
||||
|
||||
private:
|
||||
void StartServer(int port);
|
||||
void CloseSession();
|
||||
void OnMessage(const std::string& message);
|
||||
void SendMessage(const std::string& message);
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||||
void SendConnectMessage();
|
||||
|
||||
static void DebugMessageHandler(const v8::Debug::Message& message);
|
||||
|
||||
// net::StreamListenSocket::Delegate:
|
||||
void DidAccept(net::StreamListenSocket* server,
|
||||
scoped_ptr<net::StreamListenSocket> socket) override;
|
||||
void DidRead(net::StreamListenSocket* socket,
|
||||
const char* data,
|
||||
int len) override;
|
||||
void DidClose(net::StreamListenSocket* socket) override;
|
||||
|
||||
v8::Isolate* isolate_;
|
||||
|
||||
base::Thread thread_;
|
||||
scoped_ptr<net::StreamListenSocket> server_;
|
||||
scoped_ptr<net::StreamListenSocket> accepted_socket_;
|
||||
|
||||
std::string buffer_;
|
||||
int content_length_;
|
||||
|
||||
base::WeakPtrFactory<NodeDebugger> weak_factory_;
|
||||
|
||||
DISALLOW_COPY_AND_ASSIGN(NodeDebugger);
|
||||
};
|
||||
|
||||
} // namespace atom
|
||||
|
||||
#endif // ATOM_BROWSER_NODE_DEBUGGER_H_
|
|
@ -128,9 +128,13 @@ void NodeBindings::Initialize() {
|
|||
node::g_standalone_mode = is_browser_;
|
||||
node::g_upstream_node_mode = false;
|
||||
|
||||
// Parse the debug args.
|
||||
auto args = AtomCommandLine::argv();
|
||||
for (const std::string& arg : args)
|
||||
node::ParseDebugOpt(arg.c_str());
|
||||
|
||||
// Init node.
|
||||
// (we assume it would not node::Init would not modify the parameters under
|
||||
// embedded mode).
|
||||
// (we assume node::Init would not modify the parameters under embedded mode).
|
||||
node::Init(nullptr, nullptr, nullptr, nullptr);
|
||||
}
|
||||
|
||||
|
@ -166,7 +170,14 @@ node::Environment* NodeBindings::CreateEnvironment(
|
|||
}
|
||||
|
||||
void NodeBindings::LoadEnvironment(node::Environment* env) {
|
||||
node::node_isolate = env->isolate();
|
||||
if (node::use_debug_agent)
|
||||
node::StartDebug(env, node::debug_wait_connect);
|
||||
|
||||
node::LoadEnvironment(env);
|
||||
|
||||
if (node::use_debug_agent)
|
||||
node::EnableDebug(env);
|
||||
}
|
||||
|
||||
void NodeBindings::PrepareMessageLoop() {
|
||||
|
|
|
@ -1,13 +1,18 @@
|
|||
# power-monitor
|
||||
|
||||
The `power-monitor` module is used to monitor the power state change. You can
|
||||
only use it on the main process.
|
||||
only use it on the main process. You should not use this module until the `ready`
|
||||
event of `app` module gets emitted.
|
||||
|
||||
An example is:
|
||||
|
||||
```javascript
|
||||
require('power-monitor').on('suspend', function() {
|
||||
console.log('The system is going to sleep');
|
||||
var app = require('app');
|
||||
|
||||
app.on('ready', function() {
|
||||
require('power-monitor').on('suspend', function() {
|
||||
console.log('The system is going to sleep');
|
||||
});
|
||||
});
|
||||
```
|
||||
|
||||
|
@ -18,3 +23,11 @@ Emitted when the system is suspending.
|
|||
## Event: resume
|
||||
|
||||
Emitted when system is resuming.
|
||||
|
||||
## Event: on-ac
|
||||
|
||||
Emitted when the system changes to AC power.
|
||||
|
||||
## Event: on-battery
|
||||
|
||||
Emitted when system changes to battery power.
|
||||
|
|
|
@ -2,31 +2,31 @@
|
|||
|
||||
## Introduction
|
||||
|
||||
Generally, atom-shell enables you to create desktop applications with pure
|
||||
Generally, Electron enables you to create desktop applications with pure
|
||||
JavaScript by providing a runtime with rich native APIs. You could see it as
|
||||
a variant of the io.js runtime which is focused on desktop applications
|
||||
instead of web servers.
|
||||
|
||||
It doesn't mean atom-shell is a JavaScript binding to GUI libraries. Instead,
|
||||
atom-shell uses web pages as its GUI, so you could also see it as a minimal
|
||||
It doesn't mean Electron is a JavaScript binding to GUI libraries. Instead,
|
||||
Electron uses web pages as its GUI, so you could also see it as a minimal
|
||||
Chromium browser, controlled by JavaScript.
|
||||
|
||||
### The main process
|
||||
|
||||
In atom-shell the process that runs `package.json`'s `main` script is called
|
||||
In Electron the process that runs `package.json`'s `main` script is called
|
||||
__the main process__. The script runs in the main process can display GUI by
|
||||
creating web pages.
|
||||
|
||||
### The renderer process
|
||||
|
||||
Since atom-shell uses Chromium for displaying web pages, Chromium's
|
||||
multi-processes architecture is also used. Each web page in atom-shell runs in
|
||||
Since Electron uses Chromium for displaying web pages, Chromium's
|
||||
multi-processes architecture is also used. Each web page in Electron runs in
|
||||
its own process, which is called __the renderer process__.
|
||||
|
||||
In normal browsers web pages are usually running in sandboxed environment and
|
||||
not allowed to access native resources. In atom-shell users are given the power
|
||||
to use io.js APIs in web pages, so it would be possible to interactive with
|
||||
low level operating system in web pages with JavaScript.
|
||||
In normal browsers web pages usually run in a sandboxed environment and are not
|
||||
allowed access to native resources. In Electron users have the power to use
|
||||
io.js APIs in web pages and it is therefore possible to interact with low level
|
||||
operating system features.
|
||||
|
||||
### Differences between main process and renderer process
|
||||
|
||||
|
@ -44,14 +44,13 @@ native GUI resources in web pages is very dangerous and easy to leak resources.
|
|||
If you want to do GUI operations in web pages, you have to communicate with
|
||||
the main process to do it there.
|
||||
|
||||
In atom-shell, we have provided the [ipc](../api/ipc-renderer.md) module for
|
||||
In Electron, we have provided the [ipc](../api/ipc-renderer.md) module for
|
||||
communication between main process and renderer process. And there is also a
|
||||
[remote](../api/remote.md) module for RPC style communication.
|
||||
|
||||
## Write your first atom-shell app
|
||||
## Write your first Electron app
|
||||
|
||||
Generally, an atom-shell app would be structured like this (see the
|
||||
[hello-atom](https://github.com/dougnukem/hello-atom) repo for reference):
|
||||
Generally, an Electron app would be structured like this:
|
||||
|
||||
```text
|
||||
your-app/
|
||||
|
@ -93,7 +92,7 @@ app.on('window-all-closed', function() {
|
|||
app.quit();
|
||||
});
|
||||
|
||||
// This method will be called when atom-shell has done everything
|
||||
// This method will be called when Electron has done everything
|
||||
// initialization and ready for creating browser windows.
|
||||
app.on('ready', function() {
|
||||
// Create the browser window.
|
||||
|
@ -123,7 +122,7 @@ Finally the `index.html` is the web page you want to show:
|
|||
<body>
|
||||
<h1>Hello World!</h1>
|
||||
We are using node.js <script>document.write(process.version)</script>
|
||||
and atom-shell <script>document.write(process.versions['electron'])</script>.
|
||||
and Electron <script>document.write(process.versions['electron'])</script>.
|
||||
</body>
|
||||
</html>
|
||||
```
|
||||
|
@ -133,18 +132,18 @@ Finally the `index.html` is the web page you want to show:
|
|||
After you're done writing your app, you can create a distribution by
|
||||
following the [Application distribution](./application-distribution.md) guide
|
||||
and then execute the packaged app. You can also just use the downloaded
|
||||
atom-shell binary to execute your app directly.
|
||||
Electron binary to execute your app directly.
|
||||
|
||||
On Windows:
|
||||
|
||||
```cmd
|
||||
$ .\atom-shell\atom.exe your-app\
|
||||
$ .\electron\electron.exe your-app\
|
||||
```
|
||||
|
||||
On Linux:
|
||||
|
||||
```bash
|
||||
$ ./atom-shell/atom your-app/
|
||||
$ ./electron/electron your-app/
|
||||
```
|
||||
|
||||
On OS X:
|
||||
|
@ -153,5 +152,5 @@ On OS X:
|
|||
$ ./Electron.app/Contents/MacOS/Atom your-app/
|
||||
```
|
||||
|
||||
`Electron.app` here is part of the atom-shell's release package, you can download
|
||||
`Electron.app` here is part of the Electron's release package, you can download
|
||||
it from [here](https://github.com/atom/electron/releases).
|
||||
|
|
|
@ -148,8 +148,6 @@
|
|||
'atom/browser/net/url_request_string_job.h',
|
||||
'atom/browser/net/url_request_buffer_job.cc',
|
||||
'atom/browser/net/url_request_buffer_job.h',
|
||||
'atom/browser/node_debugger.cc',
|
||||
'atom/browser/node_debugger.h',
|
||||
'atom/browser/ui/accelerator_util.cc',
|
||||
'atom/browser/ui/accelerator_util.h',
|
||||
'atom/browser/ui/accelerator_util_mac.mm',
|
||||
|
|
2
vendor/brightray
vendored
2
vendor/brightray
vendored
|
@ -1 +1 @@
|
|||
Subproject commit ec0a660b0b70e6ea5a4ee760a753b8fac31a5de2
|
||||
Subproject commit e2539f3550ddc58f1f4e826b5ff9691485003d39
|
2
vendor/node
vendored
2
vendor/node
vendored
|
@ -1 +1 @@
|
|||
Subproject commit 9f7ab575d78fa4c50cc5529f15646c8a37eb3258
|
||||
Subproject commit a7e75da3cae48cf6e55fa7c9f13d689f11021795
|
Loading…
Reference in a new issue