chore: type check JS in docs (#38423)

* build(deps): update @electron/lint-roller

* chore: type check JS in docs

* docs: add @ts-check and @ts-expect-error to code blocks

* chore: fix type check errors in docs

* chore: add ts-type to blocks
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49 changed files with 257 additions and 182 deletions

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@ -55,7 +55,7 @@ fs.readdirSync('/path/to/example.asar')
Use a module from the archive:
```javascript
```javascript @ts-nocheck
require('./path/to/example.asar/dir/module.js')
```

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@ -40,7 +40,7 @@ Valid `algorithm` values are currently `SHA256` only. The `hash` is a hash of t
ASAR integrity checking is currently disabled by default and can be enabled by toggling a fuse. See [Electron Fuses](fuses.md) for more information on what Electron Fuses are and how they work. When enabling this fuse you typically also want to enable the `onlyLoadAppFromAsar` fuse otherwise the validity checking can be bypassed via the Electron app code search path.
```js
```js @ts-nocheck
require('@electron/fuses').flipFuses(
// E.g. /a/b/Foo.app
pathToPackagedApp,

View file

@ -90,7 +90,7 @@ Usage of `selenium-webdriver` with Electron is the same as with
normal websites, except that you have to manually specify how to connect
ChromeDriver and where to find the binary of your Electron app:
```js title='test.js'
```js title='test.js' @ts-expect-error=[1]
const webdriver = require('selenium-webdriver')
const driver = new webdriver.Builder()
// The "9515" is the port opened by ChromeDriver.
@ -155,7 +155,7 @@ Playwright launches your app in development mode through the `_electron.launch`
To point this API to your Electron app, you can pass the path to your main process
entry point (here, it is `main.js`).
```js {5}
```js {5} @ts-nocheck
const { _electron: electron } = require('playwright')
const { test } = require('@playwright/test')
@ -169,7 +169,7 @@ test('launch app', async () => {
After that, you will access to an instance of Playwright's `ElectronApp` class. This
is a powerful class that has access to main process modules for example:
```js {6-11}
```js {6-11} @ts-nocheck
const { _electron: electron } = require('playwright')
const { test } = require('@playwright/test')
@ -189,7 +189,7 @@ test('get isPackaged', async () => {
It can also create individual [Page][playwright-page] objects from Electron BrowserWindow instances.
For example, to grab the first BrowserWindow and save a screenshot:
```js {6-7}
```js {6-7} @ts-nocheck
const { _electron: electron } = require('playwright')
const { test } = require('@playwright/test')
@ -205,7 +205,7 @@ test('save screenshot', async () => {
Putting all this together using the PlayWright Test runner, let's create a `example.spec.js`
test file with a single test and assertion:
```js title='example.spec.js'
```js title='example.spec.js' @ts-nocheck
const { _electron: electron } = require('playwright')
const { test, expect } = require('@playwright/test')
@ -259,7 +259,7 @@ expose custom methods to your test suite.
To create a custom driver, we'll use Node.js' [`child_process`](https://nodejs.org/api/child_process.html) API.
The test suite will spawn the Electron process, then establish a simple messaging protocol:
```js title='testDriver.js'
```js title='testDriver.js' @ts-nocheck
const childProcess = require('child_process')
const electronPath = require('electron')
@ -296,7 +296,7 @@ For convenience, you may want to wrap `appProcess` in a driver object that provi
high-level functions. Here is an example of how you can do this. Let's start by creating
a `TestDriver` class:
```js title='testDriver.js'
```js title='testDriver.js' @ts-nocheck
class TestDriver {
constructor ({ path, args, env }) {
this.rpcCalls = []
@ -378,7 +378,7 @@ framework of your choosing. The following example uses
[`ava`](https://www.npmjs.com/package/ava), but other popular choices like Jest
or Mocha would work as well:
```js title='test.js'
```js title='test.js' @ts-nocheck
const test = require('ava')
const electronPath = require('electron')
const { TestDriver } = require('./testDriver')

View file

@ -67,7 +67,7 @@ are likely using [`electron-packager`][], which includes [`@electron/osx-sign`][
If you're using Packager's API, you can pass [in configuration that both signs
and notarizes your application](https://electron.github.io/electron-packager/main/interfaces/electronpackager.options.html).
```js
```js @ts-nocheck
const packager = require('electron-packager')
packager({
@ -116,7 +116,7 @@ Electron app. This is the tool used under the hood by Electron Forge's
`electron-winstaller` directly, use the `certificateFile` and `certificatePassword` configuration
options when creating your installer.
```js {10-11}
```js {10-11} @ts-nocheck
const electronInstaller = require('electron-winstaller')
// NB: Use this syntax within an async function, Node does not have support for
// top-level await as of Node 12.
@ -146,7 +146,7 @@ If you're not using Electron Forge and want to use `electron-wix-msi` directly,
`certificateFile` and `certificatePassword` configuration options
or pass in parameters directly to [SignTool.exe][] with the `signWithParams` option.
```js {12-13}
```js {12-13} @ts-nocheck
import { MSICreator } from 'electron-wix-msi'
// Step 1: Instantiate the MSICreator

View file

@ -16,7 +16,7 @@ Context isolation has been enabled by default since Electron 12, and it is a rec
Exposing APIs from your preload script to a loaded website in the renderer process is a common use-case. With context isolation disabled, your preload script would share a common global `window` object with the renderer. You could then attach arbitrary properties to a preload script:
```javascript title='preload.js'
```javascript title='preload.js' @ts-nocheck
// preload with contextIsolation disabled
window.myAPI = {
doAThing: () => {}
@ -25,7 +25,7 @@ window.myAPI = {
The `doAThing()` function could then be used directly in the renderer process:
```javascript title='renderer.js'
```javascript title='renderer.js' @ts-nocheck
// use the exposed API in the renderer
window.myAPI.doAThing()
```
@ -43,7 +43,7 @@ contextBridge.exposeInMainWorld('myAPI', {
})
```
```javascript title='renderer.js'
```javascript title='renderer.js' @ts-nocheck
// use the exposed API in the renderer
window.myAPI.doAThing()
```
@ -98,7 +98,7 @@ declare global {
Doing so will ensure that the TypeScript compiler will know about the `electronAPI` property on your global `window` object when writing scripts in your renderer process:
```typescript title='renderer.ts'
```typescript title='renderer.ts' @ts-nocheck
window.electronAPI.loadPreferences()
```

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@ -116,7 +116,7 @@ Now the renderer process can communicate with the main process securely and perf
The `renderer.js` file is responsible for controlling the `<button>` functionality.
```js title='renderer.js'
```js title='renderer.js' @ts-expect-error=[2,7]
document.getElementById('toggle-dark-mode').addEventListener('click', async () => {
const isDarkMode = await window.darkMode.toggle()
document.getElementById('theme-source').innerHTML = isDarkMode ? 'Dark' : 'Light'

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@ -67,7 +67,7 @@ The loadBrowserProcessSpecificV8Snapshot fuse changes which V8 snapshot file is
We've made a handy module, [`@electron/fuses`](https://npmjs.com/package/@electron/fuses), to make flipping these fuses easy. Check out the README of that module for more details on usage and potential error cases.
```js
```js @ts-nocheck
require('@electron/fuses').flipFuses(
// Path to electron
require('electron'),

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@ -66,7 +66,7 @@ You can use environment variables to override the base URL, the path at which to
look for Electron binaries, and the binary filename. The URL used by `@electron/get`
is composed as follows:
```javascript
```javascript @ts-nocheck
url = ELECTRON_MIRROR + ELECTRON_CUSTOM_DIR + '/' + ELECTRON_CUSTOM_FILENAME
```

View file

@ -138,7 +138,7 @@ To make these elements interactive, we'll be adding a few lines of code in the i
`renderer.js` file that leverages the `window.electronAPI` functionality exposed from the preload
script:
```javascript title='renderer.js (Renderer Process)'
```javascript title='renderer.js (Renderer Process)' @ts-expect-error=[4,5]
const setButton = document.getElementById('btn')
const titleInput = document.getElementById('title')
setButton.addEventListener('click', () => {
@ -182,13 +182,13 @@ provided to the renderer process. Please refer to
:::
```javascript {6-13,25} title='main.js (Main Process)'
const { BrowserWindow, dialog, ipcMain } = require('electron')
const { app, BrowserWindow, dialog, ipcMain } = require('electron')
const path = require('path')
// ...
async function handleFileOpen () {
const { canceled, filePaths } = await dialog.showOpenDialog()
const { canceled, filePaths } = await dialog.showOpenDialog({})
if (!canceled) {
return filePaths[0]
}
@ -203,7 +203,7 @@ function createWindow () {
mainWindow.loadFile('index.html')
}
app.whenReady(() => {
app.whenReady().then(() => {
ipcMain.handle('dialog:openFile', handleFileOpen)
createWindow()
})
@ -263,7 +263,7 @@ The UI consists of a single `#btn` button element that will be used to trigger o
a `#filePath` element that will be used to display the path of the selected file. Making these
pieces work will take a few lines of code in the renderer process script:
```javascript title='renderer.js (Renderer Process)'
```javascript title='renderer.js (Renderer Process)' @ts-expect-error=[5]
const btn = document.getElementById('btn')
const filePathElement = document.getElementById('filePath')
@ -412,7 +412,7 @@ function createWindow () {
For the purposes of the tutorial, it's important to note that the `click` handler
sends a message (either `1` or `-1`) to the renderer process through the `update-counter` channel.
```javascript
```javascript @ts-nocheck
click: () => mainWindow.webContents.send('update-counter', -1)
```
@ -486,7 +486,7 @@ To tie it all together, we'll create an interface in the loaded HTML file that c
Finally, to make the values update in the HTML document, we'll add a few lines of DOM manipulation
so that the value of the `#counter` element is updated whenever we fire an `update-counter` event.
```javascript title='renderer.js (Renderer Process)'
```javascript title='renderer.js (Renderer Process)' @ts-nocheck
const counter = document.getElementById('counter')
window.electronAPI.onUpdateCounter((_event, value) => {
@ -509,7 +509,7 @@ We can demonstrate this with slight modifications to the code from the previous
renderer process, use the `event` parameter to send a reply back to the main process through the
`counter-value` channel.
```javascript title='renderer.js (Renderer Process)'
```javascript title='renderer.js (Renderer Process)' @ts-nocheck
const counter = document.getElementById('counter')
window.electronAPI.onUpdateCounter((event, value) => {

View file

@ -56,7 +56,7 @@ Starting with a working application from the
[Quick Start Guide](quick-start.md), update the `main.js` file with the
following lines:
```javascript fiddle='docs/fiddles/features/keyboard-shortcuts/global'
```javascript fiddle='docs/fiddles/features/keyboard-shortcuts/global' @ts-type={createWindow:()=>void}
const { app, globalShortcut } = require('electron')
app.whenReady().then(() => {
@ -131,7 +131,7 @@ If you don't want to do manual shortcut parsing, there are libraries that do
advanced key detection, such as [mousetrap][]. Below are examples of usage of the
`mousetrap` running in the Renderer process:
```js
```js @ts-nocheck
Mousetrap.bind('4', () => { console.log('4') })
Mousetrap.bind('?', () => { console.log('show shortcuts!') })
Mousetrap.bind('esc', () => { console.log('escape') }, 'keyup')

View file

@ -45,6 +45,8 @@ if (process.defaultApp) {
We will now define the function in charge of creating our browser window and load our application's `index.html` file.
```javascript
let mainWindow
const createWindow = () => {
// Create the browser window.
mainWindow = new BrowserWindow({
@ -65,7 +67,7 @@ This code will be different in Windows compared to MacOS and Linux. This is due
#### Windows code:
```javascript
```javascript @ts-type={mainWindow:Electron.BrowserWindow} @ts-type={createWindow:()=>void}
const gotTheLock = app.requestSingleInstanceLock()
if (!gotTheLock) {
@ -91,7 +93,7 @@ if (!gotTheLock) {
#### MacOS and Linux code:
```javascript
```javascript @ts-type={createWindow:()=>void}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
@ -166,7 +168,7 @@ If you're using Electron Packager's API, adding support for protocol handlers is
Electron Forge is handled, except
`protocols` is part of the Packager options passed to the `packager` function.
```javascript
```javascript @ts-nocheck
const packager = require('electron-packager')
packager({

View file

@ -126,7 +126,7 @@ app.whenReady().then(async () => {
Then, in your preload scripts you receive the port through IPC and set up the
listeners.
```js title='preloadMain.js and preloadSecondary.js (Preload scripts)'
```js title='preloadMain.js and preloadSecondary.js (Preload scripts)' @ts-nocheck
const { ipcRenderer } = require('electron')
ipcRenderer.on('port', e => {
@ -148,7 +148,7 @@ That means window.electronMessagePort is globally available and you can call
`postMessage` on it from anywhere in your app to send a message to the other
renderer.
```js title='renderer.js (Renderer Process)'
```js title='renderer.js (Renderer Process)' @ts-nocheck
// elsewhere in your code to send a message to the other renderers message handler
window.electronMessagePort.postmessage('ping')
```
@ -181,7 +181,7 @@ app.whenReady().then(async () => {
// We can't use ipcMain.handle() here, because the reply needs to transfer a
// MessagePort.
// Listen for message sent from the top-level frame
mainWindow.webContents.mainFrame.on('request-worker-channel', (event) => {
mainWindow.webContents.mainFrame.ipc.on('request-worker-channel', (event) => {
// Create a new channel ...
const { port1, port2 } = new MessageChannelMain()
// ... send one end to the worker ...
@ -245,7 +245,7 @@ Electron's built-in IPC methods only support two modes: fire-and-forget
can implement a "response stream", where a single request responds with a
stream of data.
```js title='renderer.js (Renderer Process)'
```js title='renderer.js (Renderer Process)' @ts-expect-error=[18]
const makeStreamingRequest = (element, callback) => {
// MessageChannels are lightweight--it's cheap to create a new one for each
// request.

View file

@ -42,7 +42,7 @@ safe.
The only way to load a native module safely for now, is to make sure the app
loads no native modules after the Web Workers get started.
```javascript
```javascript @ts-expect-error=[1]
process.dlopen = () => {
throw new Error('Load native module is not safe')
}

View file

@ -22,6 +22,7 @@ In `preload.js` use the [`contextBridge`][] to inject a method `window.electron.
```js
const { contextBridge, ipcRenderer } = require('electron')
const path = require('path')
contextBridge.exposeInMainWorld('electron', {
startDrag: (fileName) => {
@ -43,7 +44,7 @@ Add a draggable element to `index.html`, and reference your renderer script:
In `renderer.js` set up the renderer process to handle drag events by calling the method you added via the [`contextBridge`][] above.
```javascript
```javascript @ts-expect-error=[3]
document.getElementById('drag').ondragstart = (event) => {
event.preventDefault()
window.electron.startDrag('drag-and-drop.md')

View file

@ -173,7 +173,7 @@ in the fictitious `.foo` format. In order to do that, it relies on the
equally fictitious `foo-parser` module. In traditional Node.js development,
you might write code that eagerly loads dependencies:
```js title='parser.js'
```js title='parser.js' @ts-expect-error=[2]
const fs = require('fs')
const fooParser = require('foo-parser')
@ -196,7 +196,7 @@ In the above example, we're doing a lot of work that's being executed as soon
as the file is loaded. Do we need to get parsed files right away? Could we
do this work a little later, when `getParsedFiles()` is actually called?
```js title='parser.js'
```js title='parser.js' @ts-expect-error=[20]
// "fs" is likely already being loaded, so the `require()` call is cheap
const fs = require('fs')
@ -205,7 +205,7 @@ class Parser {
// Touch the disk as soon as `getFiles` is called, not sooner.
// Also, ensure that we're not blocking other operations by using
// the asynchronous version.
this.files = this.files || await fs.readdir('.')
this.files = this.files || await fs.promises.readdir('.')
return this.files
}

View file

@ -175,13 +175,13 @@ Although preload scripts share a `window` global with the renderer they're attac
you cannot directly attach any variables from the preload script to `window` because of
the [`contextIsolation`][context-isolation] default.
```js title='preload.js'
```js title='preload.js' @ts-nocheck
window.myAPI = {
desktop: true
}
```
```js title='renderer.js'
```js title='renderer.js' @ts-nocheck
console.log(window.myAPI)
// => undefined
```
@ -200,7 +200,7 @@ contextBridge.exposeInMainWorld('myAPI', {
})
```
```js title='renderer.js'
```js title='renderer.js' @ts-nocheck
console.log(window.myAPI)
// => { desktop: true }
```

View file

@ -182,7 +182,7 @@ In Electron, browser windows can only be created after the `app` module's
[`app.whenReady()`][app-when-ready] API. Call `createWindow()` after `whenReady()`
resolves its Promise.
```js
```js @ts-type={createWindow:()=>void}
app.whenReady().then(() => {
createWindow()
})
@ -239,7 +239,7 @@ from within your existing `whenReady()` callback.
[activate]: ../api/app.md#event-activate-macos
```js
```js @ts-type={createWindow:()=>void}
app.whenReady().then(() => {
createWindow()
@ -290,6 +290,7 @@ To attach this script to your renderer process, pass in the path to your preload
to the `webPreferences.preload` option in your existing `BrowserWindow` constructor.
```js
const { app, BrowserWindow } = require('electron')
// include the Node.js 'path' module at the top of your file
const path = require('path')

View file

@ -141,7 +141,7 @@ like `HTTP`. Similarly, we recommend the use of `WSS` over `WS`, `FTPS` over
#### How?
```js title='main.js (Main Process)'
```js title='main.js (Main Process)' @ts-type={browserWindow:Electron.BrowserWindow}
// Bad
browserWindow.loadURL('http://example.com')
@ -278,7 +278,7 @@ security-conscious developers might want to assume the very opposite.
```js title='main.js (Main Process)'
const { session } = require('electron')
const URL = require('url').URL
const { URL } = require('url')
session
.fromPartition('some-partition')
@ -608,7 +608,8 @@ sometimes be fooled - a `startsWith('https://example.com')` test would let
`https://example.com.attacker.com` through.
```js title='main.js (Main Process)'
const URL = require('url').URL
const { URL } = require('url')
const { app } = require('electron')
app.on('web-contents-created', (event, contents) => {
contents.on('will-navigate', (event, navigationUrl) => {
@ -647,8 +648,8 @@ receive, amongst other parameters, the `url` the window was requested to open
and the options used to create it. We recommend that you register a handler to
monitor the creation of windows, and deny any unexpected window creation.
```js title='main.js (Main Process)'
const { shell } = require('electron')
```js title='main.js (Main Process)' @ts-type={isSafeForExternalOpen:(url:string)=>boolean}
const { app, shell } = require('electron')
app.on('web-contents-created', (event, contents) => {
contents.setWindowOpenHandler(({ url }) => {
@ -683,7 +684,7 @@ leveraged to execute arbitrary commands.
#### How?
```js title='main.js (Main Process)'
```js title='main.js (Main Process)' @ts-type={USER_CONTROLLED_DATA_HERE:string}
// Bad
const { shell } = require('electron')
shell.openExternal(USER_CONTROLLED_DATA_HERE)
@ -739,7 +740,7 @@ You should be validating the `sender` of **all** IPC messages by default.
#### How?
```js title='main.js (Main Process)'
```js title='main.js (Main Process)' @ts-type={getSecrets:()=>unknown}
// Bad
ipcMain.handle('get-secrets', () => {
return getSecrets()

View file

@ -72,7 +72,7 @@ npx electron-installer-snap --src=out/myappname-linux-x64
If you have an existing build pipeline, you can use `electron-installer-snap`
programmatically. For more information, see the [Snapcraft API docs][snapcraft-syntax].
```js
```js @ts-nocheck
const snap = require('electron-installer-snap')
snap(options)

View file

@ -20,12 +20,12 @@ On macOS as we use the native APIs there is no way to set the language that the
For Windows and Linux there are a few Electron APIs you should use to set the languages for the spellchecker.
```js
```js @ts-type={myWindow:Electron.BrowserWindow}
// Sets the spellchecker to check English US and French
myWindow.session.setSpellCheckerLanguages(['en-US', 'fr'])
myWindow.webContents.session.setSpellCheckerLanguages(['en-US', 'fr'])
// An array of all available language codes
const possibleLanguages = myWindow.session.availableSpellCheckerLanguages
const possibleLanguages = myWindow.webContents.session.availableSpellCheckerLanguages
```
By default the spellchecker will enable the language matching the current OS locale.
@ -35,7 +35,7 @@ By default the spellchecker will enable the language matching the current OS loc
All the required information to generate a context menu is provided in the [`context-menu`](../api/web-contents.md#event-context-menu) event on each `webContents` instance. A small example
of how to make a context menu with this information is provided below.
```js
```js @ts-type={myWindow:Electron.BrowserWindow}
const { Menu, MenuItem } = require('electron')
myWindow.webContents.on('context-menu', (event, params) => {
@ -45,7 +45,7 @@ myWindow.webContents.on('context-menu', (event, params) => {
for (const suggestion of params.dictionarySuggestions) {
menu.append(new MenuItem({
label: suggestion,
click: () => mainWindow.webContents.replaceMisspelling(suggestion)
click: () => myWindow.webContents.replaceMisspelling(suggestion)
}))
}
@ -54,7 +54,7 @@ myWindow.webContents.on('context-menu', (event, params) => {
menu.append(
new MenuItem({
label: 'Add to dictionary',
click: () => mainWindow.webContents.session.addWordToSpellCheckerDictionary(params.misspelledWord)
click: () => myWindow.webContents.session.addWordToSpellCheckerDictionary(params.misspelledWord)
})
)
}
@ -67,8 +67,8 @@ myWindow.webContents.on('context-menu', (event, params) => {
Although the spellchecker itself does not send any typings, words or user input to Google services the hunspell dictionary files are downloaded from a Google CDN by default. If you want to avoid this you can provide an alternative URL to download the dictionaries from.
```js
myWindow.session.setSpellCheckerDictionaryDownloadURL('https://example.com/dictionaries/')
```js @ts-type={myWindow:Electron.BrowserWindow}
myWindow.webContents.session.setSpellCheckerDictionaryDownloadURL('https://example.com/dictionaries/')
```
Check out the docs for [`session.setSpellCheckerDictionaryDownloadURL`](../api/session.md#sessetspellcheckerdictionarydownloadurlurl) for more information on where to get the dictionary files from and how you need to host them.

View file

@ -51,7 +51,7 @@ app.whenReady().then(() => {
Great! Now we can start attaching a context menu to our Tray, like so:
```js
```js @ts-expect-error=[8]
const contextMenu = Menu.buildFromTemplate([
{ label: 'Item1', type: 'radio' },
{ label: 'Item2', type: 'radio' },
@ -68,7 +68,7 @@ To read more about constructing native menus, click
Finally, let's give our tray a tooltip and a title.
```js
```js @ts-type={tray:Electron.Tray}
tray.setToolTip('This is my application')
tray.setTitle('This is my title')
```

View file

@ -256,7 +256,7 @@ const createWindow = () => {
### Calling your function when the app is ready
```js title='main.js (Lines 12-14)'
```js title='main.js (Lines 12-14)' @ts-type={createWindow:()=>void}
app.whenReady().then(() => {
createWindow()
})
@ -336,7 +336,7 @@ Because windows cannot be created before the `ready` event, you should only list
`activate` events after your app is initialized. Do this by only listening for activate
events inside your existing `whenReady()` callback.
```js
```js @ts-type={createWindow:()=>void}
app.whenReady().then(() => {
createWindow()

View file

@ -118,7 +118,7 @@ information in the window. This variable can be accessed via `window.versions` o
`versions`. Create a `renderer.js` script that uses the [`document.getElementById`][]
DOM API to replace the displayed text for the HTML element with `info` as its `id` property.
```js title="renderer.js"
```js title="renderer.js" @ts-nocheck
const information = document.getElementById('info')
information.innerText = `This app is using Chrome (v${versions.chrome()}), Node.js (v${versions.node()}), and Electron (v${versions.electron()})`
```
@ -225,7 +225,7 @@ app.whenReady().then(() => {
Once you have the sender and receiver set up, you can now send messages from the renderer
to the main process through the `'ping'` channel you just defined.
```js title='renderer.js'
```js title='renderer.js' @ts-expect-error=[2]
const func = async () => {
const response = await window.versions.ping()
console.log(response) // prints out 'pong'

View file

@ -188,7 +188,7 @@ npm install update-electron-app
Then, import the module and call it immediately in the main process.
```js title='main.js'
```js title='main.js' @ts-nocheck
require('update-electron-app')()
```

View file

@ -32,7 +32,7 @@ npm install update-electron-app
Then, invoke the updater from your app's main process file:
```js title="main.js"
```js title="main.js" @ts-nocheck
require('update-electron-app')()
```
@ -113,7 +113,7 @@ Now that you've configured the basic update mechanism for your application, you
need to ensure that the user will get notified when there's an update. This
can be achieved using the [autoUpdater API events](../api/auto-updater.md#events):
```javascript title="main.js"
```javascript title="main.js" @ts-expect-error=[11]
autoUpdater.on('update-downloaded', (event, releaseNotes, releaseName) => {
const dialogOpts = {
type: 'info',

View file

@ -196,9 +196,9 @@ const win = new BrowserWindow({
}
})
ipcMain.on('set-ignore-mouse-events', (event, ...args) => {
ipcMain.on('set-ignore-mouse-events', (event, ignore, options) => {
const win = BrowserWindow.fromWebContents(event.sender)
win.setIgnoreMouseEvents(...args)
win.setIgnoreMouseEvents(ignore, options)
})
```

View file

@ -125,7 +125,7 @@ Starting with a working application from the
following lines:
```javascript
const { BrowserWindow } = require('electron')
const { BrowserWindow, nativeImage } = require('electron')
const path = require('path')
const win = new BrowserWindow()
@ -133,11 +133,11 @@ const win = new BrowserWindow()
win.setThumbarButtons([
{
tooltip: 'button1',
icon: path.join(__dirname, 'button1.png'),
icon: nativeImage.createFromPath(path.join(__dirname, 'button1.png')),
click () { console.log('button1 clicked') }
}, {
tooltip: 'button2',
icon: path.join(__dirname, 'button2.png'),
icon: nativeImage.createFromPath(path.join(__dirname, 'button2.png')),
flags: ['enabled', 'dismissonclick'],
click () { console.log('button2 clicked.') }
}
@ -189,11 +189,11 @@ Starting with a working application from the
following lines:
```javascript
const { BrowserWindow } = require('electron')
const { BrowserWindow, nativeImage } = require('electron')
const win = new BrowserWindow()
win.setOverlayIcon('path/to/overlay.png', 'Description for overlay')
win.setOverlayIcon(nativeImage.createFromPath('path/to/overlay.png'), 'Description for overlay')
```
[msdn-icon-overlay]: https://learn.microsoft.com/en-us/windows/win32/shell/taskbar-extensions#icon-overlays