chore: update line endings on HTML files (#37755)
This commit is contained in:
parent
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17 changed files with 1118 additions and 1118 deletions
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@ -1,128 +1,128 @@
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="UTF-8" />
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<title>Customize Menus</title>
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</head>
|
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|
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<body>
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<div>
|
||||
<h1>Customize Menus</h1>
|
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|
||||
<h3>
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||||
The <code>Menu</code> and <code>MenuItem</code> modules can be used to
|
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create custom native menus.
|
||||
</h3>
|
||||
|
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<p>
|
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There are two kinds of menus: the application (top) menu and context
|
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(right-click) menu.
|
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</p>
|
||||
|
||||
<p>
|
||||
Open the
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||||
<a href="https://electronjs.org/docs/api/menu"
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>full API documentation<span
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||||
>(opens in new window)</span
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||||
></a
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>
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in your browser.
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</p>
|
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</div>
|
||||
|
||||
<div>
|
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<h2>Create an application menu</h2>
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<div>
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<div>
|
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<p>
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The <code>Menu</code> and <code>MenuItem</code> modules allow you to
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||||
customize your application menu. If you don't set any menu, Electron
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||||
will generate a minimal menu for your app by default.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
If you click the 'View' option in the application menu and then the
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'App Menu Demo', you'll see an information box displayed.
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</p>
|
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|
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<div>
|
||||
<h2>ProTip</h2>
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<strong>Know operating system menu differences.</strong>
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<p>
|
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When designing an app for multiple operating systems it's
|
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important to be mindful of the ways application menu conventions
|
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differ on each operating system.
|
||||
</p>
|
||||
<p>
|
||||
For instance, on Windows, accelerators are set with an
|
||||
<code>&</code>. Naming conventions also vary, like between
|
||||
"Settings" or "Preferences". Below are resources for learning
|
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operating system specific standards.
|
||||
</p>
|
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<ul>
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<li>
|
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<a
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href="https://developer.apple.com/macos/human-interface-guidelines/menus/menu-anatomy/"
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>macOS<span
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>(opens in new window)</span
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></a
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>
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</li>
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<li>
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<a
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href="https://learn.microsoft.com/en-us/previous-versions/windows/desktop/bb226797"
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>Windows<span
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>(opens in new window)</span
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></a
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>
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</li>
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<li>
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<a
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||||
href="https://developer.gnome.org/hig/stable/menu-bars.html.en"
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>Linux<span
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>(opens in new window)</span
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></a
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>
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</li>
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</ul>
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</div>
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</div>
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</div>
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</div>
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|
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<div>
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<h2>Create a context menu</h2>
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<div>
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<div>
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<div>
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<button id="context-menu">View Demo</button>
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</div>
|
||||
<p>
|
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A context, or right-click, menu can be created with the
|
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<code>Menu</code> and <code>MenuItem</code> modules as well. You can
|
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right-click anywhere in this app or click the demo button to see an
|
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example context menu.
|
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</p>
|
||||
|
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<p>
|
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In this demo we use the <code>ipcRenderer</code> module to show the
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context menu when explicitly calling it from the renderer process.
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</p>
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<p>
|
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See the full
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<a
|
||||
href="https://electronjs.org/docs/api/web-contents/#event-context-menu"
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>context-menu event documentation</a
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>
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for all the available properties.
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</p>
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</div>
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</div>
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</div>
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|
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<script>
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// You can also require other files to run in this process
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require("./renderer.js");
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</script>
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</body>
|
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</html>
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="UTF-8" />
|
||||
<title>Customize Menus</title>
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<div>
|
||||
<h1>Customize Menus</h1>
|
||||
|
||||
<h3>
|
||||
The <code>Menu</code> and <code>MenuItem</code> modules can be used to
|
||||
create custom native menus.
|
||||
</h3>
|
||||
|
||||
<p>
|
||||
There are two kinds of menus: the application (top) menu and context
|
||||
(right-click) menu.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Open the
|
||||
<a href="https://electronjs.org/docs/api/menu"
|
||||
>full API documentation<span
|
||||
>(opens in new window)</span
|
||||
></a
|
||||
>
|
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in your browser.
|
||||
</p>
|
||||
</div>
|
||||
|
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<div>
|
||||
<h2>Create an application menu</h2>
|
||||
<div>
|
||||
<div>
|
||||
<p>
|
||||
The <code>Menu</code> and <code>MenuItem</code> modules allow you to
|
||||
customize your application menu. If you don't set any menu, Electron
|
||||
will generate a minimal menu for your app by default.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
If you click the 'View' option in the application menu and then the
|
||||
'App Menu Demo', you'll see an information box displayed.
|
||||
</p>
|
||||
|
||||
<div>
|
||||
<h2>ProTip</h2>
|
||||
<strong>Know operating system menu differences.</strong>
|
||||
<p>
|
||||
When designing an app for multiple operating systems it's
|
||||
important to be mindful of the ways application menu conventions
|
||||
differ on each operating system.
|
||||
</p>
|
||||
<p>
|
||||
For instance, on Windows, accelerators are set with an
|
||||
<code>&</code>. Naming conventions also vary, like between
|
||||
"Settings" or "Preferences". Below are resources for learning
|
||||
operating system specific standards.
|
||||
</p>
|
||||
<ul>
|
||||
<li>
|
||||
<a
|
||||
href="https://developer.apple.com/macos/human-interface-guidelines/menus/menu-anatomy/"
|
||||
>macOS<span
|
||||
>(opens in new window)</span
|
||||
></a
|
||||
>
|
||||
</li>
|
||||
<li>
|
||||
<a
|
||||
href="https://learn.microsoft.com/en-us/previous-versions/windows/desktop/bb226797"
|
||||
>Windows<span
|
||||
>(opens in new window)</span
|
||||
></a
|
||||
>
|
||||
</li>
|
||||
<li>
|
||||
<a
|
||||
href="https://developer.gnome.org/hig/stable/menu-bars.html.en"
|
||||
>Linux<span
|
||||
>(opens in new window)</span
|
||||
></a
|
||||
>
|
||||
</li>
|
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</ul>
|
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</div>
|
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</div>
|
||||
</div>
|
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</div>
|
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|
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<div>
|
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<h2>Create a context menu</h2>
|
||||
<div>
|
||||
<div>
|
||||
<div>
|
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<button id="context-menu">View Demo</button>
|
||||
</div>
|
||||
<p>
|
||||
A context, or right-click, menu can be created with the
|
||||
<code>Menu</code> and <code>MenuItem</code> modules as well. You can
|
||||
right-click anywhere in this app or click the demo button to see an
|
||||
example context menu.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
In this demo we use the <code>ipcRenderer</code> module to show the
|
||||
context menu when explicitly calling it from the renderer process.
|
||||
</p>
|
||||
<p>
|
||||
See the full
|
||||
<a
|
||||
href="https://electronjs.org/docs/api/web-contents/#event-context-menu"
|
||||
>context-menu event documentation</a
|
||||
>
|
||||
for all the available properties.
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
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<script>
|
||||
// You can also require other files to run in this process
|
||||
require("./renderer.js");
|
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</script>
|
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</body>
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</html>
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|
|
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@ -1,73 +1,73 @@
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="UTF-8">
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<title>Keyboard Shortcuts</title>
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</head>
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|
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<body>
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||||
<div>
|
||||
<h1>Keyboard Shortcuts</h1>
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|
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<h3>The <code>globalShortcut</code> and <code>Menu</code> modules can be used to define keyboard shortcuts.</h3>
|
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|
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<p>
|
||||
In Electron, keyboard shortcuts are called accelerators.
|
||||
They can be assigned to actions in your application's Menu,
|
||||
or they can be assigned globally so they'll be triggered even when
|
||||
your app doesn't have keyboard focus.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Open the full documentation for the
|
||||
<a href="https://electronjs.org/docs/api/menu">Menu</a>,
|
||||
<a href="https://electronjs.org/docs/api/accelerator">Accelerator</a>,
|
||||
and
|
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<a href="https://electronjs.org/docs/api/global-shortcut">globalShortcut</a>
|
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APIs in your browser.
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</p>
|
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|
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</div>
|
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|
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<div>
|
||||
<div>
|
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<div>
|
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<p>
|
||||
To try this demo, press <kbd>CommandOrControl+Alt+K</kbd> on your
|
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keyboard.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Global shortcuts are detected even when the app doesn't have
|
||||
keyboard focus, and they must be registered after the app's
|
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`ready` event is emitted.
|
||||
</p>
|
||||
|
||||
<div>
|
||||
<h2>ProTip</h2>
|
||||
<strong>Avoid overriding system-wide keyboard shortcuts.</strong>
|
||||
<p>
|
||||
When registering global shortcuts, it's important to be aware of
|
||||
existing defaults in the target operating system, so as not to
|
||||
override any existing behaviors. For an overview of each
|
||||
operating system's keyboard shortcuts, view these documents:
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li><a
|
||||
href="https://developer.apple.com/library/mac/documentation/UserExperience/Conceptual/OSXHIGuidelines/Keyboard.html">macOS</a>
|
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</li>
|
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<li><a
|
||||
href="http://windows.microsoft.com/en-us/windows-10/keyboard-shortcuts">Windows</a></li>
|
||||
<li><a
|
||||
href="https://developer.gnome.org/hig/stable/keyboard-input.html.en">Linux</a></li>
|
||||
</ul>
|
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</div>
|
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|
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</div>
|
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</div>
|
||||
</div>
|
||||
</body>
|
||||
|
||||
</html>
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<title>Keyboard Shortcuts</title>
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<div>
|
||||
<h1>Keyboard Shortcuts</h1>
|
||||
|
||||
<h3>The <code>globalShortcut</code> and <code>Menu</code> modules can be used to define keyboard shortcuts.</h3>
|
||||
|
||||
<p>
|
||||
In Electron, keyboard shortcuts are called accelerators.
|
||||
They can be assigned to actions in your application's Menu,
|
||||
or they can be assigned globally so they'll be triggered even when
|
||||
your app doesn't have keyboard focus.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Open the full documentation for the
|
||||
<a href="https://electronjs.org/docs/api/menu">Menu</a>,
|
||||
<a href="https://electronjs.org/docs/api/accelerator">Accelerator</a>,
|
||||
and
|
||||
<a href="https://electronjs.org/docs/api/global-shortcut">globalShortcut</a>
|
||||
APIs in your browser.
|
||||
</p>
|
||||
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<div>
|
||||
<div>
|
||||
<p>
|
||||
To try this demo, press <kbd>CommandOrControl+Alt+K</kbd> on your
|
||||
keyboard.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Global shortcuts are detected even when the app doesn't have
|
||||
keyboard focus, and they must be registered after the app's
|
||||
`ready` event is emitted.
|
||||
</p>
|
||||
|
||||
<div>
|
||||
<h2>ProTip</h2>
|
||||
<strong>Avoid overriding system-wide keyboard shortcuts.</strong>
|
||||
<p>
|
||||
When registering global shortcuts, it's important to be aware of
|
||||
existing defaults in the target operating system, so as not to
|
||||
override any existing behaviors. For an overview of each
|
||||
operating system's keyboard shortcuts, view these documents:
|
||||
</p>
|
||||
|
||||
<ul>
|
||||
<li><a
|
||||
href="https://developer.apple.com/library/mac/documentation/UserExperience/Conceptual/OSXHIGuidelines/Keyboard.html">macOS</a>
|
||||
</li>
|
||||
<li><a
|
||||
href="http://windows.microsoft.com/en-us/windows-10/keyboard-shortcuts">Windows</a></li>
|
||||
<li><a
|
||||
href="https://developer.gnome.org/hig/stable/keyboard-input.html.en">Linux</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</body>
|
||||
|
||||
</html>
|
||||
|
|
|
@ -1,81 +1,81 @@
|
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<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="UTF-8" />
|
||||
<title>Error Dialog</title>
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<div>
|
||||
<h1>Use system dialogs</h1>
|
||||
|
||||
<h3>
|
||||
The <code>dialog</code> module in Electron allows you to use native
|
||||
system dialogs for opening files or directories, saving a file or
|
||||
displaying informational messages.
|
||||
</h3>
|
||||
|
||||
<p>
|
||||
This is a main process module because this process is more efficient
|
||||
with native utilities and it allows the call to happen without
|
||||
interrupting the visible elements in your page's renderer process.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Open the
|
||||
<a href="https://electronjs.org/docs/api/dialog/">
|
||||
full API documentation (opens in new window)
|
||||
</a>
|
||||
in your browser.
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<div>
|
||||
<h2>Error Dialog</h2>
|
||||
<div>
|
||||
<div>
|
||||
<button id="error-dialog">View Demo</button>
|
||||
</div>
|
||||
<p>
|
||||
In this demo, the <code>ipc</code> module is used to send a message
|
||||
from the renderer process instructing the main process to launch the
|
||||
error dialog.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
You can use an error dialog before the app's
|
||||
<code>ready</code> event, which is useful for showing errors upon
|
||||
startup.
|
||||
</p>
|
||||
<h5>Renderer Process</h5>
|
||||
<pre>
|
||||
<code>
|
||||
const {ipcRenderer} = require('electron')
|
||||
|
||||
const errorBtn = document.getElementById('error-dialog')
|
||||
|
||||
errorBtn.addEventListener('click', (event) => {
|
||||
ipcRenderer.send('open-error-dialog')
|
||||
})
|
||||
</code></pre>
|
||||
<h5>Main Process</h5>
|
||||
<pre>
|
||||
<code>
|
||||
const {ipcMain, dialog} = require('electron')
|
||||
|
||||
ipcMain.on('open-error-dialog', (event) => {
|
||||
dialog.showErrorBox('An Error Message', 'Demonstrating an error message.')
|
||||
})
|
||||
</code>
|
||||
</pre>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<script>
|
||||
// You can also require other files to run in this process
|
||||
require("./renderer.js");
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="UTF-8" />
|
||||
<title>Error Dialog</title>
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<div>
|
||||
<h1>Use system dialogs</h1>
|
||||
|
||||
<h3>
|
||||
The <code>dialog</code> module in Electron allows you to use native
|
||||
system dialogs for opening files or directories, saving a file or
|
||||
displaying informational messages.
|
||||
</h3>
|
||||
|
||||
<p>
|
||||
This is a main process module because this process is more efficient
|
||||
with native utilities and it allows the call to happen without
|
||||
interrupting the visible elements in your page's renderer process.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Open the
|
||||
<a href="https://electronjs.org/docs/api/dialog/">
|
||||
full API documentation (opens in new window)
|
||||
</a>
|
||||
in your browser.
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<div>
|
||||
<h2>Error Dialog</h2>
|
||||
<div>
|
||||
<div>
|
||||
<button id="error-dialog">View Demo</button>
|
||||
</div>
|
||||
<p>
|
||||
In this demo, the <code>ipc</code> module is used to send a message
|
||||
from the renderer process instructing the main process to launch the
|
||||
error dialog.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
You can use an error dialog before the app's
|
||||
<code>ready</code> event, which is useful for showing errors upon
|
||||
startup.
|
||||
</p>
|
||||
<h5>Renderer Process</h5>
|
||||
<pre>
|
||||
<code>
|
||||
const {ipcRenderer} = require('electron')
|
||||
|
||||
const errorBtn = document.getElementById('error-dialog')
|
||||
|
||||
errorBtn.addEventListener('click', (event) => {
|
||||
ipcRenderer.send('open-error-dialog')
|
||||
})
|
||||
</code></pre>
|
||||
<h5>Main Process</h5>
|
||||
<pre>
|
||||
<code>
|
||||
const {ipcMain, dialog} = require('electron')
|
||||
|
||||
ipcMain.on('open-error-dialog', (event) => {
|
||||
dialog.showErrorBox('An Error Message', 'Demonstrating an error message.')
|
||||
})
|
||||
</code>
|
||||
</pre>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<script>
|
||||
// You can also require other files to run in this process
|
||||
require("./renderer.js");
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,104 +1,104 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="UTF-8" />
|
||||
<title>Information Dialog</title>
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<div class="section-wrapper">
|
||||
<h1>Use system dialogs</h1>
|
||||
|
||||
<h3>
|
||||
The <code>dialog</code> module in Electron allows you to use native
|
||||
system dialogs for opening files or directories, saving a file or
|
||||
displaying informational messages.
|
||||
</h3>
|
||||
|
||||
<p>
|
||||
This is a main process module because this process is more efficient
|
||||
with native utilities and it allows the call to happen without
|
||||
interrupting the visible elements in your page's renderer process.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Open the
|
||||
<a href="https://electronjs.org/docs/api/dialog/">
|
||||
full API documentation (opens in new window)
|
||||
</a>
|
||||
in your browser.
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<div>
|
||||
<h2>Information Dialog</h2>
|
||||
<div>
|
||||
<div>
|
||||
<button id="information-dialog">
|
||||
View Demo
|
||||
</button>
|
||||
<span id="info-selection"></span>
|
||||
</div>
|
||||
<p>
|
||||
In this demo, the <code>ipc</code> module is used to send a message
|
||||
from the renderer process instructing the main process to launch the
|
||||
information dialog. Options may be provided for responses which can
|
||||
then be relayed back to the renderer process.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Note: The <code>title</code> property is not displayed in macOS.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
An information dialog can contain an icon, your choice of buttons,
|
||||
title and message.
|
||||
</p>
|
||||
<h5>Renderer Process</h5>
|
||||
<pre>
|
||||
<code>
|
||||
const {ipcRenderer} = require('electron')
|
||||
|
||||
const informationBtn = document.getElementById('information-dialog')
|
||||
|
||||
informationBtn.addEventListener('click', (event) => {
|
||||
ipcRenderer.send('open-information-dialog')
|
||||
})
|
||||
|
||||
ipcRenderer.on('information-dialog-selection', (event, index) => {
|
||||
let message = 'You selected '
|
||||
if (index === 0) message += 'yes.'
|
||||
else message += 'no.'
|
||||
document.getElementById('info-selection').innerHTML = message
|
||||
})
|
||||
</code>
|
||||
</pre>
|
||||
<h5>Main Process</h5>
|
||||
<pre>
|
||||
<code>
|
||||
const {ipcMain, dialog} = require('electron')
|
||||
|
||||
ipcMain.on('open-information-dialog', (event) => {
|
||||
const options = {
|
||||
type: 'info',
|
||||
title: 'Information',
|
||||
message: "This is an information dialog. Isn't it nice?",
|
||||
buttons: ['Yes', 'No']
|
||||
}
|
||||
dialog.showMessageBox(options, (index) => {
|
||||
event.sender.send('information-dialog-selection', index)
|
||||
})
|
||||
})
|
||||
</code>
|
||||
</pre>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<script>
|
||||
// You can also require other files to run in this process
|
||||
require("./renderer.js");
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="UTF-8" />
|
||||
<title>Information Dialog</title>
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<div class="section-wrapper">
|
||||
<h1>Use system dialogs</h1>
|
||||
|
||||
<h3>
|
||||
The <code>dialog</code> module in Electron allows you to use native
|
||||
system dialogs for opening files or directories, saving a file or
|
||||
displaying informational messages.
|
||||
</h3>
|
||||
|
||||
<p>
|
||||
This is a main process module because this process is more efficient
|
||||
with native utilities and it allows the call to happen without
|
||||
interrupting the visible elements in your page's renderer process.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Open the
|
||||
<a href="https://electronjs.org/docs/api/dialog/">
|
||||
full API documentation (opens in new window)
|
||||
</a>
|
||||
in your browser.
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<div>
|
||||
<h2>Information Dialog</h2>
|
||||
<div>
|
||||
<div>
|
||||
<button id="information-dialog">
|
||||
View Demo
|
||||
</button>
|
||||
<span id="info-selection"></span>
|
||||
</div>
|
||||
<p>
|
||||
In this demo, the <code>ipc</code> module is used to send a message
|
||||
from the renderer process instructing the main process to launch the
|
||||
information dialog. Options may be provided for responses which can
|
||||
then be relayed back to the renderer process.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Note: The <code>title</code> property is not displayed in macOS.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
An information dialog can contain an icon, your choice of buttons,
|
||||
title and message.
|
||||
</p>
|
||||
<h5>Renderer Process</h5>
|
||||
<pre>
|
||||
<code>
|
||||
const {ipcRenderer} = require('electron')
|
||||
|
||||
const informationBtn = document.getElementById('information-dialog')
|
||||
|
||||
informationBtn.addEventListener('click', (event) => {
|
||||
ipcRenderer.send('open-information-dialog')
|
||||
})
|
||||
|
||||
ipcRenderer.on('information-dialog-selection', (event, index) => {
|
||||
let message = 'You selected '
|
||||
if (index === 0) message += 'yes.'
|
||||
else message += 'no.'
|
||||
document.getElementById('info-selection').innerHTML = message
|
||||
})
|
||||
</code>
|
||||
</pre>
|
||||
<h5>Main Process</h5>
|
||||
<pre>
|
||||
<code>
|
||||
const {ipcMain, dialog} = require('electron')
|
||||
|
||||
ipcMain.on('open-information-dialog', (event) => {
|
||||
const options = {
|
||||
type: 'info',
|
||||
title: 'Information',
|
||||
message: "This is an information dialog. Isn't it nice?",
|
||||
buttons: ['Yes', 'No']
|
||||
}
|
||||
dialog.showMessageBox(options, (index) => {
|
||||
event.sender.send('information-dialog-selection', index)
|
||||
})
|
||||
})
|
||||
</code>
|
||||
</pre>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<script>
|
||||
// You can also require other files to run in this process
|
||||
require("./renderer.js");
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,108 +1,108 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="UTF-8" />
|
||||
<title>Open File or Directory</title>
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<div class="section-wrapper">
|
||||
<h1>Use system dialogs</h1>
|
||||
|
||||
<h3>
|
||||
The <code>dialog</code> module in Electron allows you to use native
|
||||
system dialogs for opening files or directories, saving a file or
|
||||
displaying informational messages.
|
||||
</h3>
|
||||
|
||||
<p>
|
||||
This is a main process module because this process is more efficient
|
||||
with native utilities and it allows the call to happen without
|
||||
interrupting the visible elements in your page's renderer process.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Open the
|
||||
<a href="https://electronjs.org/docs/api/dialog/">
|
||||
full API documentation (opens in new window)
|
||||
</a>
|
||||
in your browser.
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<div>
|
||||
<h2>Open a File or Directory</h2>
|
||||
<div>
|
||||
<div>
|
||||
<button id="select-directory">View Demo</button>
|
||||
<span id="selected-file"></span>
|
||||
</div>
|
||||
<p>
|
||||
In this demo, the <code>ipc</code> module is used to send a message
|
||||
from the renderer process instructing the main process to launch the
|
||||
open file (or directory) dialog. If a file is selected, the main
|
||||
process can send that information back to the renderer process.
|
||||
</p>
|
||||
<h5>Renderer Process</h5>
|
||||
<pre>
|
||||
<code>
|
||||
const {ipcRenderer} = require('electron')
|
||||
|
||||
const selectDirBtn = document.getElementById('select-directory')
|
||||
|
||||
selectDirBtn.addEventListener('click', (event) => {
|
||||
ipcRenderer.send('open-file-dialog')
|
||||
})
|
||||
|
||||
ipcRenderer.on('selected-directory', (event, path) => {
|
||||
document.getElementById('selected-file').innerHTML = `You selected: ${path}`
|
||||
})
|
||||
</code>
|
||||
</pre>
|
||||
<h5>Main Process</h5>
|
||||
<pre>
|
||||
<code>
|
||||
const {ipcMain, dialog} = require('electron')
|
||||
|
||||
ipcMain.on('open-file-dialog', (event) => {
|
||||
dialog.showOpenDialog({
|
||||
properties: ['openFile', 'openDirectory']
|
||||
}, (files) => {
|
||||
if (files) {
|
||||
event.sender.send('selected-directory', files)
|
||||
}
|
||||
})
|
||||
})
|
||||
</code>
|
||||
</pre>
|
||||
|
||||
<div>
|
||||
<h2>ProTip</h2>
|
||||
<strong>The sheet-style dialog on macOS.</strong>
|
||||
<p>
|
||||
On macOS you can choose between a "sheet" dialog or a default
|
||||
dialog. The sheet version descends from the top of the window. To
|
||||
use sheet version, pass the <code>window</code> as the first
|
||||
argument in the dialog method.
|
||||
</p>
|
||||
<pre><code class="language-js">const ipc = require('electron').ipcMain
|
||||
const dialog = require('electron').dialog
|
||||
const BrowserWindow = require('electron').BrowserWindow
|
||||
|
||||
|
||||
ipc.on('open-file-dialog-sheet', function (event) {
|
||||
const window = BrowserWindow.fromWebContents(event.sender)
|
||||
const files = dialog.showOpenDialog(window, { properties: [ 'openFile' ]})
|
||||
})</code></pre>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<script>
|
||||
// You can also require other files to run in this process
|
||||
require("./renderer.js");
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="UTF-8" />
|
||||
<title>Open File or Directory</title>
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<div class="section-wrapper">
|
||||
<h1>Use system dialogs</h1>
|
||||
|
||||
<h3>
|
||||
The <code>dialog</code> module in Electron allows you to use native
|
||||
system dialogs for opening files or directories, saving a file or
|
||||
displaying informational messages.
|
||||
</h3>
|
||||
|
||||
<p>
|
||||
This is a main process module because this process is more efficient
|
||||
with native utilities and it allows the call to happen without
|
||||
interrupting the visible elements in your page's renderer process.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Open the
|
||||
<a href="https://electronjs.org/docs/api/dialog/">
|
||||
full API documentation (opens in new window)
|
||||
</a>
|
||||
in your browser.
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<div>
|
||||
<h2>Open a File or Directory</h2>
|
||||
<div>
|
||||
<div>
|
||||
<button id="select-directory">View Demo</button>
|
||||
<span id="selected-file"></span>
|
||||
</div>
|
||||
<p>
|
||||
In this demo, the <code>ipc</code> module is used to send a message
|
||||
from the renderer process instructing the main process to launch the
|
||||
open file (or directory) dialog. If a file is selected, the main
|
||||
process can send that information back to the renderer process.
|
||||
</p>
|
||||
<h5>Renderer Process</h5>
|
||||
<pre>
|
||||
<code>
|
||||
const {ipcRenderer} = require('electron')
|
||||
|
||||
const selectDirBtn = document.getElementById('select-directory')
|
||||
|
||||
selectDirBtn.addEventListener('click', (event) => {
|
||||
ipcRenderer.send('open-file-dialog')
|
||||
})
|
||||
|
||||
ipcRenderer.on('selected-directory', (event, path) => {
|
||||
document.getElementById('selected-file').innerHTML = `You selected: ${path}`
|
||||
})
|
||||
</code>
|
||||
</pre>
|
||||
<h5>Main Process</h5>
|
||||
<pre>
|
||||
<code>
|
||||
const {ipcMain, dialog} = require('electron')
|
||||
|
||||
ipcMain.on('open-file-dialog', (event) => {
|
||||
dialog.showOpenDialog({
|
||||
properties: ['openFile', 'openDirectory']
|
||||
}, (files) => {
|
||||
if (files) {
|
||||
event.sender.send('selected-directory', files)
|
||||
}
|
||||
})
|
||||
})
|
||||
</code>
|
||||
</pre>
|
||||
|
||||
<div>
|
||||
<h2>ProTip</h2>
|
||||
<strong>The sheet-style dialog on macOS.</strong>
|
||||
<p>
|
||||
On macOS you can choose between a "sheet" dialog or a default
|
||||
dialog. The sheet version descends from the top of the window. To
|
||||
use sheet version, pass the <code>window</code> as the first
|
||||
argument in the dialog method.
|
||||
</p>
|
||||
<pre><code class="language-js">const ipc = require('electron').ipcMain
|
||||
const dialog = require('electron').dialog
|
||||
const BrowserWindow = require('electron').BrowserWindow
|
||||
|
||||
|
||||
ipc.on('open-file-dialog-sheet', function (event) {
|
||||
const window = BrowserWindow.fromWebContents(event.sender)
|
||||
const files = dialog.showOpenDialog(window, { properties: [ 'openFile' ]})
|
||||
})</code></pre>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<script>
|
||||
// You can also require other files to run in this process
|
||||
require("./renderer.js");
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,91 +1,91 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="UTF-8" />
|
||||
<title>Save Dialog</title>
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<div>
|
||||
<h1>Use system dialogs</h1>
|
||||
|
||||
<h3>
|
||||
The <code>dialog</code> module in Electron allows you to use native
|
||||
system dialogs for opening files or directories, saving a file or
|
||||
displaying informational messages.
|
||||
</h3>
|
||||
|
||||
<p>
|
||||
This is a main process module because this process is more efficient
|
||||
with native utilities and it allows the call to happen without
|
||||
interrupting the visible elements in your page's renderer process.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Open the
|
||||
<a href="https://electronjs.org/docs/api/dialog/">
|
||||
full API documentation (opens in new window)
|
||||
</a>
|
||||
in your browser.
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<div>
|
||||
<h2>Save Dialog</h2>
|
||||
<div>
|
||||
<div>
|
||||
<button button id="save-dialog">View Demo</button>
|
||||
<span id="file-saved"></span>
|
||||
</div>
|
||||
<p>
|
||||
In this demo, the <code>ipc</code> module is used to send a message
|
||||
from the renderer process instructing the main process to launch the
|
||||
save dialog. It returns the path selected by the user which can be
|
||||
relayed back to the renderer process.
|
||||
</p>
|
||||
<h5>Renderer Process</h5>
|
||||
<pre>
|
||||
<code>
|
||||
const {ipcRenderer} = require('electron')
|
||||
|
||||
const saveBtn = document.getElementById('save-dialog')
|
||||
|
||||
saveBtn.addEventListener('click', (event) => {
|
||||
ipcRenderer.send('save-dialog')
|
||||
})
|
||||
|
||||
ipcRenderer.on('saved-file', (event, path) => {
|
||||
if (!path) path = 'No path'
|
||||
document.getElementById('file-saved').innerHTML = `Path selected: ${path}`
|
||||
})
|
||||
</code>
|
||||
</pre>
|
||||
<h5>Main Process</h5>
|
||||
<pre>
|
||||
<code>
|
||||
const {ipcMain, dialog} = require('electron')
|
||||
|
||||
ipcMain.on('save-dialog', (event) => {
|
||||
const options = {
|
||||
title: 'Save an Image',
|
||||
filters: [
|
||||
{ name: 'Images', extensions: ['jpg', 'png', 'gif'] }
|
||||
]
|
||||
}
|
||||
dialog.showSaveDialog(options, (filename) => {
|
||||
event.sender.send('saved-file', filename)
|
||||
})
|
||||
})
|
||||
</code>
|
||||
</pre>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<script>
|
||||
// You can also require other files to run in this process
|
||||
require("./renderer.js");
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="UTF-8" />
|
||||
<title>Save Dialog</title>
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<div>
|
||||
<h1>Use system dialogs</h1>
|
||||
|
||||
<h3>
|
||||
The <code>dialog</code> module in Electron allows you to use native
|
||||
system dialogs for opening files or directories, saving a file or
|
||||
displaying informational messages.
|
||||
</h3>
|
||||
|
||||
<p>
|
||||
This is a main process module because this process is more efficient
|
||||
with native utilities and it allows the call to happen without
|
||||
interrupting the visible elements in your page's renderer process.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Open the
|
||||
<a href="https://electronjs.org/docs/api/dialog/">
|
||||
full API documentation (opens in new window)
|
||||
</a>
|
||||
in your browser.
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<div>
|
||||
<h2>Save Dialog</h2>
|
||||
<div>
|
||||
<div>
|
||||
<button button id="save-dialog">View Demo</button>
|
||||
<span id="file-saved"></span>
|
||||
</div>
|
||||
<p>
|
||||
In this demo, the <code>ipc</code> module is used to send a message
|
||||
from the renderer process instructing the main process to launch the
|
||||
save dialog. It returns the path selected by the user which can be
|
||||
relayed back to the renderer process.
|
||||
</p>
|
||||
<h5>Renderer Process</h5>
|
||||
<pre>
|
||||
<code>
|
||||
const {ipcRenderer} = require('electron')
|
||||
|
||||
const saveBtn = document.getElementById('save-dialog')
|
||||
|
||||
saveBtn.addEventListener('click', (event) => {
|
||||
ipcRenderer.send('save-dialog')
|
||||
})
|
||||
|
||||
ipcRenderer.on('saved-file', (event, path) => {
|
||||
if (!path) path = 'No path'
|
||||
document.getElementById('file-saved').innerHTML = `Path selected: ${path}`
|
||||
})
|
||||
</code>
|
||||
</pre>
|
||||
<h5>Main Process</h5>
|
||||
<pre>
|
||||
<code>
|
||||
const {ipcMain, dialog} = require('electron')
|
||||
|
||||
ipcMain.on('save-dialog', (event) => {
|
||||
const options = {
|
||||
title: 'Save an Image',
|
||||
filters: [
|
||||
{ name: 'Images', extensions: ['jpg', 'png', 'gif'] }
|
||||
]
|
||||
}
|
||||
dialog.showSaveDialog(options, (filename) => {
|
||||
event.sender.send('saved-file', filename)
|
||||
})
|
||||
})
|
||||
</code>
|
||||
</pre>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<script>
|
||||
// You can also require other files to run in this process
|
||||
require("./renderer.js");
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,76 +1,76 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="UTF-8" />
|
||||
<title>Drag and drop files</title>
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<div>
|
||||
<h1>Drag and drop files</h1>
|
||||
<div>Supports: Win, macOS, Linux <span>|</span> Process: Both</div>
|
||||
<h3>
|
||||
Electron supports dragging files and content out from web content into
|
||||
the operating system's world.
|
||||
</h3>
|
||||
|
||||
<p>
|
||||
Open the
|
||||
<a href="https://electronjs.org/docs/tutorial/native-file-drag-drop">
|
||||
full API documentation (opens in new window)
|
||||
</a>
|
||||
in your browser.
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<div>
|
||||
<h2>Dragging files</h2>
|
||||
<div>
|
||||
<div>
|
||||
<a href="#" id="drag-file-link">Drag Demo</a>
|
||||
</div>
|
||||
<p>
|
||||
Click and drag the link above to copy the renderer process
|
||||
javascript file on to your machine.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
In this demo, the <code>webContents.startDrag()</code> API is called
|
||||
in response to the <code>ondragstart</code> event.
|
||||
</p>
|
||||
<h5>Renderer Process</h5>
|
||||
<pre><code>
|
||||
const {ipcRenderer} = require('electron')
|
||||
|
||||
const dragFileLink = document.getElementById('drag-file-link')
|
||||
|
||||
dragFileLink.addEventListener('dragstart', (event) => {
|
||||
event.preventDefault()
|
||||
ipcRenderer.send('ondragstart', __filename)
|
||||
})
|
||||
</code></pre>
|
||||
<h5>Main Process</h5>
|
||||
<pre>
|
||||
<code>
|
||||
const {ipcMain} = require('electron')
|
||||
const path = require('path')
|
||||
|
||||
ipcMain.on('ondragstart', (event, filepath) => {
|
||||
const iconName = 'codeIcon.png'
|
||||
event.sender.startDrag({
|
||||
file: filepath,
|
||||
icon: path.join(__dirname, iconName)
|
||||
})
|
||||
})
|
||||
</code></pre>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<script>
|
||||
// You can also require other files to run in this process
|
||||
require("./renderer.js");
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="UTF-8" />
|
||||
<title>Drag and drop files</title>
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<div>
|
||||
<h1>Drag and drop files</h1>
|
||||
<div>Supports: Win, macOS, Linux <span>|</span> Process: Both</div>
|
||||
<h3>
|
||||
Electron supports dragging files and content out from web content into
|
||||
the operating system's world.
|
||||
</h3>
|
||||
|
||||
<p>
|
||||
Open the
|
||||
<a href="https://electronjs.org/docs/tutorial/native-file-drag-drop">
|
||||
full API documentation (opens in new window)
|
||||
</a>
|
||||
in your browser.
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<div>
|
||||
<h2>Dragging files</h2>
|
||||
<div>
|
||||
<div>
|
||||
<a href="#" id="drag-file-link">Drag Demo</a>
|
||||
</div>
|
||||
<p>
|
||||
Click and drag the link above to copy the renderer process
|
||||
javascript file on to your machine.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
In this demo, the <code>webContents.startDrag()</code> API is called
|
||||
in response to the <code>ondragstart</code> event.
|
||||
</p>
|
||||
<h5>Renderer Process</h5>
|
||||
<pre><code>
|
||||
const {ipcRenderer} = require('electron')
|
||||
|
||||
const dragFileLink = document.getElementById('drag-file-link')
|
||||
|
||||
dragFileLink.addEventListener('dragstart', (event) => {
|
||||
event.preventDefault()
|
||||
ipcRenderer.send('ondragstart', __filename)
|
||||
})
|
||||
</code></pre>
|
||||
<h5>Main Process</h5>
|
||||
<pre>
|
||||
<code>
|
||||
const {ipcMain} = require('electron')
|
||||
const path = require('path')
|
||||
|
||||
ipcMain.on('ondragstart', (event, filepath) => {
|
||||
const iconName = 'codeIcon.png'
|
||||
event.sender.startDrag({
|
||||
file: filepath,
|
||||
icon: path.join(__dirname, iconName)
|
||||
})
|
||||
})
|
||||
</code></pre>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<script>
|
||||
// You can also require other files to run in this process
|
||||
require("./renderer.js");
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,104 +1,104 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="UTF-8" />
|
||||
<title>Open external links and the file manager</title>
|
||||
</head>
|
||||
<body>
|
||||
<div>
|
||||
<h1>
|
||||
Open external links and the file manager
|
||||
</h1>
|
||||
<h3>
|
||||
The <code>shell</code> module in Electron allows you to access certain
|
||||
native elements like the file manager and default web browser.
|
||||
</h3>
|
||||
|
||||
<p>This module works in both the main and renderer process.</p>
|
||||
<p>
|
||||
Open the
|
||||
<a href="https://electronjs.org/docs/api/shell">
|
||||
full API documentation (opens in new window)
|
||||
</a>
|
||||
in your browser.
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<div>
|
||||
<h2>Open Path in File Manager</h2>
|
||||
<div>
|
||||
<div>
|
||||
<button id="open-file-manager">
|
||||
View Demo
|
||||
</button>
|
||||
</div>
|
||||
<p>
|
||||
This demonstrates using the <code>shell</code> module to open the
|
||||
system file manager at a particular location.
|
||||
</p>
|
||||
<p>
|
||||
Clicking the demo button will open your file manager at the root.
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<div>
|
||||
<h2>Open External Links</h2>
|
||||
<div>
|
||||
<div>
|
||||
<button id="open-ex-links">View Demo</button>
|
||||
</div>
|
||||
<p>
|
||||
If you do not want your app to open website links
|
||||
<em>within</em> the app, you can use the <code>shell</code> module
|
||||
to open them externally. When clicked, the links will open outside
|
||||
of your app and in the user's default web browser.
|
||||
</p>
|
||||
<p>
|
||||
When the demo button is clicked, the electron website will open in
|
||||
your browser.
|
||||
</p>
|
||||
<p></p>
|
||||
|
||||
<div>
|
||||
<h2>ProTip</h2>
|
||||
<strong>Open all outbound links externally.</strong>
|
||||
<p>
|
||||
You may want to open all <code>http</code> and
|
||||
<code>https</code> links outside of your app. To do this, query
|
||||
the document and loop through each link and add a listener. This
|
||||
app uses the code below which is located in
|
||||
<code>assets/ex-links.js</code>.
|
||||
</p>
|
||||
<h5>Renderer Process</h5>
|
||||
<pre>
|
||||
<code>
|
||||
const shell = require('electron').shell
|
||||
|
||||
const links = document.querySelectorAll('a[href]')
|
||||
|
||||
Array.prototype.forEach.call(links, (link) => {
|
||||
const url = link.getAttribute('href')
|
||||
if (url.indexOf('http') === 0) {
|
||||
link.addEventListener('click', (e) => {
|
||||
e.preventDefault()
|
||||
shell.openExternal(url)
|
||||
})
|
||||
}
|
||||
})
|
||||
</code>
|
||||
</pre>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<script>
|
||||
// You can also require other files to run in this process
|
||||
require("./renderer.js");
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="UTF-8" />
|
||||
<title>Open external links and the file manager</title>
|
||||
</head>
|
||||
<body>
|
||||
<div>
|
||||
<h1>
|
||||
Open external links and the file manager
|
||||
</h1>
|
||||
<h3>
|
||||
The <code>shell</code> module in Electron allows you to access certain
|
||||
native elements like the file manager and default web browser.
|
||||
</h3>
|
||||
|
||||
<p>This module works in both the main and renderer process.</p>
|
||||
<p>
|
||||
Open the
|
||||
<a href="https://electronjs.org/docs/api/shell">
|
||||
full API documentation (opens in new window)
|
||||
</a>
|
||||
in your browser.
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<div>
|
||||
<h2>Open Path in File Manager</h2>
|
||||
<div>
|
||||
<div>
|
||||
<button id="open-file-manager">
|
||||
View Demo
|
||||
</button>
|
||||
</div>
|
||||
<p>
|
||||
This demonstrates using the <code>shell</code> module to open the
|
||||
system file manager at a particular location.
|
||||
</p>
|
||||
<p>
|
||||
Clicking the demo button will open your file manager at the root.
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<div>
|
||||
<h2>Open External Links</h2>
|
||||
<div>
|
||||
<div>
|
||||
<button id="open-ex-links">View Demo</button>
|
||||
</div>
|
||||
<p>
|
||||
If you do not want your app to open website links
|
||||
<em>within</em> the app, you can use the <code>shell</code> module
|
||||
to open them externally. When clicked, the links will open outside
|
||||
of your app and in the user's default web browser.
|
||||
</p>
|
||||
<p>
|
||||
When the demo button is clicked, the electron website will open in
|
||||
your browser.
|
||||
</p>
|
||||
<p></p>
|
||||
|
||||
<div>
|
||||
<h2>ProTip</h2>
|
||||
<strong>Open all outbound links externally.</strong>
|
||||
<p>
|
||||
You may want to open all <code>http</code> and
|
||||
<code>https</code> links outside of your app. To do this, query
|
||||
the document and loop through each link and add a listener. This
|
||||
app uses the code below which is located in
|
||||
<code>assets/ex-links.js</code>.
|
||||
</p>
|
||||
<h5>Renderer Process</h5>
|
||||
<pre>
|
||||
<code>
|
||||
const shell = require('electron').shell
|
||||
|
||||
const links = document.querySelectorAll('a[href]')
|
||||
|
||||
Array.prototype.forEach.call(links, (link) => {
|
||||
const url = link.getAttribute('href')
|
||||
if (url.indexOf('http') === 0) {
|
||||
link.addEventListener('click', (e) => {
|
||||
e.preventDefault()
|
||||
shell.openExternal(url)
|
||||
})
|
||||
}
|
||||
})
|
||||
</code>
|
||||
</pre>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<script>
|
||||
// You can also require other files to run in this process
|
||||
require("./renderer.js");
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,67 +1,67 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="UTF-8" />
|
||||
<title>Desktop notifications</title>
|
||||
</head>
|
||||
<body>
|
||||
<div>
|
||||
<h1>Desktop notifications</h1>
|
||||
<h3>
|
||||
The <code>notification</code> module in Electron allows you to add basic
|
||||
desktop notifications.
|
||||
</h3>
|
||||
|
||||
<p>
|
||||
Electron conveniently allows developers to send notifications with the
|
||||
<a href="https://notifications.spec.whatwg.org/">HTML5 Notification API</a>,
|
||||
using the currently running operating system’s native notification
|
||||
APIs to display it.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
<b>Note:</b> Since this is an HTML5 API it is only available in the
|
||||
renderer process.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Open the
|
||||
<a href="https://electronjs.org/docs/all/#notifications-windows-linux-macos">
|
||||
full API documentation<span>(opens in new window)</span>
|
||||
</a>
|
||||
in your browser.
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<div>
|
||||
<h2>Basic notification</h2>
|
||||
<div>
|
||||
<div>
|
||||
<button id="basic-noti">View demo</button>
|
||||
</div>
|
||||
<p>This demo demonstrates a basic notification. Text only.</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<div>
|
||||
<h2>Notification with image</h2>
|
||||
<div>
|
||||
<div>
|
||||
<button id="advanced-noti">View demo</button>
|
||||
</div>
|
||||
<p>
|
||||
This demo demonstrates a basic notification. Both text and a image
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<script>
|
||||
// You can also require other files to run in this process
|
||||
require("./renderer.js");
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="UTF-8" />
|
||||
<title>Desktop notifications</title>
|
||||
</head>
|
||||
<body>
|
||||
<div>
|
||||
<h1>Desktop notifications</h1>
|
||||
<h3>
|
||||
The <code>notification</code> module in Electron allows you to add basic
|
||||
desktop notifications.
|
||||
</h3>
|
||||
|
||||
<p>
|
||||
Electron conveniently allows developers to send notifications with the
|
||||
<a href="https://notifications.spec.whatwg.org/">HTML5 Notification API</a>,
|
||||
using the currently running operating system’s native notification
|
||||
APIs to display it.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
<b>Note:</b> Since this is an HTML5 API it is only available in the
|
||||
renderer process.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Open the
|
||||
<a href="https://electronjs.org/docs/all/#notifications-windows-linux-macos">
|
||||
full API documentation<span>(opens in new window)</span>
|
||||
</a>
|
||||
in your browser.
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<div>
|
||||
<h2>Basic notification</h2>
|
||||
<div>
|
||||
<div>
|
||||
<button id="basic-noti">View demo</button>
|
||||
</div>
|
||||
<p>This demo demonstrates a basic notification. Text only.</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<div>
|
||||
<h2>Notification with image</h2>
|
||||
<div>
|
||||
<div>
|
||||
<button id="advanced-noti">View demo</button>
|
||||
</div>
|
||||
<p>
|
||||
This demo demonstrates a basic notification. Both text and a image
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<script>
|
||||
// You can also require other files to run in this process
|
||||
require("./renderer.js");
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,47 +1,47 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="UTF-8" />
|
||||
<title>Tray</title>
|
||||
</head>
|
||||
<body>
|
||||
<div>
|
||||
<h1>Tray</h1>
|
||||
<h3>
|
||||
The <code>tray</code> module allows you to create an icon in the
|
||||
operating system's notification area.
|
||||
</h3>
|
||||
<p>This icon can also have a context menu attached.</p>
|
||||
|
||||
<p>
|
||||
Open the
|
||||
<a href="https://electronjs.org/docs/api/tray">
|
||||
full API documentation
|
||||
</a>
|
||||
in your browser.
|
||||
</p>
|
||||
</div>
|
||||
<div>
|
||||
<div>
|
||||
<h2>ProTip</h2>
|
||||
<strong>Tray support in Linux.</strong>
|
||||
<p>
|
||||
On Linux distributions that only have app indicator support, users
|
||||
will need to install <code>libappindicator1</code> to make the
|
||||
tray icon work. See the
|
||||
<a href="https://electronjs.org/docs/api/tray">
|
||||
full API documentation
|
||||
</a>
|
||||
for more details about using Tray on Linux.
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<script>
|
||||
// You can also require other files to run in this process
|
||||
require("./renderer.js");
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="UTF-8" />
|
||||
<title>Tray</title>
|
||||
</head>
|
||||
<body>
|
||||
<div>
|
||||
<h1>Tray</h1>
|
||||
<h3>
|
||||
The <code>tray</code> module allows you to create an icon in the
|
||||
operating system's notification area.
|
||||
</h3>
|
||||
<p>This icon can also have a context menu attached.</p>
|
||||
|
||||
<p>
|
||||
Open the
|
||||
<a href="https://electronjs.org/docs/api/tray">
|
||||
full API documentation
|
||||
</a>
|
||||
in your browser.
|
||||
</p>
|
||||
</div>
|
||||
<div>
|
||||
<div>
|
||||
<h2>ProTip</h2>
|
||||
<strong>Tray support in Linux.</strong>
|
||||
<p>
|
||||
On Linux distributions that only have app indicator support, users
|
||||
will need to install <code>libappindicator1</code> to make the
|
||||
tray icon work. See the
|
||||
<a href="https://electronjs.org/docs/api/tray">
|
||||
full API documentation
|
||||
</a>
|
||||
for more details about using Tray on Linux.
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<script>
|
||||
// You can also require other files to run in this process
|
||||
require("./renderer.js");
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,77 +1,77 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="UTF-8" />
|
||||
<title>Frameless window</title>
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<div>
|
||||
<h1>Create and Manage Windows</h1>
|
||||
|
||||
<h3>
|
||||
The <code>BrowserWindow</code> module in Electron allows you to create a
|
||||
new browser window or manage an existing one.
|
||||
</h3>
|
||||
|
||||
<p>
|
||||
Each browser window is a separate process, known as the renderer
|
||||
process. This process, like the main process that controls the life
|
||||
cycle of the app, has full access to the Node.js APIs.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Open the
|
||||
<a href="https://electronjs.org/docs/api/browser-window">
|
||||
full API documentation (opens in new window)
|
||||
</a>
|
||||
in your browser.
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<div>
|
||||
<h2>Create a frameless window</h2>
|
||||
<div>
|
||||
<div>
|
||||
<button id="frameless-window">View Demo</button>
|
||||
</div>
|
||||
<p>
|
||||
A frameless window is a window that has no
|
||||
<a href="https://developer.mozilla.org/en-US/docs/Glossary/Chrome">
|
||||
"chrome"
|
||||
</a>
|
||||
, such as toolbars, title bars, status bars, borders, etc. You can
|
||||
make a browser window frameless by setting <code>frame</code> to
|
||||
<code>false</code> when creating the window.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Windows can have a transparent background, too. By setting the
|
||||
<code>transparent</code> option to <code>true</code>, you can also
|
||||
make your frameless window transparent:
|
||||
</p>
|
||||
<pre>
|
||||
<code class="language-js">var win = new BrowserWindow({
|
||||
transparent: true,
|
||||
frame: false
|
||||
})</code></pre>
|
||||
|
||||
<p>
|
||||
For more details, see the
|
||||
<a href="https://electronjs.org/docs/tutorial/window-customization/">
|
||||
Window Customization
|
||||
|
||||
</a>
|
||||
documentation.
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<script>
|
||||
// You can also require other files to run in this process
|
||||
require("./renderer.js");
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="UTF-8" />
|
||||
<title>Frameless window</title>
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<div>
|
||||
<h1>Create and Manage Windows</h1>
|
||||
|
||||
<h3>
|
||||
The <code>BrowserWindow</code> module in Electron allows you to create a
|
||||
new browser window or manage an existing one.
|
||||
</h3>
|
||||
|
||||
<p>
|
||||
Each browser window is a separate process, known as the renderer
|
||||
process. This process, like the main process that controls the life
|
||||
cycle of the app, has full access to the Node.js APIs.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Open the
|
||||
<a href="https://electronjs.org/docs/api/browser-window">
|
||||
full API documentation (opens in new window)
|
||||
</a>
|
||||
in your browser.
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<div>
|
||||
<h2>Create a frameless window</h2>
|
||||
<div>
|
||||
<div>
|
||||
<button id="frameless-window">View Demo</button>
|
||||
</div>
|
||||
<p>
|
||||
A frameless window is a window that has no
|
||||
<a href="https://developer.mozilla.org/en-US/docs/Glossary/Chrome">
|
||||
"chrome"
|
||||
</a>
|
||||
, such as toolbars, title bars, status bars, borders, etc. You can
|
||||
make a browser window frameless by setting <code>frame</code> to
|
||||
<code>false</code> when creating the window.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Windows can have a transparent background, too. By setting the
|
||||
<code>transparent</code> option to <code>true</code>, you can also
|
||||
make your frameless window transparent:
|
||||
</p>
|
||||
<pre>
|
||||
<code class="language-js">var win = new BrowserWindow({
|
||||
transparent: true,
|
||||
frame: false
|
||||
})</code></pre>
|
||||
|
||||
<p>
|
||||
For more details, see the
|
||||
<a href="https://electronjs.org/docs/tutorial/window-customization/">
|
||||
Window Customization
|
||||
|
||||
</a>
|
||||
documentation.
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<script>
|
||||
// You can also require other files to run in this process
|
||||
require("./renderer.js");
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,64 +1,64 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="UTF-8" />
|
||||
<title>Manage window state</title>
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<div>
|
||||
<h1>Create and Manage Windows</h1>
|
||||
|
||||
<h3>
|
||||
The <code>BrowserWindow</code> module in Electron allows you to create a
|
||||
new browser window or manage an existing one.
|
||||
</h3>
|
||||
|
||||
<p>
|
||||
Each browser window is a separate process, known as the renderer
|
||||
process. This process, like the main process that controls the life
|
||||
cycle of the app, has full access to the Node.js APIs.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Open the
|
||||
<a href="https://electronjs.org/docs/api/browser-window">
|
||||
full API documentation (opens in new window)
|
||||
</a>
|
||||
in your browser.
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<div>
|
||||
<h2>Manage window state</h2>
|
||||
<div>
|
||||
<div>
|
||||
<button id="manage-window">View Demo</button>
|
||||
<span id="manage-window-reply"></span>
|
||||
</div>
|
||||
<p>
|
||||
In this demo we create a new window and listen for
|
||||
<code>move</code> and <code>resize</code> events on it. Click the
|
||||
demo button, change the new window and see the dimensions and
|
||||
position update here, above.
|
||||
</p>
|
||||
<p>
|
||||
There are a lot of methods for controlling the state of the window
|
||||
such as the size, location, and focus status as well as events to
|
||||
listen to for window changes. Visit the
|
||||
<a href="https://electronjs.org/docs/api/browser-window">
|
||||
documentation (opens in new window)
|
||||
</a>
|
||||
for the full list.
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<script>
|
||||
// You can also require other files to run in this process
|
||||
require("./renderer.js");
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="UTF-8" />
|
||||
<title>Manage window state</title>
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<div>
|
||||
<h1>Create and Manage Windows</h1>
|
||||
|
||||
<h3>
|
||||
The <code>BrowserWindow</code> module in Electron allows you to create a
|
||||
new browser window or manage an existing one.
|
||||
</h3>
|
||||
|
||||
<p>
|
||||
Each browser window is a separate process, known as the renderer
|
||||
process. This process, like the main process that controls the life
|
||||
cycle of the app, has full access to the Node.js APIs.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Open the
|
||||
<a href="https://electronjs.org/docs/api/browser-window">
|
||||
full API documentation (opens in new window)
|
||||
</a>
|
||||
in your browser.
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<div>
|
||||
<h2>Manage window state</h2>
|
||||
<div>
|
||||
<div>
|
||||
<button id="manage-window">View Demo</button>
|
||||
<span id="manage-window-reply"></span>
|
||||
</div>
|
||||
<p>
|
||||
In this demo we create a new window and listen for
|
||||
<code>move</code> and <code>resize</code> events on it. Click the
|
||||
demo button, change the new window and see the dimensions and
|
||||
position update here, above.
|
||||
</p>
|
||||
<p>
|
||||
There are a lot of methods for controlling the state of the window
|
||||
such as the size, location, and focus status as well as events to
|
||||
listen to for window changes. Visit the
|
||||
<a href="https://electronjs.org/docs/api/browser-window">
|
||||
documentation (opens in new window)
|
||||
</a>
|
||||
for the full list.
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<script>
|
||||
// You can also require other files to run in this process
|
||||
require("./renderer.js");
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
|
|
|
@ -1,58 +1,58 @@
|
|||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="UTF-8" />
|
||||
<title>Window events</title>
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<div>
|
||||
<h1>Create and Manage Windows</h1>
|
||||
|
||||
<h3>
|
||||
The <code>BrowserWindow</code> module in Electron allows you to create a
|
||||
new browser window or manage an existing one.
|
||||
</h3>
|
||||
|
||||
<p>
|
||||
Each browser window is a separate process, known as the renderer
|
||||
process. This process, like the main process that controls the life
|
||||
cycle of the app, has full access to the Node.js APIs.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Open the
|
||||
<a href="https://electronjs.org/docs/api/browser-window">
|
||||
full API documentation (opens in new window)
|
||||
</a>
|
||||
in your browser.
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<div>
|
||||
<h2>Window events</h2>
|
||||
<div>
|
||||
<div>
|
||||
<button id="listen-to-window">View Demo</button>
|
||||
<button id="focus-on-modal-window">
|
||||
Focus on Demo
|
||||
</button>
|
||||
</div>
|
||||
<p>
|
||||
In this demo, we create a new window and listen for
|
||||
<code>blur</code> event on it. Click the demo button to create a new
|
||||
modal window, and switch focus back to the parent window by clicking
|
||||
on it. You can click the <i>Focus on Demo</i> button to switch focus
|
||||
to the modal window again.
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<script>
|
||||
// You can also require other files to run in this process
|
||||
require("./renderer.js");
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
<!DOCTYPE html>
|
||||
<html>
|
||||
<head>
|
||||
<meta charset="UTF-8" />
|
||||
<title>Window events</title>
|
||||
</head>
|
||||
|
||||
<body>
|
||||
<div>
|
||||
<h1>Create and Manage Windows</h1>
|
||||
|
||||
<h3>
|
||||
The <code>BrowserWindow</code> module in Electron allows you to create a
|
||||
new browser window or manage an existing one.
|
||||
</h3>
|
||||
|
||||
<p>
|
||||
Each browser window is a separate process, known as the renderer
|
||||
process. This process, like the main process that controls the life
|
||||
cycle of the app, has full access to the Node.js APIs.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Open the
|
||||
<a href="https://electronjs.org/docs/api/browser-window">
|
||||
full API documentation (opens in new window)
|
||||
</a>
|
||||
in your browser.
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<div>
|
||||
<h2>Window events</h2>
|
||||
<div>
|
||||
<div>
|
||||
<button id="listen-to-window">View Demo</button>
|
||||
<button id="focus-on-modal-window">
|
||||
Focus on Demo
|
||||
</button>
|
||||
</div>
|
||||
<p>
|
||||
In this demo, we create a new window and listen for
|
||||
<code>blur</code> event on it. Click the demo button to create a new
|
||||
modal window, and switch focus back to the parent window by clicking
|
||||
on it. You can click the <i>Focus on Demo</i> button to switch focus
|
||||
to the modal window again.
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<script>
|
||||
// You can also require other files to run in this process
|
||||
require("./renderer.js");
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
|
|
22
spec/fixtures/api/frame-subscriber.html
vendored
22
spec/fixtures/api/frame-subscriber.html
vendored
|
@ -1,11 +1,11 @@
|
|||
<html>
|
||||
<body>
|
||||
<div style="width: 10px; height: 10px;" id="dirty"></div>
|
||||
</body>
|
||||
<script type="text/javascript" charset="utf-8">
|
||||
setInterval(function(){
|
||||
document.getElementById('dirty').style.backgroundColor =
|
||||
'#'+(Math.random()*0xFFFFFF<<0).toString(16)
|
||||
}, 100)
|
||||
</script>
|
||||
</html>
|
||||
<html>
|
||||
<body>
|
||||
<div style="width: 10px; height: 10px;" id="dirty"></div>
|
||||
</body>
|
||||
<script type="text/javascript" charset="utf-8">
|
||||
setInterval(function(){
|
||||
document.getElementById('dirty').style.backgroundColor =
|
||||
'#'+(Math.random()*0xFFFFFF<<0).toString(16)
|
||||
}, 100)
|
||||
</script>
|
||||
</html>
|
||||
|
|
22
spec/fixtures/api/offscreen-rendering.html
vendored
22
spec/fixtures/api/offscreen-rendering.html
vendored
|
@ -1,11 +1,11 @@
|
|||
<html>
|
||||
<body>
|
||||
<div style="width: 10px; height: 10px;" id="dirty"></div>
|
||||
</body>
|
||||
<script type="text/javascript" charset="utf-8">
|
||||
setInterval(function(){
|
||||
document.getElementById('dirty').style.backgroundColor =
|
||||
'#'+(Math.random()*0xFFFFFF<<0).toString(16)
|
||||
}, 10)
|
||||
</script>
|
||||
</html>
|
||||
<html>
|
||||
<body>
|
||||
<div style="width: 10px; height: 10px;" id="dirty"></div>
|
||||
</body>
|
||||
<script type="text/javascript" charset="utf-8">
|
||||
setInterval(function(){
|
||||
document.getElementById('dirty').style.backgroundColor =
|
||||
'#'+(Math.random()*0xFFFFFF<<0).toString(16)
|
||||
}, 10)
|
||||
</script>
|
||||
</html>
|
||||
|
|
18
spec/fixtures/api/service-workers/index.html
vendored
18
spec/fixtures/api/service-workers/index.html
vendored
|
@ -1,10 +1,10 @@
|
|||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<body>
|
||||
<script>
|
||||
navigator.serviceWorker.register('sw.js', {
|
||||
scope: location.pathname.split('/').slice(0, 2).join('/') + '/'
|
||||
})
|
||||
</script>
|
||||
</body>
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<body>
|
||||
<script>
|
||||
navigator.serviceWorker.register('sw.js', {
|
||||
scope: location.pathname.split('/').slice(0, 2).join('/') + '/'
|
||||
})
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
18
spec/fixtures/api/service-workers/logs.html
vendored
18
spec/fixtures/api/service-workers/logs.html
vendored
|
@ -1,10 +1,10 @@
|
|||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<body>
|
||||
<script>
|
||||
navigator.serviceWorker.register('sw-logs.js', {
|
||||
scope: location.pathname.split('/').slice(0, 2).join('/') + '/'
|
||||
})
|
||||
</script>
|
||||
</body>
|
||||
<!DOCTYPE html>
|
||||
<html lang="en">
|
||||
<body>
|
||||
<script>
|
||||
navigator.serviceWorker.register('sw-logs.js', {
|
||||
scope: location.pathname.split('/').slice(0, 2).join('/') + '/'
|
||||
})
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
Loading…
Reference in a new issue