Every native class now gets a name

This commit is contained in:
Cheng Zhao 2016-08-02 19:28:12 +09:00
parent cb19efe49c
commit 8c3232dc56
25 changed files with 29 additions and 5 deletions

View file

@ -114,6 +114,7 @@ v8::Local<v8::Value> Screen::Create(v8::Isolate* isolate) {
// static
void Screen::BuildPrototype(
v8::Isolate* isolate, v8::Local<v8::FunctionTemplate> prototype) {
prototype->SetClassName(mate::StringToV8(isolate, "Screen"));
mate::ObjectTemplateBuilder(isolate, prototype->PrototypeTemplate())
.SetMethod("getCursorScreenPoint", &Screen::GetCursorScreenPoint)
.SetMethod("getPrimaryDisplay", &Screen::GetPrimaryDisplay)