🔧 Use enum to declare ProgressState
As recommended in #6768, this commit adds an enum for progress states for windows.
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8 changed files with 36 additions and 13 deletions
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@ -905,9 +905,9 @@ gfx::NativeWindow NativeWindowViews::GetNativeWindow() {
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}
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void NativeWindowViews::SetProgressBar(
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double progress, const std::string& mode) {
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double progress, NativeWindow::ProgressState state) {
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#if defined(OS_WIN)
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taskbar_host_.SetProgressBar(GetAcceleratedWidget(), progress, mode);
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taskbar_host_.SetProgressBar(GetAcceleratedWidget(), progress, state);
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#elif defined(USE_X11)
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if (unity::IsRunning()) {
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unity::SetProgressFraction(progress);
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