🔧 Use enum to declare ProgressState

As recommended in #6768, this commit adds an enum for progress states for windows.
This commit is contained in:
Felix Rieseberg 2016-08-09 16:05:44 -07:00
parent ab0d726594
commit 8b85ee8a20
8 changed files with 36 additions and 13 deletions

View file

@ -905,9 +905,9 @@ gfx::NativeWindow NativeWindowViews::GetNativeWindow() {
}
void NativeWindowViews::SetProgressBar(
double progress, const std::string& mode) {
double progress, NativeWindow::ProgressState state) {
#if defined(OS_WIN)
taskbar_host_.SetProgressBar(GetAcceleratedWidget(), progress, mode);
taskbar_host_.SetProgressBar(GetAcceleratedWidget(), progress, state);
#elif defined(USE_X11)
if (unity::IsRunning()) {
unity::SetProgressFraction(progress);