Handle close cancel in BeforeUnloadDialogCancelled
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2 changed files with 8 additions and 7 deletions
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@ -544,13 +544,6 @@ void NativeWindow::BeforeUnloadFired(content::WebContents* tab,
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bool proceed,
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bool* proceed_to_fire_unload) {
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*proceed_to_fire_unload = proceed;
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if (!proceed) {
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WindowList::WindowCloseCancelled(this);
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// Cancel unresponsive event when window close is cancelled.
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window_unresposive_closure_.Cancel();
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}
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}
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void NativeWindow::MoveContents(content::WebContents* source,
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@ -594,6 +587,13 @@ void NativeWindow::BeforeUnloadFired(const base::TimeTicks& proceed_time) {
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// there are two virtual functions named BeforeUnloadFired.
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}
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void NativeWindow::BeforeUnloadDialogCancelled() {
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WindowList::WindowCloseCancelled(this);
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// Cancel unresponsive event when window close is cancelled.
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window_unresposive_closure_.Cancel();
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}
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void NativeWindow::TitleWasSet(content::NavigationEntry* entry,
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bool explicit_set) {
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bool prevent_default = false;
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@ -241,6 +241,7 @@ class NativeWindow : public CommonWebContentsDelegate,
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// Implementations of content::WebContentsObserver.
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void RenderViewCreated(content::RenderViewHost* render_view_host) override;
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void BeforeUnloadFired(const base::TimeTicks& proceed_time) override;
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void BeforeUnloadDialogCancelled() override;
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void TitleWasSet(content::NavigationEntry* entry, bool explicit_set) override;
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bool OnMessageReceived(const IPC::Message& message) override;
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