Some methods can be accessed after object is destroyed

This commit is contained in:
Cheng Zhao 2015-07-06 21:26:50 +08:00
parent ae52af3870
commit 85a4ff83da
5 changed files with 10 additions and 10 deletions

View file

@ -110,7 +110,7 @@ void Tray::SetContextMenu(mate::Arguments* args, Menu* menu) {
void Tray::BuildPrototype(v8::Isolate* isolate,
v8::Local<v8::ObjectTemplate> prototype) {
mate::ObjectTemplateBuilder(isolate, prototype)
.SetMethod("destroy", &Tray::Destroy)
.SetMethod("destroy", &Tray::Destroy, true)
.SetMethod("setImage", &Tray::SetImage)
.SetMethod("setPressedImage", &Tray::SetPressedImage)
.SetMethod("setToolTip", &Tray::SetToolTip)