Fix a wrong usage of switch commandline.
We should not always save switch path as ascii string, which will not be handled well on Windows.
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2 changed files with 14 additions and 2 deletions
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@ -20,6 +20,7 @@
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#include "atom/common/native_mate_converters/callback.h"
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#include "atom/common/native_mate_converters/file_path_converter.h"
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#include "atom/common/node_includes.h"
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#include "atom/common/options_switches.h"
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#include "base/command_line.h"
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#include "base/environment.h"
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#include "base/files/file_path.h"
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@ -27,6 +28,7 @@
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#include "brightray/browser/brightray_paths.h"
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#include "content/public/browser/client_certificate_delegate.h"
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#include "content/public/browser/gpu_data_manager.h"
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#include "content/public/common/content_switches.h"
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#include "native_mate/dictionary.h"
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#include "native_mate/object_template_builder.h"
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#include "net/ssl/ssl_cert_request_info.h"
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@ -301,6 +303,16 @@ namespace {
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void AppendSwitch(const std::string& switch_string, mate::Arguments* args) {
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auto command_line = base::CommandLine::ForCurrentProcess();
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if (switch_string == atom::switches::kPpapiFlashPath ||
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switch_string == atom::switches::kClientCertificate ||
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switch_string == switches::kLogNetLog) {
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base::FilePath path;
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args->GetNext(&path);
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command_line->AppendSwitchPath(switch_string, path);
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return;
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}
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std::string value;
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if (args->GetNext(&value))
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command_line->AppendSwitchASCII(switch_string, value);
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