fix: potential async_hooks crash in NotifyWindowRestore on Windows (#40576)

* fix: potential async_hooks crash in NotifyWindowRestore on Windows

* fix: don't use CallbackScope for Error objects
This commit is contained in:
Shelley Vohr 2024-01-26 19:53:07 +01:00 committed by GitHub
parent db2bf1a0d1
commit 8104c7908a
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4 changed files with 60 additions and 10 deletions

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@ -61,12 +61,10 @@ void InvokeIpcCallback(v8::Local<v8::Context> context,
// Only set up the node::CallbackScope if there's a node environment.
// Sandboxed renderers don't have a node environment.
node::Environment* env = node::Environment::GetCurrent(context);
std::unique_ptr<node::CallbackScope> callback_scope;
if (env) {
node::async_context async_context = {};
callback_scope = std::make_unique<node::CallbackScope>(isolate, ipcNative,
async_context);
if (node::Environment::GetCurrent(context)) {
callback_scope = std::make_unique<node::CallbackScope>(
isolate, ipcNative, node::async_context{0, 0});
}
auto callback_key = gin::ConvertToV8(isolate, callback_name)