Make "screen" module a browser module
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551c39e241
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5 changed files with 15 additions and 18 deletions
32
atom/browser/api/atom_api_screen.cc
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32
atom/browser/api/atom_api_screen.cc
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// Copyright (c) 2013 GitHub, Inc.
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// Use of this source code is governed by the MIT license that can be
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// found in the LICENSE file.
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#include "atom/common/native_mate_converters/gfx_converter.h"
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#include "base/bind.h"
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#include "native_mate/dictionary.h"
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#include "ui/gfx/screen.h"
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#include "atom/common/node_includes.h"
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namespace {
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void Initialize(v8::Handle<v8::Object> exports, v8::Handle<v8::Value> unused,
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v8::Handle<v8::Context> context, void* priv) {
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auto screen = base::Unretained(gfx::Screen::GetNativeScreen());
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mate::Dictionary dict(context->GetIsolate(), exports);
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dict.SetMethod("getCursorScreenPoint",
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base::Bind(&gfx::Screen::GetCursorScreenPoint, screen));
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dict.SetMethod("getPrimaryDisplay",
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base::Bind(&gfx::Screen::GetPrimaryDisplay, screen));
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dict.SetMethod("getAllDisplays",
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base::Bind(&gfx::Screen::GetAllDisplays, screen));
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dict.SetMethod("getDisplayNearestPoint",
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base::Bind(&gfx::Screen::GetDisplayNearestPoint, screen));
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dict.SetMethod("getDisplayMatching",
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base::Bind(&gfx::Screen::GetDisplayMatching, screen));
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}
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} // namespace
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NODE_MODULE_CONTEXT_AWARE_BUILTIN(atom_common_screen, Initialize)
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