using damage_rect

This commit is contained in:
gellert 2016-07-19 23:50:49 +02:00
parent 50dc71d1c2
commit 7fc9df4f8f

View file

@ -345,7 +345,7 @@ class CefCopyFrameGenerator {
cc::CopyOutputRequest::CreateRequest(base::Bind(
&CefCopyFrameGenerator::CopyFromCompositingSurfaceHasResult,
weak_ptr_factory_.GetWeakPtr(),
gfx::Rect(view_->GetPhysicalBackingSize())));
damage_rect));
// request->set_area(gfx::Rect(view_->GetPhysicalBackingSize()));
@ -842,13 +842,13 @@ void OffScreenWindow::OnSwapCompositorFrame(
// Determine the damage rectangle for the current frame. This is the same
// calculation that SwapDelegatedFrame uses.
// cc::RenderPass* root_pass =
// frame->delegated_frame_data->render_pass_list.back().get();
// gfx::Size frame_size = root_pass->output_rect.size();
// gfx::Rect damage_rect =
// gfx::ToEnclosingRect(gfx::RectF(root_pass->damage_rect));
// damage_rect.Intersect(gfx::Rect(frame_size));
gfx::Rect damage_rect = gfx::Rect(GetVisibleViewportSize());
cc::RenderPass* root_pass =
frame->delegated_frame_data->render_pass_list.back().get();
gfx::Size frame_size = root_pass->output_rect.size();
gfx::Rect damage_rect =
gfx::ToEnclosingRect(gfx::RectF(root_pass->damage_rect));
damage_rect.Intersect(gfx::Rect(frame_size));
// gfx::Rect damage_rect = gfx::Rect(GetVisibleViewportSize());
if (frame->delegated_frame_data)
delegated_frame_host_->SwapDelegatedFrame(output_surface_id,