Add atom-shell bindings before loading environment

This commit is contained in:
Cheng Zhao 2015-01-21 15:02:09 -08:00
parent 5e58915bdd
commit 7e33e26465
8 changed files with 74 additions and 94 deletions

View file

@ -23,83 +23,81 @@ process.argv.splice startMark, endMark - startMark + 1
globalPaths = module.globalPaths
globalPaths.push path.join process.resourcesPath, 'atom', 'browser', 'api', 'lib'
# Following operations need extra bindings by AtomBindings.
process.once 'BIND_DONE', ->
# Import common settings.
require path.resolve(__dirname, '..', '..', 'common', 'lib', 'init.js')
# Import common settings.
require path.resolve(__dirname, '..', '..', 'common', 'lib', 'init.js')
if process.platform is 'win32'
# Redirect node's console to use our own implementations, since node can not
# handle console output when running as GUI program.
print = (args...) ->
process.log util.format(args...)
console.log = console.error = console.warn = print
process.stdout.write = process.stderr.write = print
if process.platform is 'win32'
# Redirect node's console to use our own implementations, since node can not
# handle console output when running as GUI program.
print = (args...) ->
process.log util.format(args...)
console.log = console.error = console.warn = print
process.stdout.write = process.stderr.write = print
# Always returns EOF for stdin stream.
Readable = require('stream').Readable
stdin = new Readable
stdin.push null
process.__defineGetter__ 'stdin', -> stdin
# Always returns EOF for stdin stream.
Readable = require('stream').Readable
stdin = new Readable
stdin.push null
process.__defineGetter__ 'stdin', -> stdin
# Don't quit on fatal error.
process.on 'uncaughtException', (error) ->
# Do nothing if the user has a custom uncaught exception handler.
if process.listeners('uncaughtException').length > 1
return
# Don't quit on fatal error.
process.on 'uncaughtException', (error) ->
# Do nothing if the user has a custom uncaught exception handler.
if process.listeners('uncaughtException').length > 1
return
# Show error in GUI.
stack = error.stack ? "#{error.name}: #{error.message}"
message = "Uncaught Exception:\n#{stack}"
require('dialog').showErrorBox 'A JavaScript error occured in the browser process', message
# Show error in GUI.
stack = error.stack ? "#{error.name}: #{error.message}"
message = "Uncaught Exception:\n#{stack}"
require('dialog').showErrorBox 'A JavaScript error occured in the browser process', message
# Emit 'exit' event on quit.
require('app').on 'quit', ->
process.emit 'exit'
# Emit 'exit' event on quit.
require('app').on 'quit', ->
process.emit 'exit'
# Load the RPC server.
require './rpc-server'
# Load the RPC server.
require './rpc-server'
# Load the guest view manager.
require './guest-view-manager'
require './guest-window-manager'
# Load the guest view manager.
require './guest-view-manager'
require './guest-window-manager'
# Now we try to load app's package.json.
packageJson = null
# Now we try to load app's package.json.
packageJson = null
searchPaths = [ 'app', 'app.asar', 'default_app' ]
for packagePath in searchPaths
try
packagePath = path.join process.resourcesPath, packagePath
packageJson = JSON.parse(fs.readFileSync(path.join(packagePath, 'package.json')))
break
catch e
continue
searchPaths = [ 'app', 'app.asar', 'default_app' ]
for packagePath in searchPaths
try
packagePath = path.join process.resourcesPath, packagePath
packageJson = JSON.parse(fs.readFileSync(path.join(packagePath, 'package.json')))
break
catch e
continue
throw new Error("Unable to find a valid app") unless packageJson?
throw new Error("Unable to find a valid app") unless packageJson?
# Set application's version.
app = require 'app'
app.setVersion packageJson.version if packageJson.version?
# Set application's version.
app = require 'app'
app.setVersion packageJson.version if packageJson.version?
# Set application's name.
if packageJson.productName?
app.setName packageJson.productName
else if packageJson.name?
app.setName packageJson.name
# Set application's name.
if packageJson.productName?
app.setName packageJson.productName
else if packageJson.name?
app.setName packageJson.name
# Set application's desktop name.
if packageJson.desktopName?
app.setDesktopName packageJson.desktopName
else
app.setDesktopName '#{app.getName()}.desktop'
# Set application's desktop name.
if packageJson.desktopName?
app.setDesktopName packageJson.desktopName
else
app.setDesktopName '#{app.getName()}.desktop'
# Set the user path according to application's name.
app.setPath 'userData', path.join(app.getPath('appData'), app.getName())
app.setPath 'userCache', path.join(app.getPath('cache'), app.getName())
# Set the user path according to application's name.
app.setPath 'userData', path.join(app.getPath('appData'), app.getName())
app.setPath 'userCache', path.join(app.getPath('cache'), app.getName())
# Load the chrome extension support.
require './chrome-extension.js'
# Load the chrome extension support.
require './chrome-extension.js'
# Finally load app's main.js and transfer control to C++.
module._load path.join(packagePath, packageJson.main), module, true
# Finally load app's main.js and transfer control to C++.
module._load path.join(packagePath, packageJson.main), module, true