Add atom-shell bindings before loading environment

This commit is contained in:
Cheng Zhao 2015-01-21 15:02:09 -08:00
parent 5e58915bdd
commit 7e33e26465
8 changed files with 74 additions and 94 deletions

View file

@ -63,9 +63,8 @@ void AtomBrowserMainParts::PostEarlyInitialization() {
// Support the "--debug" switch.
node_debugger_.reset(new NodeDebugger(js_env_->isolate()));
// Create and load the global environment.
// Create the global environment.
global_env = node_bindings_->CreateEnvironment(js_env_->context());
node_bindings_->LoadEnvironment(global_env);
// Make sure node can get correct environment when debugging.
if (node_debugger_->IsRunning())
@ -73,6 +72,9 @@ void AtomBrowserMainParts::PostEarlyInitialization() {
// Add atom-shell extended APIs.
atom_bindings_->BindTo(js_env_->isolate(), global_env->process_object());
// Load everything.
node_bindings_->LoadEnvironment(global_env);
}
void AtomBrowserMainParts::PreMainMessageLoopRun() {

View file

@ -23,83 +23,81 @@ process.argv.splice startMark, endMark - startMark + 1
globalPaths = module.globalPaths
globalPaths.push path.join process.resourcesPath, 'atom', 'browser', 'api', 'lib'
# Following operations need extra bindings by AtomBindings.
process.once 'BIND_DONE', ->
# Import common settings.
require path.resolve(__dirname, '..', '..', 'common', 'lib', 'init.js')
# Import common settings.
require path.resolve(__dirname, '..', '..', 'common', 'lib', 'init.js')
if process.platform is 'win32'
# Redirect node's console to use our own implementations, since node can not
# handle console output when running as GUI program.
print = (args...) ->
process.log util.format(args...)
console.log = console.error = console.warn = print
process.stdout.write = process.stderr.write = print
if process.platform is 'win32'
# Redirect node's console to use our own implementations, since node can not
# handle console output when running as GUI program.
print = (args...) ->
process.log util.format(args...)
console.log = console.error = console.warn = print
process.stdout.write = process.stderr.write = print
# Always returns EOF for stdin stream.
Readable = require('stream').Readable
stdin = new Readable
stdin.push null
process.__defineGetter__ 'stdin', -> stdin
# Always returns EOF for stdin stream.
Readable = require('stream').Readable
stdin = new Readable
stdin.push null
process.__defineGetter__ 'stdin', -> stdin
# Don't quit on fatal error.
process.on 'uncaughtException', (error) ->
# Do nothing if the user has a custom uncaught exception handler.
if process.listeners('uncaughtException').length > 1
return
# Don't quit on fatal error.
process.on 'uncaughtException', (error) ->
# Do nothing if the user has a custom uncaught exception handler.
if process.listeners('uncaughtException').length > 1
return
# Show error in GUI.
stack = error.stack ? "#{error.name}: #{error.message}"
message = "Uncaught Exception:\n#{stack}"
require('dialog').showErrorBox 'A JavaScript error occured in the browser process', message
# Show error in GUI.
stack = error.stack ? "#{error.name}: #{error.message}"
message = "Uncaught Exception:\n#{stack}"
require('dialog').showErrorBox 'A JavaScript error occured in the browser process', message
# Emit 'exit' event on quit.
require('app').on 'quit', ->
process.emit 'exit'
# Emit 'exit' event on quit.
require('app').on 'quit', ->
process.emit 'exit'
# Load the RPC server.
require './rpc-server'
# Load the RPC server.
require './rpc-server'
# Load the guest view manager.
require './guest-view-manager'
require './guest-window-manager'
# Load the guest view manager.
require './guest-view-manager'
require './guest-window-manager'
# Now we try to load app's package.json.
packageJson = null
# Now we try to load app's package.json.
packageJson = null
searchPaths = [ 'app', 'app.asar', 'default_app' ]
for packagePath in searchPaths
try
packagePath = path.join process.resourcesPath, packagePath
packageJson = JSON.parse(fs.readFileSync(path.join(packagePath, 'package.json')))
break
catch e
continue
searchPaths = [ 'app', 'app.asar', 'default_app' ]
for packagePath in searchPaths
try
packagePath = path.join process.resourcesPath, packagePath
packageJson = JSON.parse(fs.readFileSync(path.join(packagePath, 'package.json')))
break
catch e
continue
throw new Error("Unable to find a valid app") unless packageJson?
throw new Error("Unable to find a valid app") unless packageJson?
# Set application's version.
app = require 'app'
app.setVersion packageJson.version if packageJson.version?
# Set application's version.
app = require 'app'
app.setVersion packageJson.version if packageJson.version?
# Set application's name.
if packageJson.productName?
app.setName packageJson.productName
else if packageJson.name?
app.setName packageJson.name
# Set application's name.
if packageJson.productName?
app.setName packageJson.productName
else if packageJson.name?
app.setName packageJson.name
# Set application's desktop name.
if packageJson.desktopName?
app.setDesktopName packageJson.desktopName
else
app.setDesktopName '#{app.getName()}.desktop'
# Set application's desktop name.
if packageJson.desktopName?
app.setDesktopName packageJson.desktopName
else
app.setDesktopName '#{app.getName()}.desktop'
# Set the user path according to application's name.
app.setPath 'userData', path.join(app.getPath('appData'), app.getName())
app.setPath 'userCache', path.join(app.getPath('cache'), app.getName())
# Set the user path according to application's name.
app.setPath 'userData', path.join(app.getPath('appData'), app.getName())
app.setPath 'userCache', path.join(app.getPath('cache'), app.getName())
# Load the chrome extension support.
require './chrome-extension.js'
# Load the chrome extension support.
require './chrome-extension.js'
# Finally load app's main.js and transfer control to C++.
module._load path.join(packagePath, packageJson.main), module, true
# Finally load app's main.js and transfer control to C++.
module._load path.join(packagePath, packageJson.main), module, true

View file

@ -85,9 +85,6 @@ void AtomBindings::BindTo(v8::Isolate* isolate,
versions->Set(mate::StringToV8(isolate, "chrome"),
mate::StringToV8(isolate, CHROME_VERSION_STRING));
}
v8::Handle<v8::Value> event = mate::StringToV8(isolate, "BIND_DONE");
node::MakeCallback(isolate, process, "emit", 1, &event);
}
void AtomBindings::ActivateUVLoop(v8::Isolate* isolate) {

View file

@ -24,7 +24,7 @@ class AtomBindings {
// Add process.atomBinding function, which behaves like process.binding but
// load native code from atom-shell instead.
virtual void BindTo(v8::Isolate* isolate, v8::Handle<v8::Object> process);
void BindTo(v8::Isolate* isolate, v8::Handle<v8::Object> process);
private:
void ActivateUVLoop(v8::Isolate* isolate);

View file

@ -11,7 +11,6 @@
#include "base/memory/scoped_ptr.h"
#include "base/values.h"
#include "content/public/renderer/render_view.h"
#include "native_mate/converter.h"
#include "third_party/WebKit/public/web/WebFrame.h"
#include "third_party/WebKit/public/web/WebView.h"
@ -37,18 +36,6 @@ AtomRendererBindings::AtomRendererBindings() {
AtomRendererBindings::~AtomRendererBindings() {
}
void AtomRendererBindings::BindToFrame(blink::WebFrame* frame) {
v8::Isolate* isolate = v8::Isolate::GetCurrent();
v8::HandleScope handle_scope(isolate);
v8::Handle<v8::Context> context = frame->mainWorldScriptContext();
if (context.IsEmpty())
return;
v8::Context::Scope scope(context);
AtomBindings::BindTo(isolate, GetProcessObject(context));
}
void AtomRendererBindings::OnBrowserMessage(content::RenderView* render_view,
const base::string16& channel,
const base::ListValue& args) {

View file

@ -28,9 +28,6 @@ class AtomRendererBindings : public AtomBindings {
AtomRendererBindings();
virtual ~AtomRendererBindings();
// Call BindTo for process object of the frame.
void BindToFrame(blink::WebFrame* frame);
// Dispatch messages from browser.
void OnBrowserMessage(content::RenderView* render_view,
const base::string16& channel,

View file

@ -148,10 +148,9 @@ void AtomRendererClient::DidCreateScriptContext(blink::WebFrame* frame,
// Setup node environment for each window.
node::Environment* env = node_bindings_->CreateEnvironment(context);
node_bindings_->LoadEnvironment(env);
// Add atom-shell extended APIs.
atom_bindings_->BindToFrame(frame);
atom_bindings_->BindTo(env->isolate(), env->process_object());
// Store the created environment.
web_page_envs_.push_back(env);
@ -159,6 +158,9 @@ void AtomRendererClient::DidCreateScriptContext(blink::WebFrame* frame,
// Make uv loop being wrapped by window context.
if (node_bindings_->uv_env() == NULL)
node_bindings_->set_uv_env(env);
// Load everything.
node_bindings_->LoadEnvironment(env);
}
void AtomRendererClient::WillReleaseScriptContext(

View file

@ -86,12 +86,9 @@ if nodeIntegration in ['true', 'all', 'except-iframe', 'manual-enable-iframe']
window.addEventListener 'unload', ->
process.emit 'exit'
else
# There still some native initialization codes needs "process", delete the
# global reference after they are done.
process.once 'BIND_DONE', ->
delete global.process
delete global.setImmediate
delete global.clearImmediate
delete global.process
delete global.setImmediate
delete global.clearImmediate
# Load the script specfied by the "preload" attribute.
if preloadScript