custom window level as string
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parent
b35bde662a
commit
783d47f78b
7 changed files with 28 additions and 12 deletions
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@ -487,7 +487,7 @@ bool Window::IsClosable() {
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}
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}
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void Window::SetAlwaysOnTop(bool top, mate::Arguments* args) {
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void Window::SetAlwaysOnTop(bool top, mate::Arguments* args) {
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int level = 0;
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std::string level = "floating";
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args->GetNext(&level);
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args->GetNext(&level);
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window_->SetAlwaysOnTop(top, level);
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window_->SetAlwaysOnTop(top, level);
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}
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}
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@ -118,7 +118,7 @@ class NativeWindow : public base::SupportsUserData,
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virtual bool IsFullScreenable() = 0;
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virtual bool IsFullScreenable() = 0;
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virtual void SetClosable(bool closable) = 0;
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virtual void SetClosable(bool closable) = 0;
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virtual bool IsClosable() = 0;
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virtual bool IsClosable() = 0;
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virtual void SetAlwaysOnTop(bool top, int level = 0) = 0;
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virtual void SetAlwaysOnTop(bool top, const std::string& level) = 0;
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virtual bool IsAlwaysOnTop() = 0;
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virtual bool IsAlwaysOnTop() = 0;
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virtual void Center() = 0;
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virtual void Center() = 0;
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virtual void SetTitle(const std::string& title) = 0;
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virtual void SetTitle(const std::string& title) = 0;
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@ -64,7 +64,7 @@ class NativeWindowMac : public NativeWindow,
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bool IsFullScreenable() override;
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bool IsFullScreenable() override;
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void SetClosable(bool closable) override;
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void SetClosable(bool closable) override;
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bool IsClosable() override;
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bool IsClosable() override;
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void SetAlwaysOnTop(bool top, int level) override;
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void SetAlwaysOnTop(bool top, const std::string& level) override;
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bool IsAlwaysOnTop() override;
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bool IsAlwaysOnTop() override;
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void Center() override;
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void Center() override;
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void SetTitle(const std::string& title) override;
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void SetTitle(const std::string& title) override;
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@ -943,11 +943,28 @@ bool NativeWindowMac::IsClosable() {
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return [window_ styleMask] & NSClosableWindowMask;
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return [window_ styleMask] & NSClosableWindowMask;
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}
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}
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void NativeWindowMac::SetAlwaysOnTop(bool top, int level) {
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void NativeWindowMac::SetAlwaysOnTop(bool top, std::string level) {
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if (!level) {
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int intLevel;
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level = NSFloatingWindowLevel;
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if (level == "normal") {
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intLevel = NSNormalWindowLevel;
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} else if (level == "floating") {
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intLevel = NSFloatingWindowLevel;
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} else if (level == "torn-off-menu") {
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intLevel = NSTornOffMenuWindowLevel;
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} else if (level == "modal-panel") {
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intLevel = NSModalPanelWindowLevel;
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} else if (level == "main-menu") {
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intLevel = NSMainMenuWindowLevel;
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} else if (level == "status") {
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intLevel = NSStatusWindowLevel;
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} else if (level == "pop-up-menu") {
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intLevel = NSPopUpMenuWindowLevel;
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} else if (level == "screen-saver") {
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intLevel = NSScreenSaverWindowLevel;
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} else if (level == "dock") {
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intLevel = NSDockWindowLevel;
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}
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}
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[window_ setLevel:(top ? level : NSNormalWindowLevel)];
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[window_ setLevel:(top ? intLevel : NSNormalWindowLevel)];
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}
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}
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bool NativeWindowMac::IsAlwaysOnTop() {
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bool NativeWindowMac::IsAlwaysOnTop() {
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@ -682,7 +682,7 @@ bool NativeWindowViews::IsClosable() {
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#endif
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#endif
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}
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}
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void NativeWindowViews::SetAlwaysOnTop(bool top, int level) {
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void NativeWindowViews::SetAlwaysOnTop(bool top, const std::string& level) {
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window_->SetAlwaysOnTop(top, level);
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window_->SetAlwaysOnTop(top, level);
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}
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}
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@ -84,7 +84,7 @@ class NativeWindowViews : public NativeWindow,
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bool IsFullScreenable() override;
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bool IsFullScreenable() override;
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void SetClosable(bool closable) override;
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void SetClosable(bool closable) override;
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bool IsClosable() override;
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bool IsClosable() override;
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void SetAlwaysOnTop(bool top, int level) override;
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void SetAlwaysOnTop(bool top, const std::string& level) override;
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bool IsAlwaysOnTop() override;
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bool IsAlwaysOnTop() override;
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void Center() override;
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void Center() override;
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void SetTitle(const std::string& title) override;
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void SetTitle(const std::string& title) override;
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@ -812,14 +812,13 @@ returns `true`.
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#### `win.setAlwaysOnTop(flag[, level])`
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#### `win.setAlwaysOnTop(flag[, level])`
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* `flag` Boolean
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* `flag` Boolean
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* `level` Integer (optional) macOS
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* `level` String (optional) _macOS_ - Options include (`normal`, `floating`, `torn-off-menu`,
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`modal-panel`, `main-menu`, `status`, `pop-up-menu`, `screen-saver`, `dock`). Default is `floating`.
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Sets whether the window should show always on top of other windows. After
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Sets whether the window should show always on top of other windows. After
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setting this, the window is still a normal window, not a toolbox window which
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setting this, the window is still a normal window, not a toolbox window which
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can not be focused on.
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can not be focused on.
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A custom level can be set on MacOS that will override the default `NSFloatingWindowLevel`.
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#### `win.isAlwaysOnTop()`
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#### `win.isAlwaysOnTop()`
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Returns whether the window is always on top of other windows.
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Returns whether the window is always on top of other windows.
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