Don't use C++11 to not crash VS

This commit is contained in:
Cheng Zhao 2015-08-12 23:14:20 +08:00
parent 94c1fb32a7
commit 78171e2072

View file

@ -54,22 +54,20 @@ void HandlerCallback(v8::Isolate* isolate,
base::Bind(holder->callback, true, base::Passed(&options)));
}
// func.bind(func, ...).
template<typename... ArgTypes>
// func.bind(func, arg1, arg2).
// NB(zcbenz): Using C++11 version crashes VS.
v8::Local<v8::Value> BindFunctionWith(v8::Isolate* isolate,
v8::Local<v8::Context> context,
v8::Local<v8::Function> func,
ArgTypes... args) {
v8::Local<v8::Value> arg1,
v8::Local<v8::Value> arg2) {
v8::MaybeLocal<v8::Value> bind = func->Get(mate::StringToV8(isolate, "bind"));
CHECK(!bind.IsEmpty());
v8::Local<v8::Function> bind_func =
v8::Local<v8::Function>::Cast(bind.ToLocalChecked());
std::vector<v8::Local<v8::Value>> converted = {
v8::Local<v8::Value>::Cast(func),
mate::ConvertToV8(isolate, args)...,
};
v8::Local<v8::Value> converted[] = { func, arg1, arg2 };
return bind_func->Call(
context, func, converted.size(), &converted.front()).ToLocalChecked();
context, func, arraysize(converted), converted).ToLocalChecked();
}
// Generate the callback that will be passed to |handler|.
@ -86,8 +84,7 @@ v8::MaybeLocal<v8::Value> GenerateCallback(v8::Isolate* isolate,
v8::Local<v8::FunctionTemplate>::New(isolate, g_handler_callback_);
CallbackHolder* holder = new CallbackHolder;
holder->callback = callback;
return BindFunctionWith(isolate, context,
handler_callback->GetFunction(),
return BindFunctionWith(isolate, context, handler_callback->GetFunction(),
v8::External::New(isolate, holder),
v8::Object::New(isolate));
}