chore: remove unused use_transparent_window.patch (#15534)

Unneeded since 6f2f761df3 (diff-0bbbec38254ebb1146b15c15277c6aa1)
This commit is contained in:
Jeremy Apthorp 2018-11-05 13:19:21 -08:00 committed by GitHub
parent c60745b8a3
commit 77f69cbe08
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
4 changed files with 0 additions and 61 deletions

View file

@ -74,10 +74,6 @@ BrowserWindow::BrowserWindow(v8::Isolate* isolate,
mate::Dictionary(isolate, web_contents->GetWrapper())
.Set("browserWindowOptions", options);
// Tell the content module to initialize renderer widget with transparent
// mode.
ui::GpuSwitchingManager::SetTransparent(window()->transparent());
// Associate with BrowserWindow.
web_contents->SetOwnerWindow(window());

View file

@ -1229,14 +1229,12 @@ void NativeWindowMac::SetVibrancy(const std::string& type) {
[vibrant_view removeFromSuperview];
[window_ setVibrantView:nil];
ui::GpuSwitchingManager::SetTransparent(transparent());
return;
}
background_color_before_vibrancy_.reset([[window_ backgroundColor] retain]);
transparency_before_vibrancy_ = [window_ titlebarAppearsTransparent];
ui::GpuSwitchingManager::SetTransparent(true);
if (title_bar_style_ != NORMAL) {
[window_ setTitlebarAppearsTransparent:YES];

View file

@ -21,7 +21,6 @@ render_widget_host_view_mac.patch
scoped_clipboard_writer.patch
stream_resource_handler.patch
thread_capabilities.patch
use_transparent_window.patch
web_contents.patch
webgl_context_attributes.patch
webview_cross_drag.patch

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@ -1,54 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Cheng Zhao <zcbenz@gmail.com>
Date: Thu, 20 Sep 2018 17:46:50 -0700
Subject: use_transparent_window.patch
diff --git a/ui/gl/gpu_switching_manager.cc b/ui/gl/gpu_switching_manager.cc
index be715646580966ddadb762940efd8c627e7a1e65..4529866b08645691e3aa901c57890b11ce2bd829 100644
--- a/ui/gl/gpu_switching_manager.cc
+++ b/ui/gl/gpu_switching_manager.cc
@@ -4,6 +4,12 @@
#include "ui/gl/gpu_switching_manager.h"
+namespace {
+
+bool g_use_transparent = false;
+
+} // namespace
+
namespace ui {
// static
@@ -11,6 +17,16 @@ GpuSwitchingManager* GpuSwitchingManager::GetInstance() {
return base::Singleton<GpuSwitchingManager>::get();
}
+// static
+void GpuSwitchingManager::SetTransparent(bool transparent) {
+ g_use_transparent = transparent;
+}
+
+// static
+bool GpuSwitchingManager::UseTransparent() {
+ return g_use_transparent;
+}
+
GpuSwitchingManager::GpuSwitchingManager() {}
GpuSwitchingManager::~GpuSwitchingManager() {}
diff --git a/ui/gl/gpu_switching_manager.h b/ui/gl/gpu_switching_manager.h
index 4308bbed939898323f26a747330937b7009f11b4..a7cafcfccdffd1b63858d2fc7650eba7d6ec418e 100644
--- a/ui/gl/gpu_switching_manager.h
+++ b/ui/gl/gpu_switching_manager.h
@@ -18,6 +18,9 @@ class GL_EXPORT GpuSwitchingManager {
// Getter for the singleton. This will return NULL on failure.
static GpuSwitchingManager* GetInstance();
+ static void SetTransparent(bool transparent);
+ static bool UseTransparent();
+
void AddObserver(GpuSwitchingObserver* observer);
void RemoveObserver(GpuSwitchingObserver* observer);