Use FILE_PATH_LITERAL instead of AppendASCII

This commit is contained in:
Cheng Zhao 2015-01-23 21:12:45 -08:00
parent 54ab6744f1
commit 76fc62808c

View file

@ -147,15 +147,16 @@ void NodeBindings::Initialize() {
node::Environment* NodeBindings::CreateEnvironment(
v8::Handle<v8::Context> context) {
CommandLine* command_line = CommandLine::ForCurrentProcess();
std::vector<std::string> args =
#if defined(OS_WIN)
String16VectorToStringVector(CommandLine::ForCurrentProcess()->argv());
String16VectorToStringVector(command_line->argv());
#else
CommandLine::ForCurrentProcess()->argv();
command_line->argv();
#endif
// Feed node the path to initialization script.
base::FilePath exec_path(CommandLine::ForCurrentProcess()->argv()[0]);
base::FilePath exec_path(command_line->argv()[0]);
PathService::Get(base::FILE_EXE, &exec_path);
base::FilePath resources_path =
#if defined(OS_MACOSX)
@ -163,13 +164,14 @@ node::Environment* NodeBindings::CreateEnvironment(
exec_path.DirName().DirName().DirName().DirName().DirName()
.Append("Resources");
#else
exec_path.DirName().AppendASCII("resources");
exec_path.DirName().Append(FILE_PATH_LITERAL("resources"));
#endif
base::FilePath script_path =
resources_path.AppendASCII("atom")
.AppendASCII(is_browser_ ? "browser" : "renderer")
.AppendASCII("lib")
.AppendASCII("init.js");
resources_path.Append(FILE_PATH_LITERAL("atom"))
.Append(is_browser_ ? FILE_PATH_LITERAL("browser") :
FILE_PATH_LITERAL("renderer"))
.Append(FILE_PATH_LITERAL("lib"))
.Append(FILE_PATH_LITERAL("init.js"));
std::string script_path_str = script_path.AsUTF8Unsafe();
args.insert(args.begin() + 1, script_path_str.c_str());