docs: uniformize tutorial titles (#30527)
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# In-App Purchase (macOS)
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# In-App Purchases (macOS)
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## Preparing
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# Installation
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# Advanced Installation Instructions
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To install prebuilt Electron binaries, use [`npm`][npm].
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The preferred method is to install Electron as a development dependency in your
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# Custom Linux Desktop Launcher Actions
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# Desktop Launcher Actions (Linux)
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## Overview
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# Configuring the macOS Dock
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# Dock (macOS)
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Electron has APIs to configure the app's icon in the macOS Dock. A macOS-only
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API exists to create a custom dock menu, but Electron also uses the app dock
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# Notifications (Windows, Linux, macOS)
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# Notifications
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## Overview
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# Progress Bar in Taskbar (Windows, macOS, Unity)
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# Taskbar Progress Bar (Windows & macOS)
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## Overview
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# Represented File for macOS BrowserWindows
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# Representing Files in a BrowserWindow (macOS)
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## Overview
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# Snapcraft Guide (Ubuntu Software Center & More)
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# Snapcraft Guide (Linux)
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This guide provides information on how to package your Electron application
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for any Snapcraft environment, including the Ubuntu Software Center.
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# Using Native Node Modules
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# Native Node Modules
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Native Node.js modules are supported by Electron, but since Electron has a different
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[application binary interface (ABI)][abi] from a given Node.js binary (due to
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# Using Pepper Flash Plugin
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# Pepper Flash Plugin
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Electron no longer supports the Pepper Flash plugin, as Chrome has removed support.
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# Using Selenium and WebDriver
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# Selenium and WebDriver
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From [ChromeDriver - WebDriver for Chrome][chrome-driver]:
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# Web embeds
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# Web Embeds
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## Overview
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# Windows 10 on Arm
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# Windows on ARM
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If your app runs with Electron 6.0.8 or later, you can now build it for Windows 10 on Arm. This considerably improves performance, but requires recompilation of any native modules used in your app. It may also require small fixups to your build and packaging scripts.
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# Windows Taskbar
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# Taskbar Customization (Windows)
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## Overview
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