refactor: prefer using base::NoDestructor to base::{Singleton,LazyInstance} (#41424)

refactor: prefer using base::NoDestructor to base::{Singleton,LazyInstance}

Co-authored-by: trop[bot] <37223003+trop[bot]@users.noreply.github.com>
Co-authored-by: Shelley Vohr <shelley.vohr@gmail.com>
This commit is contained in:
trop[bot] 2024-02-28 11:38:49 +09:00 committed by GitHub
parent a55f23979e
commit 7331e5dfb1
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12 changed files with 44 additions and 18 deletions

View file

@ -21,7 +21,8 @@ BadgeManager* BadgeManagerFactory::GetForBrowserContext(
// static
BadgeManagerFactory* BadgeManagerFactory::GetInstance() {
return base::Singleton<BadgeManagerFactory>::get();
static base::NoDestructor<BadgeManagerFactory> instance;
return instance.get();
}
BadgeManagerFactory::BadgeManagerFactory()

View file

@ -9,7 +9,7 @@
namespace base {
template <typename T>
struct DefaultSingletonTraits;
class NoDestructor;
}
namespace badging {
@ -30,7 +30,7 @@ class BadgeManagerFactory : public BrowserContextKeyedServiceFactory {
BadgeManagerFactory& operator=(const BadgeManagerFactory&) = delete;
private:
friend struct base::DefaultSingletonTraits<BadgeManagerFactory>;
friend base::NoDestructor<BadgeManagerFactory>;
BadgeManagerFactory();
~BadgeManagerFactory() override;