Merge pull request #4112 from evgenyzinoviev/resize-animate-pr

Animate window resizing on OS X
This commit is contained in:
Cheng Zhao 2016-01-16 12:12:00 +08:00
commit 712f11a9a3
9 changed files with 50 additions and 36 deletions

View file

@ -338,16 +338,20 @@ bool Window::IsFullscreen() {
return window_->IsFullscreen();
}
void Window::SetBounds(const gfx::Rect& bounds) {
window_->SetBounds(bounds);
void Window::SetBounds(const gfx::Rect& bounds, mate::Arguments* args) {
bool animate = false;
args->GetNext(&animate);
window_->SetBounds(bounds, animate);
}
gfx::Rect Window::GetBounds() {
return window_->GetBounds();
}
void Window::SetSize(int width, int height) {
window_->SetSize(gfx::Size(width, height));
void Window::SetSize(int width, int height, mate::Arguments* args) {
bool animate = false;
args->GetNext(&animate);
window_->SetSize(gfx::Size(width, height), animate);
}
std::vector<int> Window::GetSize() {
@ -358,8 +362,10 @@ std::vector<int> Window::GetSize() {
return result;
}
void Window::SetContentSize(int width, int height) {
window_->SetContentSize(gfx::Size(width, height));
void Window::SetContentSize(int width, int height, mate::Arguments* args) {
bool animate = false;
args->GetNext(&animate);
window_->SetContentSize(gfx::Size(width, height), animate);
}
std::vector<int> Window::GetContentSize() {
@ -414,8 +420,10 @@ void Window::Center() {
window_->Center();
}
void Window::SetPosition(int x, int y) {
window_->SetPosition(gfx::Point(x, y));
void Window::SetPosition(int x, int y, mate::Arguments* args) {
bool animate = false;
args->GetNext(&animate);
window_->SetPosition(gfx::Point(x, y), animate);
}
std::vector<int> Window::GetPosition() {

View file

@ -94,11 +94,11 @@ class Window : public mate::TrackableObject<Window>,
bool IsMinimized();
void SetFullScreen(bool fullscreen);
bool IsFullscreen();
void SetBounds(const gfx::Rect& bounds);
void SetBounds(const gfx::Rect& bounds, mate::Arguments* args);
gfx::Rect GetBounds();
void SetSize(int width, int height);
void SetSize(int width, int height, mate::Arguments* args);
std::vector<int> GetSize();
void SetContentSize(int width, int height);
void SetContentSize(int width, int height, mate::Arguments* args);
std::vector<int> GetContentSize();
void SetMinimumSize(int width, int height);
std::vector<int> GetMinimumSize();
@ -109,7 +109,7 @@ class Window : public mate::TrackableObject<Window>,
void SetAlwaysOnTop(bool top);
bool IsAlwaysOnTop();
void Center();
void SetPosition(int x, int y);
void SetPosition(int x, int y, mate::Arguments* args);
std::vector<int> GetPosition();
void SetTitle(const std::string& title);
std::string GetTitle();

View file

@ -154,24 +154,24 @@ void NativeWindow::InitFromOptions(const mate::Dictionary& options) {
Show();
}
void NativeWindow::SetSize(const gfx::Size& size) {
SetBounds(gfx::Rect(GetPosition(), size));
void NativeWindow::SetSize(const gfx::Size& size, bool animate) {
SetBounds(gfx::Rect(GetPosition(), size), animate);
}
gfx::Size NativeWindow::GetSize() {
return GetBounds().size();
}
void NativeWindow::SetPosition(const gfx::Point& position) {
SetBounds(gfx::Rect(position, GetSize()));
void NativeWindow::SetPosition(const gfx::Point& position, bool animate) {
SetBounds(gfx::Rect(position, GetSize()), animate);
}
gfx::Point NativeWindow::GetPosition() {
return GetBounds().origin();
}
void NativeWindow::SetContentSize(const gfx::Size& size) {
SetSize(ContentSizeToWindowSize(size));
void NativeWindow::SetContentSize(const gfx::Size& size, bool animate) {
SetSize(ContentSizeToWindowSize(size), animate);
}
gfx::Size NativeWindow::GetContentSize() {

View file

@ -105,13 +105,13 @@ class NativeWindow : public base::SupportsUserData,
virtual bool IsMinimized() = 0;
virtual void SetFullScreen(bool fullscreen) = 0;
virtual bool IsFullscreen() const = 0;
virtual void SetBounds(const gfx::Rect& bounds) = 0;
virtual void SetBounds(const gfx::Rect& bounds, bool animate = false) = 0;
virtual gfx::Rect GetBounds() = 0;
virtual void SetSize(const gfx::Size& size);
virtual void SetSize(const gfx::Size& size, bool animate = false);
virtual gfx::Size GetSize();
virtual void SetPosition(const gfx::Point& position);
virtual void SetPosition(const gfx::Point& position, bool animate = false);
virtual gfx::Point GetPosition();
virtual void SetContentSize(const gfx::Size& size);
virtual void SetContentSize(const gfx::Size& size, bool animate = false);
virtual gfx::Size GetContentSize();
virtual void SetSizeConstraints(
const extensions::SizeConstraints& size_constraints);

View file

@ -42,7 +42,7 @@ class NativeWindowMac : public NativeWindow {
bool IsMinimized() override;
void SetFullScreen(bool fullscreen) override;
bool IsFullscreen() const override;
void SetBounds(const gfx::Rect& bounds) override;
void SetBounds(const gfx::Rect& bounds, bool animate = false) override;
gfx::Rect GetBounds() override;
void SetContentSizeConstraints(
const extensions::SizeConstraints& size_constraints) override;

View file

@ -581,7 +581,7 @@ bool NativeWindowMac::IsFullscreen() const {
return [window_ styleMask] & NSFullScreenWindowMask;
}
void NativeWindowMac::SetBounds(const gfx::Rect& bounds) {
void NativeWindowMac::SetBounds(const gfx::Rect& bounds, bool animate) {
NSRect cocoa_bounds = NSMakeRect(bounds.x(), 0,
bounds.width(),
bounds.height());
@ -590,7 +590,7 @@ void NativeWindowMac::SetBounds(const gfx::Rect& bounds) {
cocoa_bounds.origin.y =
NSHeight([screen frame]) - bounds.height() - bounds.y();
[window_ setFrame:cocoa_bounds display:YES];
[window_ setFrame:cocoa_bounds display:YES animate:animate];
}
gfx::Rect NativeWindowMac::GetBounds() {

View file

@ -375,7 +375,8 @@ bool NativeWindowViews::IsFullscreen() const {
return window_->IsFullscreen();
}
void NativeWindowViews::SetBounds(const gfx::Rect& bounds) {
void NativeWindowViews::SetBounds(const gfx::Rect& bounds,
bool animate = false) {
#if defined(USE_X11)
// On Linux the minimum and maximum size should be updated with window size
// when window is not resizable.

View file

@ -61,7 +61,7 @@ class NativeWindowViews : public NativeWindow,
bool IsMinimized() override;
void SetFullScreen(bool fullscreen) override;
bool IsFullscreen() const override;
void SetBounds(const gfx::Rect& bounds) override;
void SetBounds(const gfx::Rect& bounds, bool animate) override;
gfx::Rect GetBounds() override;
gfx::Size GetContentSize() override;
void SetContentSizeConstraints(

View file

@ -450,14 +450,16 @@ the player itself we would call this function with arguments of 16/9 and
are within the content view--only that they exist. Just sum any extra width and
height areas you have within the overall content view.
### `win.setBounds(options)`
### `win.setBounds(options[, animate])`
`options` Object, properties:
* `options` Object, properties:
* `x` Integer
* `y` Integer
* `width` Integer
* `height` Integer
* `x` Integer
* `y` Integer
* `width` Integer
* `height` Integer
* `animate` Boolean (optional) _OS X_
Resizes and moves the window to `width`, `height`, `x`, `y`.
@ -465,10 +467,11 @@ Resizes and moves the window to `width`, `height`, `x`, `y`.
Returns an object that contains window's width, height, x and y values.
### `win.setSize(width, height)`
### `win.setSize(width, height[, animate])`
* `width` Integer
* `height` Integer
* `animate` Boolean (optional) _OS X_
Resizes the window to `width` and `height`.
@ -476,10 +479,11 @@ Resizes the window to `width` and `height`.
Returns an array that contains window's width and height.
### `win.setContentSize(width, height)`
### `win.setContentSize(width, height[, animate])`
* `width` Integer
* `height` Integer
* `animate` Boolean (optional) _OS X_
Resizes the window's client area (e.g. the web page) to `width` and `height`.
@ -535,10 +539,11 @@ Returns whether the window is always on top of other windows.
Moves window to the center of the screen.
### `win.setPosition(x, y)`
### `win.setPosition(x, y[, animate])`
* `x` Integer
* `y` Integer
* `animate` Boolean (optional) _OS X_
Moves window to `x` and `y`.