Show icon according to dialog's type
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1 changed files with 15 additions and 0 deletions
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@ -22,6 +22,7 @@ namespace {
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const int kIDStart = 100;
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int ShowMessageBoxUTF16(HWND parent,
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MessageBoxType type,
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const std::vector<base::string16>& buttons,
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int cancel_id,
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const base::string16& title,
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@ -44,6 +45,19 @@ int ShowMessageBoxUTF16(HWND parent,
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config.pButtons = &dialog_buttons.front();
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config.cButtons = dialog_buttons.size();
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// Show icon according to dialog's type.
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switch (type) {
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case MESSAGE_BOX_TYPE_INFORMATION:
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config.pszMainIcon = TD_INFORMATION_ICON;
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break;
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case MESSAGE_BOX_TYPE_WARNING:
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config.pszMainIcon = TD_WARNING_ICON;
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break;
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case MESSAGE_BOX_TYPE_ERROR:
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config.pszMainIcon = TD_ERROR_ICON;
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break;
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}
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// If "detail" is empty then don't make message hilighted.
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if (detail.empty()) {
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config.pszContent = message.c_str();
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@ -98,6 +112,7 @@ int ShowMessageBox(NativeWindow* parent,
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NativeWindow::DialogScope dialog_scope(parent);
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return ShowMessageBoxUTF16(hwnd_parent,
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type,
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utf16_buttons,
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cancel_id,
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base::UTF8ToUTF16(title),
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