Show icon according to dialog's type
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					 1 changed files with 15 additions and 0 deletions
				
			
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			@ -22,6 +22,7 @@ namespace {
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const int kIDStart = 100;
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int ShowMessageBoxUTF16(HWND parent,
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                        MessageBoxType type,
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                        const std::vector<base::string16>& buttons,
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                        int cancel_id,
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                        const base::string16& title,
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			@ -44,6 +45,19 @@ int ShowMessageBoxUTF16(HWND parent,
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  config.pButtons       = &dialog_buttons.front();
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  config.cButtons       = dialog_buttons.size();
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  // Show icon according to dialog's type.
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  switch (type) {
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    case MESSAGE_BOX_TYPE_INFORMATION:
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      config.pszMainIcon = TD_INFORMATION_ICON;
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      break;
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    case MESSAGE_BOX_TYPE_WARNING:
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      config.pszMainIcon = TD_WARNING_ICON;
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      break;
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    case MESSAGE_BOX_TYPE_ERROR:
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      config.pszMainIcon = TD_ERROR_ICON;
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      break;
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  }
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  // If "detail" is empty then don't make message hilighted.
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  if (detail.empty()) {
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    config.pszContent = message.c_str();
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			@ -98,6 +112,7 @@ int ShowMessageBox(NativeWindow* parent,
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  NativeWindow::DialogScope dialog_scope(parent);
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  return ShowMessageBoxUTF16(hwnd_parent,
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                             type,
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                             utf16_buttons,
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                             cancel_id,
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                             base::UTF8ToUTF16(title),
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