Fix race condition when calling JsAsker::BeforeStartInUI

This commit is contained in:
Cheng Zhao 2017-12-13 16:36:27 +09:00
parent e30131f30b
commit 6d9b186fa7
2 changed files with 45 additions and 4 deletions

View file

@ -17,11 +17,13 @@ namespace {
// The callback which is passed to |handler|.
void HandlerCallback(const BeforeStartCallback& before_start,
const base::Closure& before_post_callback,
const ResponseCallback& callback,
mate::Arguments* args) {
// If there is no argument passed then we failed.
v8::Local<v8::Value> value;
if (!args->GetNext(&value)) {
before_post_callback.Run();
content::BrowserThread::PostTask(
content::BrowserThread::IO, FROM_HERE,
base::Bind(callback, false, nullptr));
@ -35,6 +37,7 @@ void HandlerCallback(const BeforeStartCallback& before_start,
V8ValueConverter converter;
v8::Local<v8::Context> context = args->isolate()->GetCurrentContext();
std::unique_ptr<base::Value> options(converter.FromV8Value(value, context));
before_post_callback.Run();
content::BrowserThread::PostTask(
content::BrowserThread::IO, FROM_HERE,
base::Bind(callback, true, base::Passed(&options)));
@ -46,6 +49,7 @@ void AskForOptions(v8::Isolate* isolate,
const JavaScriptHandler& handler,
std::unique_ptr<base::DictionaryValue> request_details,
const BeforeStartCallback& before_start,
const base::Closure& before_post_callback,
const ResponseCallback& callback) {
DCHECK_CURRENTLY_ON(content::BrowserThread::UI);
v8::Locker locker(isolate);
@ -55,7 +59,8 @@ void AskForOptions(v8::Isolate* isolate,
handler.Run(
*(request_details.get()),
mate::ConvertToV8(isolate,
base::Bind(&HandlerCallback, before_start, callback)));
base::Bind(&HandlerCallback, before_start,
before_post_callback, callback)));
}
bool IsErrorOptions(base::Value* value, int* error) {

View file

@ -9,6 +9,7 @@
#include "base/callback.h"
#include "base/memory/ref_counted.h"
#include "base/memory/weak_ptr.h"
#include "base/synchronization/waitable_event.h"
#include "base/values.h"
#include "content/public/browser/browser_thread.h"
#include "net/base/net_errors.h"
@ -35,6 +36,7 @@ void AskForOptions(v8::Isolate* isolate,
const JavaScriptHandler& handler,
std::unique_ptr<base::DictionaryValue> request_details,
const BeforeStartCallback& before_start,
const base::Closure& before_post_callback,
const ResponseCallback& callback);
// Test whether the |options| means an error.
@ -46,7 +48,21 @@ template<typename RequestJob>
class JsAsker : public RequestJob {
public:
JsAsker(net::URLRequest* request, net::NetworkDelegate* network_delegate)
: RequestJob(request, network_delegate), weak_factory_(this) {}
: RequestJob(request, network_delegate),
wait_ui_event_(base::WaitableEvent::ResetPolicy::MANUAL,
base::WaitableEvent::InitialState::SIGNALED),
weak_factory_(this) {}
~JsAsker() override {
// It is not safe to destroy JsAsker without calling Kill() while waiting
// for response from UI thread. Because by the time ~JsAsker() is called,
// the subclass has already been destructed, while we are still executing
// the subclass's BeforeStartInUI() method.
// But this corner case should never happen, since Kill() is usually called
// before destroying the URLRequestJob, so we just assert for that case.
CHECK(wait_ui_event_.IsSignaled()) <<
"JsAsker is destroyed while waiting for response from UI thread.";
}
// Called by |CustomProtocolHandler| to store handler related information.
void SetHandlerInfo(
@ -66,25 +82,38 @@ class JsAsker : public RequestJob {
return request_context_getter_;
}
private:
protected:
// RequestJob:
void Start() override {
std::unique_ptr<base::DictionaryValue> request_details(
new base::DictionaryValue);
request_start_time_ = base::TimeTicks::Now();
FillRequestDetails(request_details.get(), RequestJob::request());
// Do not kill the job while waiting for UI thread's response.
wait_ui_event_.Reset();
// Ask for options from the UI thread.
content::BrowserThread::PostTask(
content::BrowserThread::UI, FROM_HERE,
base::Bind(&internal::AskForOptions,
isolate_,
handler_,
base::Passed(&request_details),
// The RequestJob is guaranteed to exist before OnResponse()
// is called.
base::Bind(&JsAsker::BeforeStartInUI,
weak_factory_.GetWeakPtr()),
base::Unretained(this)),
base::Bind(&base::WaitableEvent::Signal,
base::Unretained(&wait_ui_event_)),
base::Bind(&JsAsker::OnResponse,
weak_factory_.GetWeakPtr())));
}
void Kill() override {
// Wait for UI thread before killing the job.
wait_ui_event_.Wait();
RequestJob::Kill();
}
int GetResponseCode() const override { return net::HTTP_OK; }
// NOTE: We have to implement this method or risk a crash in blink for
@ -100,6 +129,7 @@ class JsAsker : public RequestJob {
info->headers = new net::HttpResponseHeaders("");
}
private:
// Called when the JS handler has sent the response, we need to decide whether
// to start, or fail the job.
void OnResponse(bool success, std::unique_ptr<base::Value> value) {
@ -113,6 +143,12 @@ class JsAsker : public RequestJob {
}
}
// Prevent this class from being destroyed when it is still accessed by UI
// thread.
// FIXME(zcbenz): Refactor JsAsker and its subclasses so this class is not
// used by both UI and IO threads.
base::WaitableEvent wait_ui_event_;
v8::Isolate* isolate_;
net::URLRequestContextGetter* request_context_getter_;
JavaScriptHandler handler_;