Replace "Mac" with "OS X"
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docs/development/build-instructions-osx.md
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docs/development/build-instructions-osx.md
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# Build Instructions (OS X)
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Follow the guidelines below for building Electron on OS X.
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## Prerequisites
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* OS X >= 10.8
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* [Xcode](https://developer.apple.com/technologies/tools/) >= 5.1
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* [node.js](http://nodejs.org) (external)
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If you are using the Python downloaded by Homebrew, you also need to install
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following python modules:
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* pyobjc
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## Getting the Code
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```bash
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$ git clone https://github.com/atom/electron.git
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```
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## Bootstrapping
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The bootstrap script will download all necessary build dependencies and create
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the build project files. Notice that we're using `ninja` to build Electron so
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there is no Xcode project generated.
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```bash
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$ cd electron
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$ ./script/bootstrap.py -v
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```
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## Building
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Build both `Release` and `Debug` targets:
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```bash
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$ ./script/build.py
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```
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You can also only build the `Debug` target:
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```bash
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$ ./script/build.py -c D
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```
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After building is done, you can find `Electron.app` under `out/D`.
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## 32bit Support
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Electron can only be built for a 64bit target on OS X and there is no plan to
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support 32bit OS X in future.
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## Tests
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Test your changes conform to the project coding style using:
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```bash
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$ ./script/cpplint.py
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```
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Test functionality using:
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```bash
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$ ./script/test.py
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```
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