refactor: remove uses of v8::Isolate::GetCurrent (#24179)
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24 changed files with 69 additions and 46 deletions
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@ -8,6 +8,7 @@
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#include <utility>
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#include "shell/browser/api/ui_event.h"
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#include "shell/browser/javascript_environment.h"
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#include "shell/browser/native_window.h"
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#include "shell/common/gin_converters/accelerator_converter.h"
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#include "shell/common/gin_converters/callback_converter.h"
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@ -37,7 +38,7 @@ bool InvokeBoolMethod(const Menu* menu,
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const char* method,
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int command_id,
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bool default_value = false) {
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v8::Isolate* isolate = v8::Isolate::GetCurrent();
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v8::Isolate* isolate = JavascriptEnvironment::GetIsolate();
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v8::HandleScope scope(isolate);
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// We need to cast off const here because GetWrapper() is non-const, but
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// ui::SimpleMenuModel::Delegate's methods are const.
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@ -67,7 +68,7 @@ bool Menu::GetAcceleratorForCommandIdWithParams(
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int command_id,
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bool use_default_accelerator,
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ui::Accelerator* accelerator) const {
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v8::Isolate* isolate = v8::Isolate::GetCurrent();
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v8::Isolate* isolate = JavascriptEnvironment::GetIsolate();
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v8::HandleScope scope(isolate);
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v8::Local<v8::Value> val = gin_helper::CallMethod(
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isolate, const_cast<Menu*>(this), "_getAcceleratorForCommandId",
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@ -81,21 +82,21 @@ bool Menu::ShouldRegisterAcceleratorForCommandId(int command_id) const {
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}
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void Menu::ExecuteCommand(int command_id, int flags) {
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v8::Isolate* isolate = v8::Isolate::GetCurrent();
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v8::Isolate* isolate = JavascriptEnvironment::GetIsolate();
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v8::HandleScope scope(isolate);
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gin_helper::CallMethod(isolate, const_cast<Menu*>(this), "_executeCommand",
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CreateEventFromFlags(flags), command_id);
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}
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void Menu::OnMenuWillShow(ui::SimpleMenuModel* source) {
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v8::Isolate* isolate = v8::Isolate::GetCurrent();
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v8::Isolate* isolate = JavascriptEnvironment::GetIsolate();
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v8::HandleScope scope(isolate);
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gin_helper::CallMethod(isolate, const_cast<Menu*>(this), "_menuWillShow");
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}
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base::OnceClosure Menu::BindSelfToClosure(base::OnceClosure callback) {
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// return ((callback, ref) => { callback() }).bind(null, callback, this)
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v8::Isolate* isolate = v8::Isolate::GetCurrent();
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v8::Isolate* isolate = JavascriptEnvironment::GetIsolate();
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v8::Locker locker(isolate);
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v8::HandleScope scope(isolate);
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v8::Local<v8::Object> self;
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