docs: Move "Sign Native Modules" to MAS Guide
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@ -120,6 +120,24 @@ If you are new to app sandboxing under OS X, you should also read through
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Apple's [Enabling App Sandbox][enable-app-sandbox] to have a basic idea, then
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Apple's [Enabling App Sandbox][enable-app-sandbox] to have a basic idea, then
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add keys for the permissions needed by your app to the entitlements files.
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add keys for the permissions needed by your app to the entitlements files.
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Apart from manually signing your app, you can also choose to use the
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[electron-osx-sign][electron-osx-sign] module to do the job.
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#### Sign Native Modules
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Native modules used in your app also need to be signed. If using
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electron-osx-sign, be sure to include the path to the built binaries in the
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argument list:
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```bash
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electron-osx-sign YourApp.app YourApp.app/Contents/Resources/app/node_modules/nativemodule/build/release/nativemodule
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```
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Also note that native modules may have intermediate files produced which should
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not be included (as they would also need to be signed). If you use
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[electron-packager][electron-packager], add `--ignore=.+\.o$` to build step to
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ignore these files.
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### Upload Your App
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### Upload Your App
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After signing your app, you can use Application Loader to upload it to iTunes
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After signing your app, you can use Application Loader to upload it to iTunes
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@ -189,6 +207,8 @@ ERN)][ern-tutorial].
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[nwjs-guide]: https://github.com/nwjs/nw.js/wiki/Mac-App-Store-%28MAS%29-Submission-Guideline#first-steps
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[nwjs-guide]: https://github.com/nwjs/nw.js/wiki/Mac-App-Store-%28MAS%29-Submission-Guideline#first-steps
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[enable-app-sandbox]: https://developer.apple.com/library/ios/documentation/Miscellaneous/Reference/EntitlementKeyReference/Chapters/EnablingAppSandbox.html
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[enable-app-sandbox]: https://developer.apple.com/library/ios/documentation/Miscellaneous/Reference/EntitlementKeyReference/Chapters/EnablingAppSandbox.html
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[create-record]: https://developer.apple.com/library/ios/documentation/LanguagesUtilities/Conceptual/iTunesConnect_Guide/Chapters/CreatingiTunesConnectRecord.html
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[create-record]: https://developer.apple.com/library/ios/documentation/LanguagesUtilities/Conceptual/iTunesConnect_Guide/Chapters/CreatingiTunesConnectRecord.html
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[electron-osx-sign]: https://github.com/electron-userland/electron-osx-sign
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[electron-packager]: https://github.com/electron-userland/electron-packager
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[submit-for-review]: https://developer.apple.com/library/ios/documentation/LanguagesUtilities/Conceptual/iTunesConnect_Guide/Chapters/SubmittingTheApp.html
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[submit-for-review]: https://developer.apple.com/library/ios/documentation/LanguagesUtilities/Conceptual/iTunesConnect_Guide/Chapters/SubmittingTheApp.html
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[app-sandboxing]: https://developer.apple.com/app-sandboxing/
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[app-sandboxing]: https://developer.apple.com/app-sandboxing/
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[ern-tutorial]: https://carouselapps.com/2015/12/15/legally-submit-app-apples-app-store-uses-encryption-obtain-ern/
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[ern-tutorial]: https://carouselapps.com/2015/12/15/legally-submit-app-apples-app-store-uses-encryption-obtain-ern/
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@ -65,8 +65,3 @@ The `HOME=~/.electron-gyp` changes where to find development headers. The
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`--target=0.29.1` is version of Electron. The `--dist-url=...` specifies
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`--target=0.29.1` is version of Electron. The `--dist-url=...` specifies
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where to download the headers. The `--arch=x64` says the module is built for
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where to download the headers. The `--arch=x64` says the module is built for
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64bit system.
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64bit system.
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### Packaging and signing apps with native modules
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Native modules need to be signed. If using electron-osx-sign, be sure to include the path to the built binaries in the argument list (eg electron-osx-sign yourapp/YourApp.app yourapp/YourApp.app/Contents/Resources/app/node_modules/nativemodule/build/release/nativemodule). Also note that native modules may have intermediate files produced which should not be included (as they would also need to be signed). Add --ignore=.+\.o$ to your electron-packager build step to ignore these files (their unsigned inclusion will result in the ITMS-90135 error).
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