Add app.exit() API to exit with specified exit status.
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2 changed files with 11 additions and 0 deletions
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@ -50,6 +50,15 @@ v8::Handle<v8::Value> App::Quit(const v8::Arguments &args) {
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return v8::Undefined();
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return v8::Undefined();
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}
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}
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// static
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v8::Handle<v8::Value> App::Exit(const v8::Arguments &args) {
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v8::HandleScope scope;
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exit(args[0]->IntegerValue());
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return v8::Undefined();
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}
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// static
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// static
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v8::Handle<v8::Value> App::Terminate(const v8::Arguments &args) {
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v8::Handle<v8::Value> App::Terminate(const v8::Arguments &args) {
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v8::HandleScope scope;
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v8::HandleScope scope;
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@ -100,6 +109,7 @@ void App::Initialize(v8::Handle<v8::Object> target) {
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t->SetClassName(v8::String::NewSymbol("Application"));
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t->SetClassName(v8::String::NewSymbol("Application"));
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NODE_SET_PROTOTYPE_METHOD(t, "quit", Quit);
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NODE_SET_PROTOTYPE_METHOD(t, "quit", Quit);
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NODE_SET_PROTOTYPE_METHOD(t, "exit", Exit);
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NODE_SET_PROTOTYPE_METHOD(t, "terminate", Terminate);
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NODE_SET_PROTOTYPE_METHOD(t, "terminate", Terminate);
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target->Set(v8::String::NewSymbol("Application"), t->GetFunction());
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target->Set(v8::String::NewSymbol("Application"), t->GetFunction());
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@ -31,6 +31,7 @@ class App : public EventEmitter,
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static v8::Handle<v8::Value> New(const v8::Arguments &args);
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static v8::Handle<v8::Value> New(const v8::Arguments &args);
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static v8::Handle<v8::Value> Quit(const v8::Arguments &args);
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static v8::Handle<v8::Value> Quit(const v8::Arguments &args);
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static v8::Handle<v8::Value> Exit(const v8::Arguments &args);
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static v8::Handle<v8::Value> Terminate(const v8::Arguments &args);
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static v8::Handle<v8::Value> Terminate(const v8::Arguments &args);
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static v8::Handle<v8::Value> AppendSwitch(const v8::Arguments &args);
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static v8::Handle<v8::Value> AppendSwitch(const v8::Arguments &args);
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static v8::Handle<v8::Value> AppendArgument(const v8::Arguments &args);
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static v8::Handle<v8::Value> AppendArgument(const v8::Arguments &args);
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