docs: expand on TODOs in BUILD.gn
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2 changed files with 18 additions and 7 deletions
18
BUILD.gn
18
BUILD.gn
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@ -239,7 +239,6 @@ static_library("electron_lib") {
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"//ppapi/proxy",
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"//ppapi/shared_impl",
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"//printing",
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"//services/device/wake_lock/power_save_blocker", # TODO: this requires a visibility patch to chromium src
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"//skia",
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"//third_party/WebKit/public:blink",
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"//third_party/boringssl",
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@ -254,13 +253,19 @@ static_library("electron_lib") {
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"//v8",
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]
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# TODO: this requires a visibility patch to chromium src. it would be better
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# to use the publicly-available API, which I think is mojo-based. Once
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# electron switches to using the public API, we can remove this from the deps
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# list and remove the visibility patch from chromium.
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deps += [ "//services/device/wake_lock/power_save_blocker" ]
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include_dirs = [
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"chromium_src",
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".",
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"$target_gen_dir",
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# TODO(nornagon): replace usage of SchemeRegistry by an actually exported
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# API of blink, then delete this include dir.
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# API of blink, then remove this from the include_dirs.
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"//third_party/WebKit/Source",
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]
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@ -714,7 +719,6 @@ if (is_mac) {
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]
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deps += [
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# TODO: move non-windows specific deps into the non-windows-specific list
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"//third_party/breakpad:breakpad_handler",
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"//third_party/breakpad:breakpad_sender",
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"//ui/native_theme:native_theme_browser",
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@ -733,9 +737,11 @@ if (is_mac) {
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configs += [ "//build/config/win:windowed" ]
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ldflags = [
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# TODO: these are for win7 compatibility, are there other things we need to do for that?
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"/DELAYLOAD:API-MS-WIN-CORE-WINRT-L1-1-0.DLL",
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"/DELAYLOAD:API-MS-WIN-CORE-WINRT-STRING-L1-1-0.DLL",
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# Windows 7 doesn't have these DLLs.
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# TODO: are there other DLLs we need to list here to be win7
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# compatible?
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"/DELAYLOAD:api-ms-win-core-winrt-l1-1-0.dll",
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"/DELAYLOAD:api-ms-win-core-winrt-string-l1-1-0.dll",
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]
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}
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if (is_linux) {
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@ -1,6 +1,5 @@
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import("all.gn")
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is_component_build = false
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is_component_ffmpeg = true
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is_official_build = true
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strip_debug_info = true
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@ -10,3 +9,9 @@ strip_debug_info = true
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# The initialization of the decoder depends on whether ffmpeg has
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# been built with H.264 support.
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rtc_use_h264 = proprietary_codecs
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# By default, Electron builds ffmpeg with proprietary codecs enabled. In order
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# to facilitate users who don't want to ship proprietary codecs in ffmpeg, or
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# who have an LGPL requirement to ship ffmpeg as a dynamically linked library,
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# we build ffmpeg as a shared library.
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is_component_ffmpeg = true
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