fix: nullptr check when closing windows (#22948)
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1 changed files with 25 additions and 7 deletions
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@ -10,6 +10,18 @@
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#include "shell/browser/native_window.h"
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#include "shell/browser/window_list_observer.h"
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namespace {
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template <typename T>
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std::vector<base::WeakPtr<T>> ConvertToWeakPtrVector(std::vector<T*> raw_ptrs) {
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std::vector<base::WeakPtr<T>> converted_to_weak;
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converted_to_weak.reserve(raw_ptrs.size());
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for (auto* raw_ptr : raw_ptrs) {
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converted_to_weak.push_back(raw_ptr->GetWeakPtr());
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}
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return converted_to_weak;
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}
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} // namespace
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namespace electron {
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// static
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@ -80,20 +92,26 @@ void WindowList::RemoveObserver(WindowListObserver* observer) {
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// static
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void WindowList::CloseAllWindows() {
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WindowVector windows = GetInstance()->windows_;
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std::vector<base::WeakPtr<NativeWindow>> weak_windows =
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ConvertToWeakPtrVector(GetInstance()->windows_);
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#if defined(OS_MACOSX)
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std::reverse(windows.begin(), windows.end());
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std::reverse(weak_windows.begin(), weak_windows.end());
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#endif
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for (auto* const& window : windows)
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if (!window->IsClosed())
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for (const auto& window : weak_windows) {
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if (window && !window->IsClosed())
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window->Close();
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}
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}
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// static
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void WindowList::DestroyAllWindows() {
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WindowVector windows = GetInstance()->windows_;
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for (auto* const& window : windows)
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window->CloseImmediately(); // e.g. Destroy()
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std::vector<base::WeakPtr<NativeWindow>> weak_windows =
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ConvertToWeakPtrVector(GetInstance()->windows_);
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for (const auto& window : weak_windows) {
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if (window)
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window->CloseImmediately();
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}
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}
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WindowList::WindowList() = default;
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