Upgrade to node 7.4

This commit is contained in:
Kevin Sawicki 2017-01-18 09:56:41 -08:00 committed by Birunthan Mohanathas
parent 43067e01e9
commit 54e2c480cb
10 changed files with 35 additions and 15 deletions

View file

@ -48,8 +48,9 @@ int NodeMain(int argc, char *argv[]) {
const char** exec_argv; const char** exec_argv;
node::Init(&argc, const_cast<const char**>(argv), &exec_argc, &exec_argv); node::Init(&argc, const_cast<const char**>(argv), &exec_argc, &exec_argv);
node::IsolateData isolate_data(gin_env.isolate(), loop);
node::Environment* env = node::CreateEnvironment( node::Environment* env = node::CreateEnvironment(
gin_env.isolate(), loop, gin_env.context(), argc, argv, &isolate_data, gin_env.context(), argc, argv,
exec_argc, exec_argv); exec_argc, exec_argv);
// Start our custom debugger implementation. // Start our custom debugger implementation.

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@ -129,9 +129,13 @@ void AtomBrowserMainParts::PostEarlyInitialization() {
// Support the "--debug" switch. // Support the "--debug" switch.
node_debugger_.reset(new NodeDebugger(js_env_->isolate())); node_debugger_.reset(new NodeDebugger(js_env_->isolate()));
isolate_data_.reset(
new node::IsolateData(js_env_->isolate(), uv_default_loop()));
// Create the global environment. // Create the global environment.
node::Environment* env = node::Environment* env =
node_bindings_->CreateEnvironment(js_env_->context()); node_bindings_->CreateEnvironment(isolate_data_.get(),
js_env_->context());
// Make sure node can get correct environment when debugging. // Make sure node can get correct environment when debugging.
if (node_debugger_->IsRunning()) if (node_debugger_->IsRunning())

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@ -15,6 +15,10 @@
class BrowserProcess; class BrowserProcess;
namespace node {
class IsolateData;
}
namespace atom { namespace atom {
class AtomBindings; class AtomBindings;
@ -82,6 +86,7 @@ class AtomBrowserMainParts : public brightray::BrowserMainParts {
std::unique_ptr<NodeBindings> node_bindings_; std::unique_ptr<NodeBindings> node_bindings_;
std::unique_ptr<AtomBindings> atom_bindings_; std::unique_ptr<AtomBindings> atom_bindings_;
std::unique_ptr<NodeDebugger> node_debugger_; std::unique_ptr<NodeDebugger> node_debugger_;
std::unique_ptr<node::IsolateData> isolate_data_;
base::Timer gc_timer_; base::Timer gc_timer_;

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@ -132,12 +132,12 @@ void InitAsarSupport(v8::Isolate* isolate,
v8::Local<v8::Value> require) { v8::Local<v8::Value> require) {
// Evaluate asar_init.coffee. // Evaluate asar_init.coffee.
const char* asar_init_native = reinterpret_cast<const char*>( const char* asar_init_native = reinterpret_cast<const char*>(
static_cast<const unsigned char*>(node::asar_init_native)); static_cast<const unsigned char*>(node::asar_init_data));
v8::Local<v8::Script> asar_init = v8::Script::Compile(v8::String::NewFromUtf8( v8::Local<v8::Script> asar_init = v8::Script::Compile(v8::String::NewFromUtf8(
isolate, isolate,
asar_init_native, asar_init_native,
v8::String::kNormalString, v8::String::kNormalString,
sizeof(node::asar_init_native) -1)); sizeof(node::asar_init_data) -1));
v8::Local<v8::Value> result = asar_init->Run(); v8::Local<v8::Value> result = asar_init->Run();
// Initialize asar support. // Initialize asar support.
@ -146,10 +146,10 @@ void InitAsarSupport(v8::Isolate* isolate,
std::string)> init; std::string)> init;
if (mate::ConvertFromV8(isolate, result, &init)) { if (mate::ConvertFromV8(isolate, result, &init)) {
const char* asar_native = reinterpret_cast<const char*>( const char* asar_native = reinterpret_cast<const char*>(
static_cast<const unsigned char*>(node::asar_native)); static_cast<const unsigned char*>(node::asar_data));
init.Run(process, init.Run(process,
require, require,
std::string(asar_native, sizeof(node::asar_native) - 1)); std::string(asar_native, sizeof(node::asar_data) - 1));
} }
} }

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@ -144,7 +144,7 @@ void NodeBindings::Initialize() {
} }
node::Environment* NodeBindings::CreateEnvironment( node::Environment* NodeBindings::CreateEnvironment(
v8::Handle<v8::Context> context) { node::IsolateData* isolate_data, v8::Handle<v8::Context> context) {
auto args = AtomCommandLine::argv(); auto args = AtomCommandLine::argv();
// Feed node the path to initialization script. // Feed node the path to initialization script.
@ -160,7 +160,7 @@ node::Environment* NodeBindings::CreateEnvironment(
std::unique_ptr<const char*[]> c_argv = StringVectorToArgArray(args); std::unique_ptr<const char*[]> c_argv = StringVectorToArgArray(args);
node::Environment* env = node::CreateEnvironment( node::Environment* env = node::CreateEnvironment(
context->GetIsolate(), uv_default_loop(), context, isolate_data, context,
args.size(), c_argv.get(), 0, nullptr); args.size(), c_argv.get(), 0, nullptr);
// Node uses the deprecated SetAutorunMicrotasks(false) mode, we should switch // Node uses the deprecated SetAutorunMicrotasks(false) mode, we should switch

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@ -16,6 +16,7 @@ class MessageLoop;
namespace node { namespace node {
class Environment; class Environment;
class IsolateData;
} }
namespace atom { namespace atom {
@ -30,7 +31,8 @@ class NodeBindings {
void Initialize(); void Initialize();
// Create the environment and load node.js. // Create the environment and load node.js.
node::Environment* CreateEnvironment(v8::Handle<v8::Context> context); node::Environment* CreateEnvironment(node::IsolateData* isolate_data,
v8::Handle<v8::Context> context);
// Load node.js in the environment. // Load node.js in the environment.
void LoadEnvironment(node::Environment* env); void LoadEnvironment(node::Environment* env);

View file

@ -103,8 +103,8 @@ class AtomRenderFrameObserver : public content::RenderFrameObserver {
// Wrap the bundle into a function that receives the binding object as // Wrap the bundle into a function that receives the binding object as
// an argument. // an argument.
std::string bundle(node::isolated_bundle_native, std::string bundle(node::isolated_bundle_data,
node::isolated_bundle_native + sizeof(node::isolated_bundle_native)); node::isolated_bundle_data + sizeof(node::isolated_bundle_data));
std::string wrapper = "(function (binding) {\n" + bundle + "\n})"; std::string wrapper = "(function (binding) {\n" + bundle + "\n})";
auto script = v8::Script::Compile( auto script = v8::Script::Compile(
mate::ConvertToV8(isolate, wrapper)->ToString()); mate::ConvertToV8(isolate, wrapper)->ToString());
@ -349,10 +349,13 @@ void AtomRendererClient::DidCreateScriptContext(
if (first_time) { if (first_time) {
node_bindings_->Initialize(); node_bindings_->Initialize();
node_bindings_->PrepareMessageLoop(); node_bindings_->PrepareMessageLoop();
isolate_data_.reset(new node::IsolateData(context->GetIsolate(),
uv_default_loop()));
} }
// Setup node environment for each window. // Setup node environment for each window.
node::Environment* env = node_bindings_->CreateEnvironment(context); node::Environment* env =
node_bindings_->CreateEnvironment(isolate_data_.get(), context);
// Add Electron extended APIs. // Add Electron extended APIs.
atom_bindings_->BindTo(env->isolate(), env->process_object()); atom_bindings_->BindTo(env->isolate(), env->process_object());

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@ -10,6 +10,10 @@
#include "content/public/renderer/content_renderer_client.h" #include "content/public/renderer/content_renderer_client.h"
namespace node {
class IsolateData;
}
namespace atom { namespace atom {
class AtomBindings; class AtomBindings;
@ -69,6 +73,7 @@ class AtomRendererClient : public content::ContentRendererClient {
std::unique_ptr<NodeBindings> node_bindings_; std::unique_ptr<NodeBindings> node_bindings_;
std::unique_ptr<AtomBindings> atom_bindings_; std::unique_ptr<AtomBindings> atom_bindings_;
std::unique_ptr<PreferencesManager> preferences_manager_; std::unique_ptr<PreferencesManager> preferences_manager_;
std::unique_ptr<node::IsolateData> isolate_data_;
bool isolated_world_; bool isolated_world_;
DISALLOW_COPY_AND_ASSIGN(AtomRendererClient); DISALLOW_COPY_AND_ASSIGN(AtomRendererClient);

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@ -144,8 +144,8 @@ void AtomSandboxedRendererClient::DidCreateScriptContext(
v8::Context::Scope context_scope(context); v8::Context::Scope context_scope(context);
// Wrap the bundle into a function that receives the binding object and the // Wrap the bundle into a function that receives the binding object and the
// preload script path as arguments. // preload script path as arguments.
std::string preload_bundle_native(node::preload_bundle_native, std::string preload_bundle_native(node::preload_bundle_data,
node::preload_bundle_native + sizeof(node::preload_bundle_native)); node::preload_bundle_data + sizeof(node::preload_bundle_data));
std::stringstream ss; std::stringstream ss;
ss << "(function(binding, preloadPath) {\n"; ss << "(function(binding, preloadPath) {\n";
ss << preload_bundle_native << "\n"; ss << preload_bundle_native << "\n";

2
vendor/node vendored

@ -1 +1 @@
Subproject commit 811cfe3fcd360179d3dd436e3d80e1b045adf633 Subproject commit b1069b6dd5321a6e5cf2f7fea68a85ac4a2df24b