feat: allow MenuItems to work optionally when hidden (#16853)

* feat: allow MenuItems to work optionally when hidden

* fix: actually include forward_declaration
This commit is contained in:
Shelley Vohr 2019-02-28 17:00:54 +00:00 committed by GitHub
parent 6d55498cc7
commit 544d8a423c
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9 changed files with 44 additions and 2 deletions

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@ -40,6 +40,7 @@ void Menu::AfterInit(v8::Isolate* isolate) {
delegate.Get("isCommandIdChecked", &is_checked_);
delegate.Get("isCommandIdEnabled", &is_enabled_);
delegate.Get("isCommandIdVisible", &is_visible_);
delegate.Get("shouldCommandIdWorkWhenHidden", &works_when_hidden_);
delegate.Get("getAcceleratorForCommandId", &get_accelerator_);
delegate.Get("shouldRegisterAcceleratorForCommandId",
&should_register_accelerator_);
@ -65,6 +66,12 @@ bool Menu::IsCommandIdVisible(int command_id) const {
return is_visible_.Run(GetWrapper(), command_id);
}
bool Menu::ShouldCommandIdWorkWhenHidden(int command_id) const {
v8::Locker locker(isolate());
v8::HandleScope handle_scope(isolate());
return works_when_hidden_.Run(GetWrapper(), command_id);
}
bool Menu::GetAcceleratorForCommandIdWithParams(
int command_id,
bool use_default_accelerator,
@ -181,6 +188,10 @@ bool Menu::IsVisibleAt(int index) const {
return model_->IsVisibleAt(index);
}
bool Menu::WorksWhenHiddenAt(int index) const {
return model_->WorksWhenHiddenAt(index);
}
void Menu::OnMenuWillClose() {
Emit("menu-will-close");
}
@ -212,6 +223,7 @@ void Menu::BuildPrototype(v8::Isolate* isolate,
.SetMethod("getAcceleratorTextAt", &Menu::GetAcceleratorTextAt)
.SetMethod("isItemCheckedAt", &Menu::IsItemCheckedAt)
.SetMethod("isEnabledAt", &Menu::IsEnabledAt)
.SetMethod("worksWhenHiddenAt", &Menu::WorksWhenHiddenAt)
.SetMethod("isVisibleAt", &Menu::IsVisibleAt)
.SetMethod("popupAt", &Menu::PopupAt)
.SetMethod("closePopupAt", &Menu::ClosePopupAt);