Update PowerSaveBlocker APIs design.
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3 changed files with 95 additions and 28 deletions
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@ -10,6 +10,12 @@
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#include "atom/common/node_includes.h"
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namespace {
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const char kPowerSaveBlockerDescription[] = "Electron";
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} // namespace
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namespace mate {
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template<>
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@ -47,28 +53,64 @@ PowerSaveBlocker::PowerSaveBlocker() {
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PowerSaveBlocker::~PowerSaveBlocker() {
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}
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void PowerSaveBlocker::Start(
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content::PowerSaveBlocker::PowerSaveBlockerType type) {
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power_save_blocker_ = content::PowerSaveBlocker::Create(
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type,
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content::PowerSaveBlocker::kReasonOther,
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"Users required");
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}
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void PowerSaveBlocker::Stop() {
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void PowerSaveBlocker::UpdatePowerSaveBlocker() {
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if (power_save_blocker_types_.empty()) {
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power_save_blocker_.reset();
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return;
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}
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bool PowerSaveBlocker::IsStarted() {
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return power_save_blocker_.get() != NULL;
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// |kPowerSaveBlockPreventAppSuspension| keeps system active, but allows
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// screen to be turned off.
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// |kPowerSaveBlockPreventDisplaySleep| keeps system and screen active, has a
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// higher precedence level than |kPowerSaveBlockPreventAppSuspension|.
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//
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// Only the highest-precedence blocker type takes effect.
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content::PowerSaveBlocker::PowerSaveBlockerType new_blocker_type =
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content::PowerSaveBlocker::kPowerSaveBlockPreventAppSuspension;
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for (const auto& element : power_save_blocker_types_) {
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if (element.second ==
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content::PowerSaveBlocker::kPowerSaveBlockPreventDisplaySleep) {
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new_blocker_type =
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content::PowerSaveBlocker::kPowerSaveBlockPreventDisplaySleep;
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break;
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}
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}
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if (!power_save_blocker_ || new_blocker_type != current_blocker_type_) {
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scoped_ptr<content::PowerSaveBlocker> new_blocker =
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content::PowerSaveBlocker::Create(
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new_blocker_type,
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content::PowerSaveBlocker::kReasonOther,
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kPowerSaveBlockerDescription);
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power_save_blocker_.swap(new_blocker);
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current_blocker_type_ = new_blocker_type;
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}
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}
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int PowerSaveBlocker::Start(
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content::PowerSaveBlocker::PowerSaveBlockerType type) {
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static int count = 0;
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power_save_blocker_types_[count] = type;
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UpdatePowerSaveBlocker();
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return count++;
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}
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bool PowerSaveBlocker::Stop(int id) {
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bool success = power_save_blocker_types_.erase(id) > 0;
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UpdatePowerSaveBlocker();
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return success;
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}
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bool PowerSaveBlocker::IsStarted(int id) {
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return power_save_blocker_types_.find(id) != power_save_blocker_types_.end();
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}
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mate::ObjectTemplateBuilder PowerSaveBlocker::GetObjectTemplateBuilder(
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v8::Isolate* isolate) {
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return mate::ObjectTemplateBuilder(isolate)
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.SetMethod("start", &PowerSaveBlocker::Start)
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.SetMethod("stop", &PowerSaveBlocker::Stop);
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.SetMethod("isStarted", &PowerSaveBlocker::IsStarted)
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.SetMethod("stop", &PowerSaveBlocker::Stop)
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.SetMethod("isStarted", &PowerSaveBlocker::IsStarted);
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}
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// static
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@ -5,6 +5,8 @@
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#ifndef ATOM_BROWSER_API_ATOM_API_POWER_SAVE_BLOCKER_H_
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#define ATOM_BROWSER_API_ATOM_API_POWER_SAVE_BLOCKER_H_
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#include <map>
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#include "base/memory/scoped_ptr.h"
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#include "content/public/browser/power_save_blocker.h"
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#include "native_mate/handle.h"
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@ -31,11 +33,22 @@ class PowerSaveBlocker : public mate::Wrappable {
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v8::Isolate* isolate) override;
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private:
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void Start(content::PowerSaveBlocker::PowerSaveBlockerType type);
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void Stop();
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bool IsStarted();
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void UpdatePowerSaveBlocker();
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int Start(content::PowerSaveBlocker::PowerSaveBlockerType type);
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bool Stop(int id);
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bool IsStarted(int id);
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scoped_ptr<content::PowerSaveBlocker> power_save_blocker_;
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// Currnet blocker type used by |power_save_blocker_|
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content::PowerSaveBlocker::PowerSaveBlockerType current_blocker_type_;
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// Map from id to the corresponding blocker type for each request.
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typedef std::map<int, content::PowerSaveBlocker::PowerSaveBlockerType>
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PowerSaveBlockerTypeMap;
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PowerSaveBlockerTypeMap power_save_blocker_types_;
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DISALLOW_COPY_AND_ASSIGN(PowerSaveBlocker);
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};
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@ -1,37 +1,49 @@
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# power-save-blocker
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The `power-save-blocker` module is used to block the system from entering
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low-power(sleep) mode.
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low-power(sleep) mode, allowing app to keep system and screen active.
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An example is:
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```javascript
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var powerSaveBlocker = require('power-save-blocker');
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powerSaveBlocker.start(powerSaveBlocker.PREVENT_DISPLAY_SLEEP);
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console.log(powerSaveBlocker.IsStarted());
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var id = powerSaveBlocker.start(powerSaveBlocker.PREVENT_DISPLAY_SLEEP);
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console.log(powerSaveBlocker.isStarted(id));
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powerSaveBlocker.stop(id);
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```
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## powerSaveBlocker.start(type)
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* type - Power save blocker type
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* `type` - Power save blocker type
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* powerSaveBlocker.PREVENT_APP_SUSPENSION - Prevent the application from being
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suspended. On some platforms, apps may be suspended when they are not visible
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to the user. This type of block requests that the app continue to run in that
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case,and on all platforms prevents the system from sleeping.
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suspended. Keeps system active, but allows screen to be turned off.
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Example use cases: downloading a file, playing audio.
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* powerSaveBlocker.PREVENT_DISPLAY_SLEEP - Prevent the display from going to sleep.
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This also has the side effect of preventing the system from sleeping, but
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does not necessarily prevent the app from being suspended on some platforms
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if the user hides it.
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Keeps system and screen active.
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Example use case: playing video.
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Starts the power save blocker preventing the system entering lower-power mode.
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Returns an integer identified the power save blocker.
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## powerSaveBlocker.isStarted()
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**Note:**
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`PREVENT_DISPLAY_SLEEP` has higher precedence level than `PREVENT_APP_SUSPENSION`.
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Only the highest precedence type takes effect. In other words, `PREVENT_DISPLAY_SLEEP`
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always take precedence over `PREVENT_APP_SUSPENSION`.
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Returns whether the `powerSaveBlocker` starts.
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For example, an API calling A requests for `PREVENT_APP_SUSPENSION`, and
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another calling B requests for `PREVENT_DISPLAY_SLEEP`. `PREVENT_DISPLAY_SLEEP`
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will be used until B stops its request. After that, `PREVENT_APP_SUSPENSION` is used.
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## powerSaveBlocker.stop()
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## powerSaveBlocker.stop(id)
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Stops blocking the system from entering low-power mode.
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* `id` Integer - The power save blocker id returned by `powerSaveBlocker.start`.
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Stops the specified power save blocker.
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## powerSaveBlocker.isStarted(id)
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* `id` Integer - The power save blocker id returned by `powerSaveBlocker.start`.
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Returns whether the corresponding `powerSaveBlocker` starts.
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