Improve AtomSandboxedRendererClient to support preload scripts.

Add RenderFrameObserver/RenderViewObserver subclasses that implement the
necessary support for preload scripts in sandboxed renderers.
This commit is contained in:
Thiago de Arruda 2016-08-21 07:30:21 -03:00
parent 72154b64ed
commit 524bab530a
2 changed files with 201 additions and 0 deletions

View file

@ -4,7 +4,11 @@
#ifndef ATOM_RENDERER_ATOM_SANDBOXED_RENDERER_CLIENT_H_
#define ATOM_RENDERER_ATOM_SANDBOXED_RENDERER_CLIENT_H_
#include <string>
#include <vector>
#include "content/public/renderer/content_renderer_client.h"
#include "content/public/renderer/render_frame.h"
namespace atom {
@ -13,6 +17,17 @@ class AtomSandboxedRendererClient : public content::ContentRendererClient {
AtomSandboxedRendererClient();
virtual ~AtomSandboxedRendererClient();
void DidCreateScriptContext(
v8::Handle<v8::Context> context, content::RenderFrame* render_frame);
void WillReleaseScriptContext(
v8::Handle<v8::Context> context, content::RenderFrame* render_frame);
void InvokeBindingCallback(v8::Handle<v8::Context> context,
std::string callback_name,
std::vector<v8::Handle<v8::Value>> args);
// content::ContentRendererClient:
void RenderFrameCreated(content::RenderFrame*) override;
void RenderViewCreated(content::RenderView*) override;
private:
DISALLOW_COPY_AND_ASSIGN(AtomSandboxedRendererClient);
};