fix: treat maxWidth/Height<=0 as unlimited (#36487)
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1 changed files with 4 additions and 0 deletions
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@ -175,7 +175,11 @@ void NativeWindow::InitFromOptions(const gin_helper::Dictionary& options) {
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int max_width = max_size.width() > 0 ? max_size.width() : INT_MAX;
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int max_width = max_size.width() > 0 ? max_size.width() : INT_MAX;
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int max_height = max_size.height() > 0 ? max_size.height() : INT_MAX;
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int max_height = max_size.height() > 0 ? max_size.height() : INT_MAX;
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bool have_max_width = options.Get(options::kMaxWidth, &max_width);
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bool have_max_width = options.Get(options::kMaxWidth, &max_width);
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if (have_max_width && max_width <= 0)
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max_width = INT_MAX;
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bool have_max_height = options.Get(options::kMaxHeight, &max_height);
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bool have_max_height = options.Get(options::kMaxHeight, &max_height);
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if (have_max_height && max_height <= 0)
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max_height = INT_MAX;
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// By default the window has a default maximum size that prevents it
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// By default the window has a default maximum size that prevents it
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// from being resized larger than the screen, so we should only set this
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// from being resized larger than the screen, so we should only set this
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