feat: add immersive dark mode on windows (#33624)
* feat: add immersive dark mode * fix syntax and add header * add me * Update fuses.json5 * fix: redraw title bar on dark mode change * chore: SetWindowTheme doesn't seem to be needed * chore: separate out Win 10 dark mode implementation * final touches * final touches * chore: limit Win 10 to >= 20H1 and drop fuse * fix types * fix lint Co-authored-by: Micha Hanselmann <micha.hanselmann@gmail.com> Co-authored-by: David Sanders <dsanders11@ucsbalum.com>
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					 10 changed files with 55 additions and 182 deletions
				
			
		
							
								
								
									
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								BUILD.gn
									
										
									
									
									
								
							| 
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			@ -725,14 +725,6 @@ source_set("electron_lib") {
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  sources += get_target_outputs(":electron_fuses")
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  if (is_win && enable_win_dark_mode_window_ui) {
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    sources += [
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      "shell/browser/win/dark_mode.cc",
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      "shell/browser/win/dark_mode.h",
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    ]
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    libs += [ "uxtheme.lib" ]
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  }
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  if (allow_runtime_configurable_key_storage) {
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    defines += [ "ALLOW_RUNTIME_CONFIGURABLE_KEY_STORAGE" ]
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  }
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			@ -19,7 +19,6 @@ buildflag_header("buildflags") {
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    "ENABLE_ELECTRON_EXTENSIONS=$enable_electron_extensions",
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    "ENABLE_BUILTIN_SPELLCHECKER=$enable_builtin_spellchecker",
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    "ENABLE_PICTURE_IN_PICTURE=$enable_picture_in_picture",
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    "ENABLE_WIN_DARK_MODE_WINDOW_UI=$enable_win_dark_mode_window_ui",
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    "OVERRIDE_LOCATION_PROVIDER=$enable_fake_location_provider",
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  ]
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}
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			@ -31,7 +31,4 @@ declare_args() {
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  # Enable Spellchecker support
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  enable_builtin_spellchecker = true
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  # Undocumented Windows dark mode API
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  enable_win_dark_mode_window_ui = false
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}
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			@ -105,6 +105,8 @@ filenames = {
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    "shell/browser/ui/win/notify_icon.h",
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    "shell/browser/ui/win/taskbar_host.cc",
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    "shell/browser/ui/win/taskbar_host.h",
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    "shell/browser/win/dark_mode.cc",
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    "shell/browser/win/dark_mode.h",
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    "shell/browser/win/scoped_hstring.cc",
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    "shell/browser/win/scoped_hstring.h",
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    "shell/common/api/electron_api_native_image_win.cc",
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			@ -7,13 +7,10 @@
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#include "base/win/windows_version.h"
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#include "electron/buildflags/buildflags.h"
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#include "shell/browser/ui/views/win_frame_view.h"
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#include "shell/browser/win/dark_mode.h"
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#include "ui/base/win/hwnd_metrics.h"
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#include "ui/base/win/shell.h"
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#if BUILDFLAG(ENABLE_WIN_DARK_MODE_WINDOW_UI)
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#include "shell/browser/win/dark_mode.h"
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#endif
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namespace electron {
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ElectronDesktopWindowTreeHostWin::ElectronDesktopWindowTreeHostWin(
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			@ -29,14 +26,13 @@ bool ElectronDesktopWindowTreeHostWin::PreHandleMSG(UINT message,
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                                                    WPARAM w_param,
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                                                    LPARAM l_param,
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                                                    LRESULT* result) {
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#if BUILDFLAG(ENABLE_WIN_DARK_MODE_WINDOW_UI)
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  if (message == WM_NCCREATE) {
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    HWND const hwnd = GetAcceleratedWidget();
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    auto const theme_source =
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        ui::NativeTheme::GetInstanceForNativeUi()->theme_source();
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    win::SetDarkModeForWindow(hwnd, theme_source);
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  const bool dark_mode_supported = win::IsDarkModeSupported();
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  if (dark_mode_supported && message == WM_NCCREATE) {
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    win::SetDarkModeForWindow(GetAcceleratedWidget());
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    ui::NativeTheme::GetInstanceForNativeUi()->AddObserver(this);
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  } else if (dark_mode_supported && message == WM_DESTROY) {
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    ui::NativeTheme::GetInstanceForNativeUi()->RemoveObserver(this);
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  }
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#endif
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  return native_window_view_->PreHandleMSG(message, w_param, l_param, result);
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}
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			@ -99,4 +95,9 @@ bool ElectronDesktopWindowTreeHostWin::GetClientAreaInsets(
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  return false;
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}
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void ElectronDesktopWindowTreeHostWin::OnNativeThemeUpdated(
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    ui::NativeTheme* observed_theme) {
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  win::SetDarkModeForWindow(GetAcceleratedWidget());
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}
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}  // namespace electron
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			@ -12,8 +12,8 @@
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namespace electron {
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class ElectronDesktopWindowTreeHostWin
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    : public views::DesktopWindowTreeHostWin {
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class ElectronDesktopWindowTreeHostWin : public views::DesktopWindowTreeHostWin,
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                                         public ::ui::NativeThemeObserver {
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 public:
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  ElectronDesktopWindowTreeHostWin(
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      NativeWindowViews* native_window_view,
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			@ -37,6 +37,9 @@ class ElectronDesktopWindowTreeHostWin
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  bool GetClientAreaInsets(gfx::Insets* insets,
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                           HMONITOR monitor) const override;
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  // ui::NativeThemeObserver:
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  void OnNativeThemeUpdated(ui::NativeTheme* observed_theme) override;
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 private:
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  NativeWindowViews* native_window_view_;  // weak ref
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};
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			@ -1,4 +1,4 @@
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// Copyright (c) 2020 Microsoft Inc. All rights reserved.
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// Copyright (c) 2022 Microsoft Inc. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE-CHROMIUM file.
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			@ -6,173 +6,57 @@
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#include <dwmapi.h>  // DwmSetWindowAttribute()
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#include "base/files/file_path.h"
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#include "base/scoped_native_library.h"
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#include "base/win/pe_image.h"
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#include "base/win/win_util.h"
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#include "base/win/windows_version.h"
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// This flag works since Win10 20H1 but is not documented until Windows 11
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#define DWMWA_USE_IMMERSIVE_DARK_MODE 20
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// This namespace contains code originally from
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// https://github.com/ysc3839/win32-darkmode/
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// governed by the MIT license and (c) Richard Yu
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// https://github.com/microsoft/terminal
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// governed by the MIT license and (c) Microsoft Corporation.
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namespace {
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// 1903 18362
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enum PreferredAppMode { Default, AllowDark, ForceDark, ForceLight, Max };
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// https://docs.microsoft.com/en-us/windows/win32/api/dwmapi/ne-dwmapi-dwmwindowattribute
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HRESULT TrySetWindowTheme(HWND hWnd, bool dark) {
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  const BOOL isDarkMode = dark;
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  HRESULT result = DwmSetWindowAttribute(hWnd, DWMWA_USE_IMMERSIVE_DARK_MODE,
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                                         &isDarkMode, sizeof(isDarkMode));
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bool g_darkModeSupported = false;
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bool g_darkModeEnabled = false;
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DWORD g_buildNumber = 0;
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  if (FAILED(result))
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    return result;
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enum WINDOWCOMPOSITIONATTRIB {
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  WCA_USEDARKMODECOLORS = 26  // build 18875+
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};
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struct WINDOWCOMPOSITIONATTRIBDATA {
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  WINDOWCOMPOSITIONATTRIB Attrib;
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  PVOID pvData;
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  SIZE_T cbData;
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};
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using fnSetWindowCompositionAttribute =
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    BOOL(WINAPI*)(HWND hWnd, WINDOWCOMPOSITIONATTRIBDATA*);
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fnSetWindowCompositionAttribute _SetWindowCompositionAttribute = nullptr;
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bool IsHighContrast() {
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  HIGHCONTRASTW highContrast = {sizeof(highContrast)};
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  if (SystemParametersInfoW(SPI_GETHIGHCONTRAST, sizeof(highContrast),
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                            &highContrast, FALSE))
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    return highContrast.dwFlags & HCF_HIGHCONTRASTON;
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  return false;
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}
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void RefreshTitleBarThemeColor(HWND hWnd, bool dark) {
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  LONG ldark = dark;
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  if (g_buildNumber >= 20161) {
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    // DWMA_USE_IMMERSIVE_DARK_MODE = 20
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    DwmSetWindowAttribute(hWnd, 20, &ldark, sizeof dark);
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    return;
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  }
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  if (g_buildNumber >= 18363) {
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    auto data = WINDOWCOMPOSITIONATTRIBDATA{WCA_USEDARKMODECOLORS, &ldark,
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                                            sizeof ldark};
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    _SetWindowCompositionAttribute(hWnd, &data);
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    return;
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  }
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  DwmSetWindowAttribute(hWnd, 0x13, &ldark, sizeof ldark);
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}
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void InitDarkMode() {
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  // confirm that we're running on a version of Windows
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  // where the Dark Mode API is known
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  auto* os_info = base::win::OSInfo::GetInstance();
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  g_buildNumber = os_info->version_number().build;
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  auto const version = os_info->version();
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  if ((version < base::win::Version::WIN10_RS5) ||
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      (version > base::win::Version::WIN10_20H1)) {
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    return;
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  // Toggle the nonclient area active state to force a redraw (Win10 workaround)
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  if (version < base::win::Version::WIN11) {
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    HWND activeWindow = GetActiveWindow();
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    SendMessage(hWnd, WM_NCACTIVATE, hWnd != activeWindow, 0);
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    SendMessage(hWnd, WM_NCACTIVATE, hWnd == activeWindow, 0);
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  }
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  // load "SetWindowCompositionAttribute", used in RefreshTitleBarThemeColor()
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  _SetWindowCompositionAttribute =
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      reinterpret_cast<decltype(_SetWindowCompositionAttribute)>(
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          base::win::GetUser32FunctionPointer("SetWindowCompositionAttribute"));
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  if (_SetWindowCompositionAttribute == nullptr) {
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    return;
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  }
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  // load the dark mode functions from uxtheme.dll
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  // * RefreshImmersiveColorPolicyState()
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  // * ShouldAppsUseDarkMode()
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  // * AllowDarkModeForApp()
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  // * SetPreferredAppMode()
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  // * AllowDarkModeForApp() (build < 18362)
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  // * SetPreferredAppMode() (build >= 18362)
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  base::NativeLibrary uxtheme =
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      base::PinSystemLibrary(FILE_PATH_LITERAL("uxtheme.dll"));
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  if (!uxtheme) {
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    return;
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  }
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  auto ux_pei = base::win::PEImage(uxtheme);
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  auto get_ux_proc_from_ordinal = [&ux_pei](int ordinal, auto* setme) {
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    FARPROC proc = ux_pei.GetProcAddress(reinterpret_cast<LPCSTR>(ordinal));
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    *setme = reinterpret_cast<decltype(*setme)>(proc);
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  };
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  // ordinal 104
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  using fnRefreshImmersiveColorPolicyState = VOID(WINAPI*)();
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  fnRefreshImmersiveColorPolicyState _RefreshImmersiveColorPolicyState = {};
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  get_ux_proc_from_ordinal(104, &_RefreshImmersiveColorPolicyState);
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  // ordinal 132
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  using fnShouldAppsUseDarkMode = BOOL(WINAPI*)();
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  fnShouldAppsUseDarkMode _ShouldAppsUseDarkMode = {};
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  get_ux_proc_from_ordinal(132, &_ShouldAppsUseDarkMode);
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  // ordinal 135, in 1809
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  using fnAllowDarkModeForApp = BOOL(WINAPI*)(BOOL allow);
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  fnAllowDarkModeForApp _AllowDarkModeForApp = {};
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  // ordinal 135, in 1903
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  typedef PreferredAppMode(WINAPI *
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                           fnSetPreferredAppMode)(PreferredAppMode appMode);
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  fnSetPreferredAppMode _SetPreferredAppMode = {};
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  if (g_buildNumber < 18362) {
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    get_ux_proc_from_ordinal(135, &_AllowDarkModeForApp);
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  } else {
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    get_ux_proc_from_ordinal(135, &_SetPreferredAppMode);
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  }
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  // dark mode is supported iff we found the functions
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  g_darkModeSupported = _RefreshImmersiveColorPolicyState &&
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                        _ShouldAppsUseDarkMode &&
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                        (_AllowDarkModeForApp || _SetPreferredAppMode);
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  if (!g_darkModeSupported) {
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    return;
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  }
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  // initial setup: allow dark mode to be used
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  if (_AllowDarkModeForApp) {
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    _AllowDarkModeForApp(true);
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  } else if (_SetPreferredAppMode) {
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    _SetPreferredAppMode(AllowDark);
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  }
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  _RefreshImmersiveColorPolicyState();
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  // check to see if dark mode is currently enabled
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  g_darkModeEnabled = _ShouldAppsUseDarkMode() && !IsHighContrast();
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  return S_OK;
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}
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}  // namespace
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namespace electron {
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void EnsureInitialized() {
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  static bool initialized = false;
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  if (!initialized) {
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    initialized = true;
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    ::InitDarkMode();
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  }
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}
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bool IsDarkPreferred(ui::NativeTheme::ThemeSource theme_source) {
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  switch (theme_source) {
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    case ui::NativeTheme::ThemeSource::kForcedLight:
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      return false;
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    case ui::NativeTheme::ThemeSource::kForcedDark:
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      return g_darkModeSupported;
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    case ui::NativeTheme::ThemeSource::kSystem:
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      return g_darkModeEnabled;
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  }
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}
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namespace win {
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void SetDarkModeForWindow(HWND hWnd,
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                          ui::NativeTheme::ThemeSource theme_source) {
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  EnsureInitialized();
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  RefreshTitleBarThemeColor(hWnd, IsDarkPreferred(theme_source));
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bool IsDarkModeSupported() {
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  auto* os_info = base::win::OSInfo::GetInstance();
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  auto const version = os_info->version();
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  return version >= base::win::Version::WIN10_20H1;
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}
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void SetDarkModeForWindow(HWND hWnd) {
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  ui::NativeTheme* theme = ui::NativeTheme::GetInstanceForNativeUi();
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  bool dark =
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      theme->ShouldUseDarkColors() && !theme->UserHasContrastPreference();
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  TrySetWindowTheme(hWnd, dark);
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}
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}  // namespace win
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			@ -1,4 +1,4 @@
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		|||
// Copyright (c) 2020 Microsoft Inc. All rights reserved.
 | 
			
		||||
// Copyright (c) 2022 Microsoft Inc. All rights reserved.
 | 
			
		||||
// Use of this source code is governed by a BSD-style license that can be
 | 
			
		||||
// found in the LICENSE-CHROMIUM file.
 | 
			
		||||
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		||||
| 
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			@ -19,7 +19,8 @@ namespace electron {
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namespace win {
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void SetDarkModeForWindow(HWND hWnd, ui::NativeTheme::ThemeSource theme_source);
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bool IsDarkModeSupported();
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void SetDarkModeForWindow(HWND hWnd);
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}  // namespace win
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						 | 
				
			
			
 | 
			
		|||
| 
						 | 
				
			
			@ -54,10 +54,6 @@ bool IsPictureInPictureEnabled() {
 | 
			
		|||
  return BUILDFLAG(ENABLE_PICTURE_IN_PICTURE);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool IsWinDarkModeWindowUiEnabled() {
 | 
			
		||||
  return BUILDFLAG(ENABLE_WIN_DARK_MODE_WINDOW_UI);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
bool IsComponentBuild() {
 | 
			
		||||
#if defined(COMPONENT_BUILD)
 | 
			
		||||
  return true;
 | 
			
		||||
| 
						 | 
				
			
			@ -84,7 +80,6 @@ void Initialize(v8::Local<v8::Object> exports,
 | 
			
		|||
  dict.SetMethod("isPictureInPictureEnabled", &IsPictureInPictureEnabled);
 | 
			
		||||
  dict.SetMethod("isComponentBuild", &IsComponentBuild);
 | 
			
		||||
  dict.SetMethod("isExtensionsEnabled", &IsExtensionsEnabled);
 | 
			
		||||
  dict.SetMethod("isWinDarkModeWindowUiEnabled", &IsWinDarkModeWindowUiEnabled);
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
}  // namespace
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
							
								
								
									
										1
									
								
								typings/internal-ambient.d.ts
									
										
									
									
										vendored
									
									
								
							
							
						
						
									
										1
									
								
								typings/internal-ambient.d.ts
									
										
									
									
										vendored
									
									
								
							| 
						 | 
				
			
			@ -27,7 +27,6 @@ declare namespace NodeJS {
 | 
			
		|||
    isPictureInPictureEnabled(): boolean;
 | 
			
		||||
    isExtensionsEnabled(): boolean;
 | 
			
		||||
    isComponentBuild(): boolean;
 | 
			
		||||
    isWinDarkModeWindowUiEnabled(): boolean;
 | 
			
		||||
  }
 | 
			
		||||
 | 
			
		||||
  interface IpcRendererBinding {
 | 
			
		||||
| 
						 | 
				
			
			
 | 
			
		|||
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