feat: add immersive dark mode on windows (#33624)
* feat: add immersive dark mode * fix syntax and add header * add me * Update fuses.json5 * fix: redraw title bar on dark mode change * chore: SetWindowTheme doesn't seem to be needed * chore: separate out Win 10 dark mode implementation * final touches * final touches * chore: limit Win 10 to >= 20H1 and drop fuse * fix types * fix lint Co-authored-by: Micha Hanselmann <micha.hanselmann@gmail.com> Co-authored-by: David Sanders <dsanders11@ucsbalum.com>
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10 changed files with 55 additions and 182 deletions
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@ -54,10 +54,6 @@ bool IsPictureInPictureEnabled() {
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return BUILDFLAG(ENABLE_PICTURE_IN_PICTURE);
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}
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bool IsWinDarkModeWindowUiEnabled() {
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return BUILDFLAG(ENABLE_WIN_DARK_MODE_WINDOW_UI);
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}
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bool IsComponentBuild() {
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#if defined(COMPONENT_BUILD)
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return true;
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@ -84,7 +80,6 @@ void Initialize(v8::Local<v8::Object> exports,
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dict.SetMethod("isPictureInPictureEnabled", &IsPictureInPictureEnabled);
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dict.SetMethod("isComponentBuild", &IsComponentBuild);
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dict.SetMethod("isExtensionsEnabled", &IsExtensionsEnabled);
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dict.SetMethod("isWinDarkModeWindowUiEnabled", &IsWinDarkModeWindowUiEnabled);
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}
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} // namespace
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