feat: add systemPreferences.getAnimationSettings() (#17382)
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4 changed files with 38 additions and 1 deletions
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@ -8,6 +8,7 @@
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#include "atom/common/native_mate_converters/value_converter.h"
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#include "atom/common/node_includes.h"
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#include "native_mate/dictionary.h"
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#include "ui/gfx/animation/animation.h"
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#include "ui/gfx/color_utils.h"
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namespace atom {
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@ -43,6 +44,19 @@ bool SystemPreferences::IsHighContrastColorScheme() {
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}
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#endif // !defined(OS_WIN)
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v8::Local<v8::Value> SystemPreferences::GetAnimationSettings(
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v8::Isolate* isolate) {
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mate::Dictionary dict = mate::Dictionary::CreateEmpty(isolate);
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dict.SetHidden("simple", true);
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dict.Set("shouldRenderRichAnimation",
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gfx::Animation::ShouldRenderRichAnimation());
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dict.Set("scrollAnimationsEnabledBySystem",
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gfx::Animation::ScrollAnimationsEnabledBySystem());
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dict.Set("prefersReducedMotion", gfx::Animation::PrefersReducedMotion());
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return dict.GetHandle();
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}
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// static
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mate::Handle<SystemPreferences> SystemPreferences::Create(
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v8::Isolate* isolate) {
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@ -105,7 +119,9 @@ void SystemPreferences::BuildPrototype(
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&SystemPreferences::IsInvertedColorScheme)
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.SetMethod("isHighContrastColorScheme",
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&SystemPreferences::IsHighContrastColorScheme)
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.SetMethod("isDarkMode", &SystemPreferences::IsDarkMode);
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.SetMethod("isDarkMode", &SystemPreferences::IsDarkMode)
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.SetMethod("getAnimationSettings",
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&SystemPreferences::GetAnimationSettings);
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}
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} // namespace api
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