Notify the global menu bar when window is mapped
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1b3b35926a
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49f995925c
3 changed files with 27 additions and 0 deletions
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@ -300,14 +300,29 @@ bool NativeWindowViews::IsFocused() {
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void NativeWindowViews::Show() {
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window_->native_widget_private()->ShowWithWindowState(GetRestoredState());
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#if defined(USE_X11)
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if (global_menu_bar_)
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global_menu_bar_->OnWindowMapped();
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#endif
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}
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void NativeWindowViews::ShowInactive() {
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window_->ShowInactive();
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#if defined(USE_X11)
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if (global_menu_bar_)
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global_menu_bar_->OnWindowMapped();
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#endif
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}
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void NativeWindowViews::Hide() {
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window_->Hide();
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#if defined(USE_X11)
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if (global_menu_bar_)
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global_menu_bar_->OnWindowUnmapped();
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#endif
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}
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bool NativeWindowViews::IsVisible() {
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@ -210,6 +210,14 @@ void GlobalMenuBarX11::InitServer(gfx::AcceleratedWidget xid) {
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server_ = server_new(path.c_str());
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}
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void GlobalMenuBarX11::OnWindowMapped() {
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GlobalMenuBarRegistrarX11::GetInstance()->OnWindowMapped(xid_);
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}
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void GlobalMenuBarX11::OnWindowUnmapped() {
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GlobalMenuBarRegistrarX11::GetInstance()->OnWindowUnmapped(xid_);
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}
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void GlobalMenuBarX11::BuildMenuFromModel(ui::MenuModel* model,
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DbusmenuMenuitem* parent) {
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for (int i = 0; i < model->GetItemCount(); ++i) {
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@ -46,6 +46,10 @@ class GlobalMenuBarX11 {
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void SetMenu(ui::MenuModel* menu_model);
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bool IsServerStarted() const;
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// Called by NativeWindow when it show/hides.
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void OnWindowMapped();
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void OnWindowUnmapped();
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private:
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// Creates a DbusmenuServer.
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void InitServer(gfx::AcceleratedWidget xid);
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