fix: offscreen rendering does not paint after gpu process crashed (#41904)

Co-authored-by: zhangqi.67 <zhangqi.67@bytedance.com>
This commit is contained in:
tuanzijiang 2024-04-22 21:50:55 +08:00 committed by GitHub
parent a8db7fe2ef
commit 46adb0a3a9
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GPG key ID: B5690EEEBB952194
2 changed files with 29 additions and 3 deletions

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@ -59,9 +59,11 @@ typedef base::RepeatingCallback<void(const gfx::Rect&, const SkBitmap&)>
OnPaintCallback;
typedef base::RepeatingCallback<void(const gfx::Rect&)> OnPopupPaintCallback;
class OffScreenRenderWidgetHostView : public content::RenderWidgetHostViewBase,
public ui::CompositorDelegate,
public OffscreenViewProxyObserver {
class OffScreenRenderWidgetHostView
: public content::RenderWidgetHostViewBase,
public content::RenderFrameMetadataProvider::Observer,
public ui::CompositorDelegate,
public OffscreenViewProxyObserver {
public:
OffScreenRenderWidgetHostView(bool transparent,
bool painting,
@ -175,6 +177,15 @@ class OffScreenRenderWidgetHostView : public content::RenderWidgetHostViewBase,
RenderWidgetHostViewBase* target_view,
gfx::PointF* transformed_point) override;
// RenderFrameMetadataProvider::Observer:
void OnRenderFrameMetadataChangedBeforeActivation(
const cc::RenderFrameMetadata& metadata) override {}
void OnRenderFrameMetadataChangedAfterActivation(
base::TimeTicks activation_time) override {}
void OnRenderFrameSubmission() override {}
void OnLocalSurfaceIdChanged(
const cc::RenderFrameMetadata& metadata) override;
// ui::CompositorDelegate:
bool IsOffscreen() const override;
std::unique_ptr<viz::HostDisplayClient> CreateHostDisplayClient(