Remove the closed event of Menu
The callback of Menu.popup does more things, and there is actually no request for the closed event.
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6 changed files with 1 additions and 50 deletions
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@ -40,7 +40,6 @@ void Menu::AfterInit(v8::Isolate* isolate) {
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delegate.Get("getAcceleratorForCommandId", &get_accelerator_);
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delegate.Get("executeCommand", &execute_command_);
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delegate.Get("menuWillShow", &menu_will_show_);
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delegate.Get("menuClosed", &menu_closed_);
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}
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bool Menu::IsCommandIdChecked(int command_id) const {
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@ -76,10 +75,6 @@ void Menu::MenuWillShow(ui::SimpleMenuModel* source) {
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menu_will_show_.Run();
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}
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void Menu::MenuClosed(ui::SimpleMenuModel* source) {
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menu_closed_.Run();
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}
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void Menu::InsertItemAt(
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int index, int command_id, const base::string16& label) {
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model_->InsertItemAt(index, command_id, label);
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