Don't convert values with internal fields
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1 changed files with 13 additions and 0 deletions
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@ -393,6 +393,19 @@ base::Value* V8ValueConverter::FromV8Object(
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std::unique_ptr<base::DictionaryValue> result(new base::DictionaryValue());
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std::unique_ptr<base::DictionaryValue> result(new base::DictionaryValue());
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v8::Local<v8::Array> property_names(val->GetOwnPropertyNames());
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v8::Local<v8::Array> property_names(val->GetOwnPropertyNames());
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// Don't consider DOM objects. This check matches isHostObject() in Blink's
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// bindings/v8/V8Binding.h used in structured cloning. It reads:
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//
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// If the object has any internal fields, then we won't be able to serialize
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// or deserialize them; conveniently, this is also a quick way to detect DOM
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// wrapper objects, because the mechanism for these relies on data stored in
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// these fields.
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//
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// ANOTHER NOTE: returning an empty dictionary here to minimise surprise.
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// See also http://crbug.com/330559.
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if (val->InternalFieldCount())
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return result.release();
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for (uint32_t i = 0; i < property_names->Length(); ++i) {
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for (uint32_t i = 0; i < property_names->Length(); ++i) {
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v8::Local<v8::Value> key(property_names->Get(i));
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v8::Local<v8::Value> key(property_names->Get(i));
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